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Psychic Knight Set {3/???}


Lightning Bagon

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This card cannot be Normal Summoned or Set, this card can only be Special Summoned by tributing 3 Psychic-Type monsters you control. Pay 500 Life Points on each of your Stanby Phases, if you don't destroy all cards on your side of the field. Once per turn, if your opponent controls a face-up LIGHT monster, you can activate 1 of the following effects: ● Destroy 1 set card your opponent controls. ● By sending 1 card from your Hand to the Graveyard, destroy all Spell and Trap Cards your opponent controls. ● By sending all cards from your hand to the Graveyard, look in your opponent's hand and send all LIGHT monsters on it to the Graveyard. Then, inflict damage to your opponent equal to the combined ATK of all opponent's monsters sent to the Graveyard that way. If you activate this cards effect this card cannot attack until your next Stanby Phase.

 

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Once per turn, you can discard 1 Spell or Trap Card from your Hand to destroy 1 Spell or Trap Card on the field. Or You can discard a Spell or Trap Card to have this card gain 500 ATK until the End Phase. This card is unaffected by the effects of Quick-Play Spell Cards and Trap Cards.

 

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You can send 1 card from your hand to the Graveyard to negate the activation of an effect that removes from play a card(s) in the Graveyard, either as a cost or part of the effect, and remove it from play. If this monster is destroyed as a result of battle, reduce all battle damage to 0 until the End-Phase.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 Psychic-Type monsters you control. Once per turn, if your opponent controls a face-up LIGHT monster, you can activate 1 of the following effects: ● Destroy 1 set card your opponent controls. ● By sending 1 card from your Hand to the Graveyard, destroy all Spell and Trap Cards your opponent controls. ● By sending all cards from your hand to the Graveyard, look in your opponent's hand and send all LIGHT monsters on it to the Graveyard. Then, inflict damage to your opponent equal to the combined ATK of all opponent's monsters sent to the Graveyard that way.

 

A couple OCG errors, I think I have it right. The second effect is OP'd, and the third one is as well. I like the pic... 7/10

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Once per turn, you can discard 1 Spell or Trap Card to destroy 1 Spell or Trap Card on the field. Or You can discard a Spell or Trap Card to have this card gain 500 ATK until the End Phase. This card is unaffected by the effects of Quick-Play Spell Cards and Trap Cards. If you activate this card's effect this card cannot attack this turn.

 

Get rid of the last effect, it makes it UP'd. 8/10

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