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2 new fakemon


Sammich1

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Your .jpeg problem you have. It either was at one point you saved as something not .png in paint, or as you uploaded you clicked a weird option somewhere. If you saved as something else, then saved as .png for the final, it can still mess things up. Every save has to be a .png save. Be careful all the time when saving and uploading sprites. They are very picky. A not too rare of a mistake for people. A simple thing that I'm sure even some pro's have made before. I wish I could take the ".jpeg" off my list of options in paint, for fear it might end up ruining a sprite for me one day =P. I suggest you go back to your sprite in paint and open it. Make sure everything isn't scrambled anymore, and try uploading again. If though it is all messed up, then the only option is to either remake it, or not bother with said sprites anymore. Perhaps better luck next time though.

 

Edit: Ok I took a closer look at your sprites. Turns out they are still in a clean .png form. I'm not going to claim to be an expert or anything, and I will admit I am quite confused. You essentially have a .jpeg that didn't get messed up. Perhaps it was the upload stage that messed with the file type then. I'm not sure though, and I would still suggest trying to fix the file type before something does go wrong.

 

Whether or not you have to render' date=' it looks better, and that is all that matters.

[/quote']

 

Backgrounds are not a bad thing for a sprite. Most major sprite sheets use a background. Rendering and making the background transparent can make dealing with a sprite annoying sometimes. As when a sprite with a transparent background is copied and pasted into paint, it turns the background to a default black color, which will of course mess with the boarder if the original used that same normal default black. Backgrounds prevent stuff like that and keep things nice and clean for sprites.

 

Some people don't like white backgrounds though I will admit, and that's Ok. Generally unless I have some form of text, I like to use a green or blue color for a background. White is a rare color used as a background, specially since eyes and all are white and some issues have been known to happen in relation.

 

Having a background is also nice since it lets the sprite stick out better against it, making tiny details easier to see, which matter when dealing with pixel by pixel type stuff.

 

So point is, rendering a sprite can actually have negative effects. The negative effects can be avoided and all, but it's less user friendly to do so of course.

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if you upload to tinypic you get it as .png

so you didn't -_-

 

Tinypic shows all images as .jpeg

 

@Jappio: I am speaking from a standpoint of someone who doesn't use Paint, and so has never run into the issue of automatic backgrounds. In my humble opinion, paint should never be used. I understand it is adequate for spriting, but honestly it is a largely inferior program beyond that to GIMP and PS.

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