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Behold the Magma monsters! Marvel at the power of my first Archetype!


Hrash0

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They're my first archetype. Hope you like 'em.

 

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Remove 1 Flame Counter from a face-up "River of Fire" you control. Activate one of the following effects.

●Negate the activation of a Spell or Trap Card and destroy it. After this effect resolves, inflict damage to your opponent's Life Points equal to the number of "Magma" monsters in your Graveyard x 100. If you use this effect, this card is treated as a Quick-Play Trap Card.

●Negate the attack of 1 opponent's monster and destroy it. Then inflict damage to your opponent's Life Points equal to half the ATK of one face-up "Magma" monster you control.

 

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You may Special Summon this card from your hand by removing 3 Flame Counters from a face-up "River of Fire" you control. When this card is Special Summoned this way, you can destroy 1 face-down card on the Field and have this card one of the following effects.

●Effect Monster: This card can attack twice during the same Battle Phase.

●Spell Card: This card can attack while in face-up defense position.

●Trap Card: Your opponent cannot attack another "Magma" monster as long as this card remains face-up on the field.

 

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When this card is Normal Summoned or Special Summoned, place 1 Flame Counter on each "River of Fire" you control.

 

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1 "Magma" Tuner monster + 1 or more non-Tuner FIRE monsters

During the turn this card is Synchro Summoned, the costs for the effects of "Magma" monsters are negated, except this card. You may remove all Flame Counters from your side of the field to destroy all cards your opponent controls.

 

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If this card is selected as an attack target, you may remove 1 Flame Counter from a face-up "River of Fire" you control to negate the attack and send the attacking monster to the Graveyard.

 

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Once per turn, you can remove 1 Flame Counter from 1 "River of Fire" you control to destroy 1 monster on the field and inflict damage to your opponent's Life Points equal to half the ATK of the destroyed monster.

 

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This card cannot be Normal Summoned or Set. This card can only be Summoned by having 1 or more "Magma" monsters face-up on your side of the field. This card cannot attack. When this card is selected as an attack target, destroy it after damage calculation. Special Summon this card from the Graveyard during the End Phase of a turn in which it was sent there by a card effect.

 

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1 "Magma" Tuner Monster + 1 or more non-Tuner "Magma" monsters

The Synchro Summon of this card cannot be negated. During the turn this card is Synchro Summoned, your opponent cannot activate Trap Cards. If there is a face-up "River of Fire" with 10 or more Flame Counters on your side of the Field, this card gains 1400 ATK. All "Magma" monsters gain 1000 ATK.

 

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This card can only be Tribute Summoned by tributing 3 Pyro-Type monsters on your side of the Field. You may Special Summon this card from your hand by removing 5 Flame Counters from 1 face-up "River of Fire" you control. Once per turn you may destroy one monster on the field and inflict damage to your opponent's Life Points equal to it's level x 200. If it was a "Magma" monster, Special Summon it during the End Phase. Each time a monster is Special Summoned this way, place 2 Flame Counters on a face-up "River of Fire" you control.

 

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Activate only if you control 1 or more face-up "Magma" monsters. The original ATK of all face-up "Magma" monsters on your side of the field is doubled. During each of your Standby Phases, remove 1 Flame Counter from a face-up "River of Fire" you control. If you do not, destroy this card.

 

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During each of your Standby Phases, place 1 Flame Counter on this card. You may remove 1 Flame Counter from this card to add 1 "River of Fire" to your hand from your Deck or Graveyard. You may remove any number of Flame Counters from this card and place the same number of Flame Counters on a face-up "River of Fire" you control. During your Main Phase 1 or 2 you may destroy this card. This card cannot be destroyed except by its own effect.

 

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Place 1 Flame Counter on a face-up "River of Fire" you control for each "Magma" monster on your side of the Field and in your Graveyard.

 

It took a while to find everything, but I like how River of Fire turned out with the things swimming in the fire.

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  • 1 month later...

salamander and swimmer are OPed, and also magma giant, you should explain what type of cost. remove the last effect from river of flame, you can search for other 'rivers' from your deck, be undestructible is a bit too much. OCG is ok, but not the best, even if i dont have time to point out errors from each card by now, 7.5/10

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