Lord Smeagle Posted November 18, 2009 Author Report Share Posted November 18, 2009 BUMP! Enjoy the Final Bosses! Link to comment Share on other sites More sharing options...
The Boss :) Posted November 18, 2009 Report Share Posted November 18, 2009 I can´t see some cards effects because they are to small. 9/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 18, 2009 Report Share Posted November 18, 2009 still not a fan of instant win/lose cards You'd REALLY have to be desperate to use that final boss, but it's balanced out, and the OCG looks fine, so I'll rate it 9.6/10 Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 18, 2009 Report Share Posted November 18, 2009 Final Boss: Interesting idea, but unless your opponent plays a self-milling deck (I'm looking at you, Lightsworns) or you play a heavy milling deck, the summoning conditions are very hard, and actually, it's kind of fragile, considering that it's enough to destroy 1 of the Master Tokens and than any sort of field-clearing effect can work, and you are left with 700 Life Points, leaving you almost defenseless... And one more thing... didn't you want to call it "Villain Cliche - Final Boss"? Just to fit with the theme. One Winged Angel: I understand it's meant to work with Final Boss, but it makes it a dead draw most of the times. The fact that the cards related to this card uses Side Deck at least makes less dead weight in your Deck... The Very Definitely Final Boss: Considering you thought to use this card with Final Boss, it makes me wonder... you are left with 700 Life Points because of the effect with Final Boss, and this card has no ATK or DEF, which means that a small burn effect, Piercing Damage monster or similar can finish you in an instant. And the last effect... "When this monster leaves the field, you lose the Match"... no sane person would risk something for such a weird card.Red Right Hand: By using some powerful Spell Cards, it can turn the tables a bit. but it still doesn't change the problems mentioned earlier (still very vulnerable)Left Hand of Doom: Okay, now that's more interesting. If you have some sort of monster which blocks attacking the other monsters you control, you can tribute this monster to summon that one, which could prevent your fast defeat. How to say it... these effects sound flashy and awesome, but in fact, all the weaknesses make it more like an Anticlimax Boss, sorry ^^" Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 18, 2009 Author Report Share Posted November 18, 2009 Thanks for pointing that out. I fixed Red Right Hand; it now allows you to use any Spell Card (up to and including United We Stand, anyone?) and defend TVDFB while in Defense Mode. I'll work on a way to fix Final Boss. Also, there will be other Boss cards that can One Winged Angel. Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 18, 2009 Report Share Posted November 18, 2009 Well, I try to judge the cards both flavour-wise and balance-wise. I can understand that these cards can be hard to balance, but I like the new protection effect. (I just noticed, but all the Final Boss related cards are numbered CLCH-056, was it intentional or unintentional?). Also, I'm curious about how these other Boss cards will work :) Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 18, 2009 Author Report Share Posted November 18, 2009 UPDATE: Yes. That is a Flying Nun delivering a Flying Elbow to Cthulhu's face. Your brains have permission to explode now. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 19, 2009 Report Share Posted November 19, 2009 quite an impressive picture you got there, I find it hilarious As for the effect, I'm not sure if you need a drawback, but the OCG is solid 9/10 Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 19, 2009 Report Share Posted November 19, 2009 Did You Just Punch Out Cthulhu?! - Considering that Level 3 or lower Normal monsters are not really used in most cases (maybe with the exceptions of Hunter Dragon, Sonic Duck and Jerry Beans Man, which have quite high ATK for their Level), this card is really amusing and balanced! Somewhat tricky to use, but fun! 9/10 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 20, 2009 Author Report Share Posted November 20, 2009 UPDATE: Duel Boss, Kill Sat, and Melee A Trois. Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 20, 2009 Report Share Posted November 20, 2009 Duel Boss - Six Samurai Ronin: Considering that Six Samurai is a swarming Archetype, this card looks like a black sheep for them. The effect definitely fits it's Duel Boss stlye, though. 7.5/10 B.E.S. Boss - Kill Sat: 4000 DEF? Isn't that a bit too much? And if I remember, B.E.S. cards are based on the Gradius series. Correct me if I am wrong. 6/10 Melee a Trois: Okay. That's a weird card, and I have several questions. Am I right that it combines removed from play cards from both players? How many Life Points the "third player" get? I cannot see how this can help any deck to win. It's truly for fun, indeed. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 20, 2009 Report Share Posted November 20, 2009 The only thing I can find is duel boss needs a max counter limit to it Other than that, everything else is perfect for effects, and OCG 9.9/10 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 21, 2009 Author Report Share Posted November 21, 2009 Duel Boss - Six Samurai Ronin: Considering that Six Samurai is a swarming Archetype' date=' this card looks like a black sheep for them. The effect definitely fits it's Duel Boss stlye, though. 7.5/10 B.E.S. Boss - Kill Sat: 4000 DEF? Isn't that a bit too much? And if I remember, B.E.S. cards are based on the Gradius series. Correct me if I am wrong. 6/10 Melee a Trois: Okay. That's a weird card, and I have several questions. Am I right that it combines removed from play cards from both players? How many Life Points the "third player" get? I cannot see how this can help any deck to win. It's truly for fun, indeed.[/quote'] As for the Duel Boss, that was intentional. Six Samurai encourage teamwork, whereas this guy is arrogant and only fights one-on-one. The idea is he has the name, so he can use the skills of the Six Samurai cards, but they eventually kick him out because he's a prick, hence why he's a ronin, a masterless samurai looking to reclaim his Honor. :D I figured the counter limit was unnecessary. Once you have 5, you just win; any lolatk he might gain after that is superfluous. B.E.S. Cards are indeed based on Gradius. I've never played it personally, but I figured there were probably satellites with laser beams involved, or a close facsimile. 4000 DEF is pretty high, but he doesn't have any protection - nothing's stopping you from Smashing Ground, and even if you Shield and Sword, he dies after the attack anyway. I can lower it to 3200, I guess. And Melee is for fun, pure and simple. It's not very reliable except maybe in a luck-based deck with Second Chance. I totally forgot the Life Point counter, so I'll fix that now. Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 21, 2009 Report Share Posted November 21, 2009 I understand your explanation behind Duel Boss, I didn't know your reasons, but actually, it fits well.I asked about the Kill Sat card, as I don't remember a similar boss appearing in the series (I didn't play it actually, so I may be wrong). And for the new card: Kick the Dog is a simple card which can cause major burn damage if used with a high-ATK monster. The image is pretty fitting, too. 8/10 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 21, 2009 Author Report Share Posted November 21, 2009 UPDATE: Stealth Mentor. Enjoi. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 21, 2009 Report Share Posted November 21, 2009 except for the fact you made Stealth Mentor lv7, everything else is perfect 3000 atk is too much for lv7, so make it lv8 and everything is good 9.9/10 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 23, 2009 Author Report Share Posted November 23, 2009 UpDaTe: Walking Cliche - Little Miss Badass Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 23, 2009 Report Share Posted November 23, 2009 hilarious card name The only problem I see with it is that if you double its level, you should also raise its atk to better able to hold its own ground 9.8/10 Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 23, 2009 Report Share Posted November 23, 2009 Walking Cliche - Stealth Mentor : Really, a two-sided edge. Your opponent will probably just beat you down with this card before its effects could work properly. Giving a free powerful card to your opponent is rarely a good idea (unless you are going to use cards like Magic Cylinder, Blast Sphere, etc.) 6.5/10Walking Cliche - Little Miss Badass: If Special Summoned - a Level 4 beatsick. If Normal Summoned - a card which will rarely survive for long enough. Options to keep it on the field: Nightmare's Steelcage, Swords of Revealing Light, Threating Roar, etc. 7/10 Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 25, 2009 Author Report Share Posted November 25, 2009 UPDATE BUMP Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 25, 2009 Report Share Posted November 25, 2009 it's not loading the whole page, which cards did you add? Link to comment Share on other sites More sharing options...
Lord Smeagle Posted November 25, 2009 Author Report Share Posted November 25, 2009 Person of Mass Destruction, Lady of War, Blood Knight, Action Girl, Xanatos Gambit, Magical Database, The Berserker, and Nature Spirit. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 26, 2009 Report Share Posted November 26, 2009 thanks. Unfortunately all I can see are the first two, and the lores are way too small to read :( Link to comment Share on other sites More sharing options...
Lord Smeagle Posted December 3, 2009 Author Report Share Posted December 3, 2009 UPDATE: It's not a meme, it's a tribute. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 3, 2009 Report Share Posted December 3, 2009 yeah it is just NOT letting me see the updates anymore :( Link to comment Share on other sites More sharing options...
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