Lightning Bagon Posted November 6, 2009 Report Share Posted November 6, 2009 IMG: Credit: Wanderley Link to comment Share on other sites More sharing options...
Frozen Judgment Posted November 6, 2009 Report Share Posted November 6, 2009 OCG is horrible... Make it "Once per turn, increase this card's Level by its Level x2." Pic is good, but it's Wanderley's so of course it's good. Anyways, it's too simple of an effect. 5/10 Sorry. Link to comment Share on other sites More sharing options...
Lightning Bagon Posted November 6, 2009 Author Report Share Posted November 6, 2009 Fix'd Link to comment Share on other sites More sharing options...
Frozen Judgment Posted November 6, 2009 Report Share Posted November 6, 2009 Better now... But you really should add more to the effect 6.5/10 Link to comment Share on other sites More sharing options...
Chex Posted November 6, 2009 Report Share Posted November 6, 2009 Ok well this card is mainly good for tuner decks. It's effect is very simple and helpful when needed. Overall it's alright. 7/10 Link to comment Share on other sites More sharing options...
~RoBoTiClOvEr~ Posted November 6, 2009 Report Share Posted November 6, 2009 Card is badRate is C- Link to comment Share on other sites More sharing options...
Metal Skull Posted November 6, 2009 Report Share Posted November 6, 2009 Keep it on the field is really hard.Nice job anyway8/10 Link to comment Share on other sites More sharing options...
Frozen Judgment Posted November 6, 2009 Report Share Posted November 6, 2009 Keep it on the field is really hard.Nice job anyway8/10 Tuners aren't meant to be kept on the field... They're usually used in a Synchro once they're summoned. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 6, 2009 Report Share Posted November 6, 2009 Keep it on the field is really hard.Nice job anyway8/10 Tuners aren't meant to be kept on the field... They're usually used in a Synchro once they're summoned.I now. But keep it on the field to add more levels. Link to comment Share on other sites More sharing options...
Lightning Bagon Posted November 6, 2009 Author Report Share Posted November 6, 2009 Keep it on the field is really hard.Nice job anyway8/10 Tuners aren't meant to be kept on the field... They're usually used in a Synchro once they're summoned.I now. But keep it on the field to add more levels.Swrds of revealing lights + this cards 3 effect activated = level 8 tuner + some equips = Awsome tuner Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2009 Report Share Posted November 7, 2009 OCG Correction: "Once per turn, you can increase this card's Level by 1." x2 just means adding 1 so its really not needed. Its ok but another effect would help even if its a little one. This seems far to bland since there are Tuners with similar effects that would appeal to a duelist far more then this since they have another effect with it and/or it has a better attack. this card wouldnt be around long enough to use the effect. you would have to synchro summon using him the turn you summoned him or else he'd be ripped to shreds. 6/10 Link to comment Share on other sites More sharing options...
Susie Posted November 7, 2009 Report Share Posted November 7, 2009 not that bad 9/10. Link to comment Share on other sites More sharing options...
~Chrono Posted November 7, 2009 Report Share Posted November 7, 2009 I think it should be, "Once per turn, double this card's level" Keeping him on the field will be hard, so he really has little purpose, but he does have some. 7/10 Link to comment Share on other sites More sharing options...
☨Genocide ☨ Posted November 7, 2009 Report Share Posted November 7, 2009 The name doesnt really fit with the effect. Its still really creative though, and helpful for synchros, so 6.5/10 Link to comment Share on other sites More sharing options...
SushiTheLegend Posted November 7, 2009 Report Share Posted November 7, 2009 This card is so OP'd it ain't funny. Link to comment Share on other sites More sharing options...
Lightning Bagon Posted November 7, 2009 Author Report Share Posted November 7, 2009 OCG Correction: "Once per turn' date=' you [b']can[/b] increase this card's Level by 1." x2 just means adding 1 so its really not needed. Its ok but another effect would help even if its a little one. This seems far to bland since there are Tuners with similar effects that would appeal to a duelist far more then this since they have another effect with it and/or it has a better attack. this card wouldnt be around long enough to use the effect. you would have to synchro summon using him the turn you summoned him or else he'd be ripped to shreds. 6/10 2 x 2= 4 not 3 Link to comment Share on other sites More sharing options...
Yosuke-kun Posted November 7, 2009 Report Share Posted November 7, 2009 How is it OP'd? If the user doesn't have a Synchro monster in their deck, that card is usless. If you do have one though, then yeah, it cold be considered OP'd, but it's basicly like a slightly better "Fortune Lady" card. Nice pic though. Link to comment Share on other sites More sharing options...
herbie Posted November 7, 2009 Report Share Posted November 7, 2009 Keep it on the field is really hard.Nice job anyway8/10 Tuners aren't meant to be kept on the field... They're usually used in a Synchro once they're summoned.I now. But keep it on the field to add more levels.Swrds of revealing lights + this cards 3 effect activated = level 8 tuner + some equips = Awsome tuner a level 8 tuner?what on earth is the use of that?plus everyone knows that equip cards fail hardand anyways its effect says increase its level by an amount equal to twice it's current levelso by 3 turns it would be level 12 (the highest level possible){first turn/level 1 + 1x2= 3, second turn/level 3 + 3x2 = 9, third turn/level 9 + 9x2 = 27}it should say that it's level is doubled and it should also specify when like in your standby phase, end phase etc Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2009 Report Share Posted November 7, 2009 OCG Correction: "Once per turn' date=' you [b']can[/b] increase this card's Level by 1." x2 just means adding 1 so its really not needed. Its ok but another effect would help even if its a little one. This seems far to bland since there are Tuners with similar effects that would appeal to a duelist far more then this since they have another effect with it and/or it has a better attack. this card wouldnt be around long enough to use the effect. you would have to synchro summon using him the turn you summoned him or else he'd be ripped to shreds. 6/10 2 x 2= 4 not 3 ? What? That has nothing to do with what I said ? Link to comment Share on other sites More sharing options...
Lightning Bagon Posted November 7, 2009 Author Report Share Posted November 7, 2009 OCG Correction: "Once per turn' date=' you [b']can[/b] increase this card's Level by 1." x2 just means adding 1 so its really not needed. Its ok but another effect would help even if its a little one. This seems far to bland since there are Tuners with similar effects that would appeal to a duelist far more then this since they have another effect with it and/or it has a better attack. this card wouldnt be around long enough to use the effect. you would have to synchro summon using him the turn you summoned him or else he'd be ripped to shreds. 6/10 2 x 2= 4 not 3 ? What? That has nothing to do with what I said ? And that effect has nothing to do with the correct OCG Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 7, 2009 Report Share Posted November 7, 2009 What? When you say x2 your saying multiply is original level (1) by 2 which gives you 2 therefore the ocg correction I gave was on topic where as your comment to it was random o.O Link to comment Share on other sites More sharing options...
Lightning Bagon Posted November 7, 2009 Author Report Share Posted November 7, 2009 You need to go back to school basic facts for this card:1x2=2 2x2=4 4x2=8 8x2=16 (Would be 12 because highest level on a card is 12) Link to comment Share on other sites More sharing options...
Ornithopter Posted November 7, 2009 Report Share Posted November 7, 2009 Your card seems ok, but only the effects is a little simple. Add some other effect to the card.6.5 is my rate :] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2009 Report Share Posted November 9, 2009 WAY too simple of an effect, I'm not sure what uses it'll have 5.5/10 Link to comment Share on other sites More sharing options...
herbie Posted November 9, 2009 Report Share Posted November 9, 2009 You need to go back to school basic facts for this card:1x2=2 2x2=4 4x2=8 8x2=16 (Would be 12 because highest level on a card is 12) it doesn't say that it is doubled, it says you increase it's level by an amount equal to twice it's current levelso you times 1 by 2 (2) and add it to the current level (1) so 1+2=3the next turn you times 3 by 2 (6) and add it to the current level (3) so 3+6=9in other words (x=level) x+2xobviously that's not what the maker of the card intended, but that's what it says Link to comment Share on other sites More sharing options...
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