Sephiroth_The_Legend Posted October 14, 2009 Report Share Posted October 14, 2009 Just had some ideas from a few mates and made this. the original idea goes to ragnarok1945. i tweaked it just a little. Enjoy :DIf the feedback for this is good. i might add some more to go along with this one. [spoiler=Magma Flare Lord]Lore:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 1500 Life Points and removing 1 "Inferno Flame Emperor" you control from play. As long as this card is face-up on your side of the field, all FIRE monsters you control can be Normal Summoned into unoccupied Spell & Trap Card Zones(They are treated as Continuous Spell Cards while in Spell & Trap Card Zones). Each time a FIRE monster is Normal Summoned to a unoccupied Spell & Trap Card Zone, your opponent can add 1 card from their Deck/Graveyard their hand. Once per turn, during your Standby Phase, you can place 1 Magma Alpha Counter on a FIRE monster on the field, except this card(max.1). Monsters with Magma Alpha Counters on them cannot be removed from the field by Spell Card effects. When there are exactly 5 Magma Alpha Counters on the field, you can remove this card from play. When this card is removed from play, destroy all cards on the field. [spoiler=Flare Rider - Guardian of Flames]Lore:When this card is Normal Summoned to a Spell & Trap Card Zone, you can activate the appropriate effect based on the number of "Infernal Flame Emperor" cards in your Graveyard.1 - Add 1 Level 8 or higher Pyro-Type monster from your Graveyard to your hand. During the rest of this turn, the controller of this card can Normal Summon or Set Level 7 or higher Pyro-Type monsters with only 1 Tribute.2 - Special Summon 1 Pyro-Type monster to your side of the field in face-up Defense Position and 1 Pyro-Type monster to an unoccupied Spell & Trap Card Zone (Monsters Special Summoned to a Spell & Trap Card Zone are treated as Continuous Spell Cards). If this card is destroyed by a card effect, Special Summon this card to a unoccupied Spell & Trap Card Zone during your next Standby Phase.3 - Remove all "Infernal Flame Emperor" cards from your Graveyard from play. Send all face-up cards in your Spell & Trap Card Zone to the Graveyard. Place Magma Alpha Counters on face-up Monster Cards equal to the amount of cards sent to the Graveyard by this effect. At the End Phase of the turn, you can pay 1000 Life Points and Tribute this card to draw 2 cards.Have a bad habit of making the effects to long -.-this card's original effect had to be card...but here it is anyways... Link to comment Share on other sites More sharing options...
superliam95 Posted October 14, 2009 Report Share Posted October 14, 2009 Cool, now all you need to do is make the card, can't wait to see it! Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 14, 2009 Author Report Share Posted October 14, 2009 HA, fixed. just had to cut the effect a bit...seems the Card Maker wont load the card if the effect is too long... Link to comment Share on other sites More sharing options...
superliam95 Posted October 14, 2009 Report Share Posted October 14, 2009 OMG! That is probably the best card I've ever seen, make some more and you'll be sure to get rep! Link to comment Share on other sites More sharing options...
Cloister Posted October 14, 2009 Report Share Posted October 14, 2009 I should make it level 10but its a very good card 7.5/10 Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 14, 2009 Author Report Share Posted October 14, 2009 wanted it to be 11...just to be different :P Link to comment Share on other sites More sharing options...
KurashiDragon Posted October 14, 2009 Report Share Posted October 14, 2009 lol 11. It's a pretty good card. A lota oped but really I think you just wanted it that way lol. 8.5/10 Link to comment Share on other sites More sharing options...
Cloister Posted October 14, 2009 Report Share Posted October 14, 2009 okey, I see, but 10 and 11 isn't that far away from eachother so its being 11 is ok Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 14, 2009 Report Share Posted October 14, 2009 See Sephiroth I'll keep in track of this for a while to see what idea you intend to give for support of the set if it happens Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 15, 2009 Author Report Share Posted October 15, 2009 thats cool mate. provided i find the correct pictures, ill add the support as soon as i can.also, if you happen to come across any pictures you think would suit, pm them to me.Cheers for the ratings ^_^ok, added another one. let me know what you think. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 15, 2009 Report Share Posted October 15, 2009 it's definately an interesting card and worth 9.9/10 from me Now I just hope to see you use the Beta Counters on a card soon..... Link to comment Share on other sites More sharing options...
.Impact Posted October 15, 2009 Report Share Posted October 15, 2009 srry but way to oped Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 15, 2009 Author Report Share Posted October 15, 2009 really? care to elaborate? it's definately an interesting card and worth 9.9/10 from me Now I just hope to see you use the Beta Counters on a card soon..... yeah, next card will. Link to comment Share on other sites More sharing options...
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