OrcMan321 Posted October 5, 2009 Report Share Posted October 5, 2009 This was inspired by Stein-Hakashi's lil' Neos deck, anyways: Monster: 163x Sparkman3x Clayman3x Dark - Hex Sealed Fusion2x Wildheart1x Morphing Jar1x Stratos1x Sangan1x Grand Mole1x Gorz Spells: 163x Dark Calling3x Dark Fusion3x E-Emergency Call2x Foolish Burial2x Pot of Avarice1x Reinforcements1x MST1x Heavy Storm Traps: 83x Threatening Roar1x Mirror Force1x Torrential Tribute3x Dark Bribe (Only card I havn't got. Will get when it comes in common) Extra:3x Lightning Golemrest is generic. Link to comment Share on other sites More sharing options...
jabber2033 Posted October 5, 2009 Report Share Posted October 5, 2009 Foolish is Semi-limited... Link to comment Share on other sites More sharing options...
OrcMan321 Posted October 5, 2009 Author Report Share Posted October 5, 2009 Ok, I'll neg 1, any suggestions? Link to comment Share on other sites More sharing options...
jabber2033 Posted October 5, 2009 Report Share Posted October 5, 2009 Miracle Fusion? Or MST? Link to comment Share on other sites More sharing options...
OrcMan321 Posted October 5, 2009 Author Report Share Posted October 5, 2009 MST, Miracle is for E Heroes, I'm trying to stick as close to Evil as possible. Link to comment Share on other sites More sharing options...
~Kefka~ Posted October 5, 2009 Report Share Posted October 5, 2009 ur wlecome ;) and wildheart at 3? seems logical, and maybe solemn in there somewhere Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted October 5, 2009 Report Share Posted October 5, 2009 Maybe The Dark - Hex Sealed Fusion > Beastking of the Swamp, I realize you might not have them, but I think they would be better in the long run, they would also allow you access to other Evil Heros if needed, such as Dark Gaia, actually, I think that is the only one that you can't summon right now besides Infernal Wing, but it would give more options. It also looks cooler XD Link to comment Share on other sites More sharing options...
OrcMan321 Posted October 5, 2009 Author Report Share Posted October 5, 2009 Hmm, True, I'll think about it, and Stein, look forward to a +rep for the inspiration. What should I neg for the 3rd Wildheart? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted October 5, 2009 Report Share Posted October 5, 2009 Do the hexes only work for their attribute? Or does that only affect the second effect? Link to comment Share on other sites More sharing options...
OrcMan321 Posted October 5, 2009 Author Report Share Posted October 5, 2009 not sure Link to comment Share on other sites More sharing options...
LewieGee Posted October 5, 2009 Report Share Posted October 5, 2009 The Hex cards can be used for any attribute as fusion material, if that's what you're asking. Deck looks pretty solid to me. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted October 5, 2009 Report Share Posted October 5, 2009 Prisma seems like a logical choice/Obvious Link to comment Share on other sites More sharing options...
OrcMan321 Posted October 5, 2009 Author Report Share Posted October 5, 2009 I was gonna run Prisma, but the Idea is Turbo, So it Doesn't work that well. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted October 5, 2009 Report Share Posted October 5, 2009 If anything it should make the deck faster... Prisma->Send Monster->Summon Dark hex->Fuse-> Dark Calling or whichever it is->Fuse again... Seems to work... This way you don't have to wait to get the fusion materials to your hand or have to wait to get foolish... Link to comment Share on other sites More sharing options...
Toffee. Posted October 5, 2009 Report Share Posted October 5, 2009 This deck would be alot better, if Reasoning and Monster Gate werent at 1 :/ But Konami hates any deck that forces Ahnuld to say "Its Turbo Time." Link to comment Share on other sites More sharing options...
OrcMan321 Posted October 5, 2009 Author Report Share Posted October 5, 2009 Hmm, but i'm trying to get Golem in one turn, not 2. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted October 6, 2009 Report Share Posted October 6, 2009 If anything, that makes it easier to do first turn... You only need one of the fusion materials in your hand... I'm not seeing how Prisma is slowing you down... Link to comment Share on other sites More sharing options...
Toffee. Posted October 6, 2009 Report Share Posted October 6, 2009 Prisma->Send Monster->Summon Dark hex->Fuse-> Dark Calling or whichever it is->Fuse again...In this case, TC should run Malicious Edge + Malicious Fiend Link to comment Share on other sites More sharing options...
OrcMan321 Posted October 6, 2009 Author Report Share Posted October 6, 2009 Yeah I might run Malicous. Probebly - Grand Mole for it. Link to comment Share on other sites More sharing options...
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