hollowmaster999 Posted October 10, 2009 Report Share Posted October 10, 2009 Yup, it's alchemy. [spoiler=Effect]You can only activate this card by Tributing a face up monster(s) you control. Special Summon from your hand or Deck a monster with a equal level to the Tributed monster(s). Put a Transmutation Counter on the Summoned monster. When the monster declares an attack, after Damage Calculation, remove a Transmutation Counter from it. If the Summoned monster battles without a Transmutation Counter on it, destroy it after Damage Calculation and both players take damage equal to the destroyed monster's ATK.[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "The Forbidden Art - Monster Transmutation". During each of your Standby Phases, put a Transmutation Counter on this card. Once per turn, you can remove 2 Transmutation Counters from this card to Special Summon any of your opponent's Spell and Trap cards as monsters (LIGHT/LV2/Machine-type/1700/300). This effect can only be activated twice per duel. This card can attack all Machine-type monsters your opponent controls once each.[spoiler=Effect]While this card is face up on the field, "Forbidden Being" monsters are not destroyed by the effects of "The Forbidden Art - Monster Transmutation". Every time a monster is Special Summoned, put 1 Transmutation Counter on this card (max. 10) Once, during either player's turn, you can move Transmutation Counters from this card to other face up cards you control. If this card would be destroyed, you can remove 2 Transmutation Counters from anywhere on the field instead.[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "The Forbidden Art - Monster Transmutation". When this card is Summoned, put 2 Transmutation Counters on it (Max. 6). You can remove 6 Transmutation Counters from this card to have it attack directly this turn. As long as you control another face up "Forbidden Being", this card cannot be targeted by card effects and cannot be attacked.[spoiler=Effect]Activate only when a monster(s) you control would be destroyed. Negate the activation of the card that would destroy the monster(s) and destroy it. Then, destroy 1 face up monster you control and put Transmutation Counters on a face up card(s) you control equal to the destroyed monster's level -2.[spoiler=Effect]This card can only be Special Summoned by removing from play 3 "Forbidden Being" monsters you control. While this card is on the field, you cannot Summon monsters. When this card destroys a monster by battle, put Transmutation Counters on it equal to the level of the destroyed monster (Max. 50). If this card would be affected by a card effect, you can remove 10 Transmutation Counters from it instead. When this card declares a direct attack with 50 Transmutation Counters on it, you win the Duel.[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "The Forbidden Art - Monster Transmutation". When this card is Summoned you can add 1 "The Alchemic Realm" from your Deck or Graveyard to your hand. Once per turn, you can discard a card to put 4 Transmutation Counters on a face up card(s) you control. This card cannot declare an attack the turn this effect is used. When this card is removed from the field, you can pay 1500 Life points to add 1 card from your Graveyard to your hand.[spoiler=Effect]If you control 2 or more face up "Forbidden Being" monsters, you can activate this card from your hand. You can only activate this card if you have taken Effect damage by your opponent's card effect OR taken damage when your monster was destroyed by battle OR if your Life points are lower than 4000. Gain Life points equal to the number of Transmutation Counters on the field x100. And the set continues... Link to comment Share on other sites More sharing options...
Rikaru the Dragon Posted October 10, 2009 Report Share Posted October 10, 2009 O.o that is awesome!!!! Link to comment Share on other sites More sharing options...
JinzoLord Posted October 11, 2009 Report Share Posted October 11, 2009 HOLLOWMASTER999 I GAVE YOU A 10/10 Link to comment Share on other sites More sharing options...
.Leo Posted October 11, 2009 Report Share Posted October 11, 2009 You can only activate this card by Tributing a face up monster(s) you control. Special Summon from your hand or Deck a monster with a equal level to the Tributed monster(s). Put a Transmutation Counter on the Summoned monster. When the monster declares an attack, after Damage Calculation, remove a Transmutation Counter from it. If the Summoned monster battles without a Transmutation Counter on it, destroy it after Damage Calculation and both players take damage equal to the destroyed monster's ATK.[/Code] OCG Fix. i like it. effect si nice. pic is pretty cool. great job on this card. ~9/10~ Link to comment Share on other sites More sharing options...
Tacobill123 Posted October 11, 2009 Report Share Posted October 11, 2009 sweet, it will work well with Rainbow Life. 10/10 Link to comment Share on other sites More sharing options...
Eury Posted October 11, 2009 Report Share Posted October 11, 2009 It's kind of like summoning a Synchro and giving it B.E.S. Tetran's effect. Except the monster is in your Deck. Good thing this doesn't ignore summoning conditions. DAD abuse anyone? 9/10 Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 11, 2009 Author Report Share Posted October 11, 2009 It's kind of like summoning a Synchro and giving it B.E.S. Tetran's effect. Except the monster is in your Deck. Good thing this doesn't ignore summoning conditions. DAD abuse anyone? 9/10 Lol, I thought of that! Thanks everyone, and @Ovechikn, thanks for the OCG, I'll fix now, huh. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 11, 2009 Report Share Posted October 11, 2009 OR already pointed out the OCG errors. Since it doesn't bypass summoning conditions, it's balanced out 9.2/10 Link to comment Share on other sites More sharing options...
Night Posted October 11, 2009 Report Share Posted October 11, 2009 9/10 there are ocg errors... but i like it =] Link to comment Share on other sites More sharing options...
13rats Posted October 11, 2009 Report Share Posted October 11, 2009 Cool card. I bet I know where you got it from, lol Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 12, 2009 Author Report Share Posted October 12, 2009 BAMPITYBUMP eh, yeah... Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 12, 2009 Report Share Posted October 12, 2009 I dig it. 9/10. Love to see more. Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 12, 2009 Author Report Share Posted October 12, 2009 I dig it. 9/10. Love to see more. Thanks, smeagle. I'm having some kind of "picture finding block" right now, but when I find good ones, next are coming the Alchemy Beasts, it's all going to be about transmutation, like turning monsters into traps and magic cards, and crazy stuff like that. Keep an eye out for it, it'll be up in the next few days, hopefully the set will grown by then... Thanks again, huh! Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 12, 2009 Author Report Share Posted October 12, 2009 I dig it. 9/10. Love to see more. Your wish has been granted, lol.2 more cards added to the set :D Link to comment Share on other sites More sharing options...
Spenstar Posted October 12, 2009 Report Share Posted October 12, 2009 Very interesting. 10/10 Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 12, 2009 Author Report Share Posted October 12, 2009 Very interesting. 10/10 Eh thanks, huh! Link to comment Share on other sites More sharing options...
Spenstar Posted October 12, 2009 Report Share Posted October 12, 2009 Anytime! ^_^ Link to comment Share on other sites More sharing options...
Ice0h Posted October 12, 2009 Report Share Posted October 12, 2009 cards are suited well... Grafix are nicely placed (thank god)... the name... forbidden being - mechinical being??...Try "Transmultator - The Forbidden being" or "The Forbidden Being - Transmutaor"in my opinion... Overall... 9/10 Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 12, 2009 Author Report Share Posted October 12, 2009 Transmutaor"in my opinion... Overall... 9/10 Did you mean "Transmutator" I lol at your misspellings. But, I'll consider changing it. Thanks, and as usual, my pics are hand picked, so everyone can look forward to good pics on this set :) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 12, 2009 Report Share Posted October 12, 2009 the problem with Mechanical Being is if you turn your opponent's spells/traps into monster cards, that's fine since you didn't say their effects are negated. But the stats you gave them are far too low given Mechanical Being has 2700 atk already. If you're going to keep the 2700 atk, the spells/traps turned into monster cards have to have at least 1500 atk 8/10 Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 12, 2009 Author Report Share Posted October 12, 2009 M'kay, I'll change that, thanks ragnarok. So, I'm guessing you think "Alchemic Realm" is balanced, huh? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 12, 2009 Report Share Posted October 12, 2009 With Alchemic Realm, the only problem with that is you didn't say when you can move counters to Alchemic monsters you control, which would mean you can do it whenever you feel like it. If that wasn't your intention, please correct it Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 12, 2009 Author Report Share Posted October 12, 2009 Eh, that was kind of my intention, so that it could be done last minute, though I though that an effect like this implied it could only be activated during the Main Phase? If not, then I'll leave it as a last second effect, huh. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 12, 2009 Report Share Posted October 12, 2009 well you didn't even say how many times per turn you could use it per turn, which would make it even more OPed Link to comment Share on other sites More sharing options...
hollowmaster999 Posted October 12, 2009 Author Report Share Posted October 12, 2009 Ack! Okay, I see now... I'll make the edits in a sec... Link to comment Share on other sites More sharing options...
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