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Darkworld syncro


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3 goldd

3 sillva

1 DAD

1 gorz

3 thunder king (for control)

3 kycoo (for control)

2 breaker (for control...but I like the 1900 ATK he becomes)

2 broww

2 psycic commander

2 krebons

1 morphing jar

1 ???

 

3 dark world dealings

2 dark world lightning

2 allure

1 storm

1 trunade

1 mst

1 e-tele

1 card destruction

 

2 bottomless

1 mirror

1 TT

1 call

 

Extra(15)

3x Iron chain dragon

2x Gaia knight force of the earth

2x stardust

2x red dragon

2x x-saber urbellum

2x ancient fairy dragon

1x black rose

1x goyo

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I think it is funny that he is playing 3 DWL but no DWD... Idiot...


Nor does he have Broww...

 

I made several changes in the deck, both to make it legal and to your guidlines and specifications. I would also like to keep the thunder king and kycoo in, however (if it's ok) because this deck was originaly designed to be a control/beatdown deck. Also, what is DWD (please excuse me, I fail at abbreviations) and could the tricky work with dark world cards (he was in my original build)

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Monsters (20):

 

3x Goldd, Wu-lord of Dark World

3x Sillva, Warlord of Dark World

3x Broww, Huntsman of Dark World

2x Kahkki, Guerilla of Dark World

2x Gren, Tactician of Dark World

1x Dark Armed Dragon

1x Plaguespreader Zombie

3x Krebons

1x Morphing Jar

1x Sangan

 

Spells (14):

 

3x Dark World Dealings

1x Card Destruction

2x Allure of Darkness

3x Dark World Lightning

3x Book of Moon

1x Heavy Storm

1x Mystical Space Typhoon

1x Emergency Teleport

1x Dark Eruption

1x Pot of Avarice

 

Traps (6):

 

2x Bottomless Trap Hole

1x Call of the Haunted

1x Mirror Force

1x Solemn Judgment

1x Torrential Tribute

 

Extra Deck (15):

Generic Extra Deck

 

That's how I run Dark Worlds, IMO. What do you think?

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