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Water Dragon x2


TitanKing

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 "Water Dragon " + 1 water Attribute monster, on your side of the field from play.While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0.As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied.Each time your opponent Normal Summons a monster(s), Special Summon 1 "Water Token" (Sea Serpent-Type/water/Level 1/ATK 1000/DEF 1000). When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon"s and 1 "Oxygeddon" from your Graveyard.

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that's a very bad card...

 

first of all, "Water Dragon" is bad in how hard it is to summon already. This is a card based off of "Water Dragon"... that's like creating a nomi for "Volcanic Doomfire", and THEN making a nomi out of THAT.

 

As for his effect, I think I'd prefer to just add "Legendary Ocean" to my Deck. First of all, it won't be a godawful dead draw 90% of the time. Second, it'll decrease all my lvl 7 WATER monsters to lvl 6, and all my lvl 5 WATER monsters to lvl 4 (that's 1 less tribute for my "Terrorking" and my "Daedalus"), which is better than the "benefits" of getting a 1000/1000 WATER monster whenever my opponent summons his/her own monster (seeing as "Twin Dragon Hydron" would probably die in a turn or two by some card effect... because it has no effect protection.). And the cards I'd use to replace "Oxygeddon" and "H20 Bonding" would more than make up for the resummoning effect at the end.

 

and since it's "Water Dragon x2", wouldn't you summon DOUBLE the amount of monsters? That wouldn't make sense, though, seeing as you can only have 3 copies of a card in your Deck, and you'd be pulling out 4 "Hydroggedons" and 2 "Oxygeddons" (theoretically)... I sense a paradox.

 

Anway, not such a great card. If this made summoning "Water Dragon" easier, it'd probably be useful. But at this point, it's not worth much at all. I recommend changing the summoning to a tribute of 2-4 WATER monsters, and then editing the last effects (about summoning the "Water Tokens" and "Hydroggedon"/"Oxygeddon" crap) to summoning 1 "Water Dragon" from your Graveyard (regardless of summoning conditions) with its effect deactivated, or summoning 2 "Water Dragon Tokens" that can both be Tributed off to Special Summon "Water Dragon" from somewhere (Hand maybe?)

 

Cards should be made to be useful. Don't make guys like these, please, for the love of bandwidth.

 

Warm Regards,

:mrgreen:

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Very difficult to summon and the effect makes it not really worth summoning as it isnt game breaking or powerful.

OCG errors:

water = WATER

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 "Water Dragon " + 1 WATER monster you control from play.While this card is face-up on the field, the ATK of all FIRE monsters and Pyro-Type monsters become 0. As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied. Each time your opponent Normal Summons a monster(s), Special Summon 1 "Water Token" (Sea Serpent-Type/WATER/Level 1/ATK 1000/DEF 1000). When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon" and 1 "Oxygeddon" from your Graveyard.

 

Fixes in bold.

Overall, its ok, but nothing special. 7/10

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Aiku: o_O ... Oh.

 

OCG: This OCG needs work on. That's all I have to say.

 

Effect: The effect isn't ground-breaking and I don't like it. Sure it could come handy against FIRE or Pyro-Type monster, but they usually use burning effect and barely, if never, attacks monsters. I also don't see the need of summoning tokens except of avoiding destruction of this monster by your opponent's card effect. Overall, the effects are quite useless when you fight against an opponent that has a Deck that can overcome this card's main goal.

 

Image and Name: I like the pic and the name is average, however it details well what is the monster.

 

 

Overall: 3.6/10

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