hollowmaster999 Posted October 9, 2009 Report Share Posted October 9, 2009 ...Eh, not really. But, whatev's. I was going to suggest someone make this, but then I thought "Wait, this is good! I should make this!! So here it is: [spoiler=Effect]Once per turn, you can destroy a card on the field OR you can negate the activation of a card effect and destroy it. You can remove this card from play to activate the effect of a card destroyed by this card's effect. You can activate this effect during either players' turn. May be OP, but it's a good idea... Link to comment Share on other sites More sharing options...
Breakaway Posted October 9, 2009 Report Share Posted October 9, 2009 Wow goood image and effect a bit OP but very very Unique10/10 Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 9, 2009 Author Report Share Posted October 9, 2009 Thanks very much! Hm, I wonder if anyone can guess how I got inspired to make this... It's kind of based off another card... a card used in the meta (I think?) ^_^ Link to comment Share on other sites More sharing options...
Breakaway Posted October 9, 2009 Report Share Posted October 9, 2009 Hmm i cant think of it lol what card? Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 9, 2009 Author Report Share Posted October 9, 2009 D-Hero Diamond Dude! His effect is if you mill a magic card, next turn you can activate it. So this is like a super Uber pumped up Diamond Dude! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 9, 2009 Report Share Posted October 9, 2009 too powerful, none of the effects have drawbacks, please add some 7/10 Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 9, 2009 Report Share Posted October 9, 2009 unique but can be op'ed. i destroy your mirror force. you attack?ok, ill remove and copy mirror force.Broken with a cap B.but i like it ^^picture isnt as funny as normal jester pics but its ok.8/10 Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 9, 2009 Author Report Share Posted October 9, 2009 Thanks, guys.@ragnarok: Do all cards need drawbacks? If so, what should be this one's? Link to comment Share on other sites More sharing options...
Archelaus Posted October 9, 2009 Report Share Posted October 9, 2009 Pretty OP. Pic isn't that impressive as well. 6.8/10 Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted October 9, 2009 Report Share Posted October 9, 2009 Lol. It would be even more unique, if it offered your opponent a way to destroy it. Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 9, 2009 Author Report Share Posted October 9, 2009 Eh, battle? lol, yeah I get it, its OP... But it's only once per turn? I guess that still doesn't help, huh. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 9, 2009 Report Share Posted October 9, 2009 by drawback, he means you pay a cost.say discarding cards, pay life points, tribute monsters....etc..it depends on the card. ones with effects that activate once they hit the field should be high tribute or difficult to summon. ones that need to destroy monsters should have avg attack. etc... the best part of creativity is finding the right drawback for every card. Link to comment Share on other sites More sharing options...
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