TitanKing Posted November 7, 2009 Report Share Posted November 7, 2009 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 "Water Dragon " + 1 water Attribute monster, on your side of the field from play.While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0.As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied.Each time your opponent Normal Summons a monster(s), Special Summon 1 "Water Token" (Sea Serpent-Type/water/Level 1/ATK 1000/DEF 1000). When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon"s and 1 "Oxygeddon" from your Graveyard. Link to comment Share on other sites More sharing options...
Jolta Posted November 7, 2009 Report Share Posted November 7, 2009 That is a brilliant idea!Nothing wrong.10/10 Link to comment Share on other sites More sharing options...
TitanKing Posted November 7, 2009 Author Report Share Posted November 7, 2009 That is a brilliant idea!Nothing wrong.10/10 thanks Link to comment Share on other sites More sharing options...
Leturn Master Posted November 7, 2009 Report Share Posted November 7, 2009 that's a very bad card... first of all, "Water Dragon" is bad in how hard it is to summon already. This is a card based off of "Water Dragon"... that's like creating a nomi for "Volcanic Doomfire", and THEN making a nomi out of THAT. As for his effect, I think I'd prefer to just add "Legendary Ocean" to my Deck. First of all, it won't be a godawful dead draw 90% of the time. Second, it'll decrease all my lvl 7 WATER monsters to lvl 6, and all my lvl 5 WATER monsters to lvl 4 (that's 1 less tribute for my "Terrorking" and my "Daedalus"), which is better than the "benefits" of getting a 1000/1000 WATER monster whenever my opponent summons his/her own monster (seeing as "Twin Dragon Hydron" would probably die in a turn or two by some card effect... because it has no effect protection.). And the cards I'd use to replace "Oxygeddon" and "H20 Bonding" would more than make up for the resummoning effect at the end. and since it's "Water Dragon x2", wouldn't you summon DOUBLE the amount of monsters? That wouldn't make sense, though, seeing as you can only have 3 copies of a card in your Deck, and you'd be pulling out 4 "Hydroggedons" and 2 "Oxygeddons" (theoretically)... I sense a paradox. Anway, not such a great card. If this made summoning "Water Dragon" easier, it'd probably be useful. But at this point, it's not worth much at all. I recommend changing the summoning to a tribute of 2-4 WATER monsters, and then editing the last effects (about summoning the "Water Tokens" and "Hydroggedon"/"Oxygeddon" crap) to summoning 1 "Water Dragon" from your Graveyard (regardless of summoning conditions) with its effect deactivated, or summoning 2 "Water Dragon Tokens" that can both be Tributed off to Special Summon "Water Dragon" from somewhere (Hand maybe?) Cards should be made to be useful. Don't make guys like these, please, for the love of bandwidth. Warm Regards,:mrgreen: Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 7, 2009 Report Share Posted November 7, 2009 Very difficult to summon and the effect makes it not really worth summoning as it isnt game breaking or powerful. OCG errors:water = WATER This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 "Water Dragon " + 1 WATER monster you control from play.While this card is face-up on the field, the ATK of all FIRE monsters and Pyro-Type monsters become 0. As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied. Each time your opponent Normal Summons a monster(s), Special Summon 1 "Water Token" (Sea Serpent-Type/WATER/Level 1/ATK 1000/DEF 1000). When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon" and 1 "Oxygeddon" from your Graveyard. Fixes in bold.Overall, its ok, but nothing special. 7/10 Link to comment Share on other sites More sharing options...
Baltoli Posted November 7, 2009 Report Share Posted November 7, 2009 Hmmmm.I agree with what everybody else has said.Everything it does, something else does better. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 7, 2009 Report Share Posted November 7, 2009 Awsome10/10 Link to comment Share on other sites More sharing options...
TheVaron Posted November 7, 2009 Report Share Posted November 7, 2009 They have said the "problems" with this card. But you made a card it doesnt have to be used in a deck if it became real. It looks really good its a well made card and your OCG isnt too off you can have a 9/10 Link to comment Share on other sites More sharing options...
Des HERO Posted November 7, 2009 Report Share Posted November 7, 2009 powerful and the tokens thing is great its like raviel kind of.I agree that its extremely powerful and its hard to summon but I small agree that its hard to summon.Even when its destroyed it makes an fine def infact its effect could make you quickly summon another monster after its destroyed. Overall 10/10 Link to comment Share on other sites More sharing options...
TitanKing Posted November 8, 2009 Author Report Share Posted November 8, 2009 thanks Link to comment Share on other sites More sharing options...
Recteik Shade Posted November 8, 2009 Report Share Posted November 8, 2009 I luv it10/10roll with it. Link to comment Share on other sites More sharing options...
TitanKing Posted November 8, 2009 Author Report Share Posted November 8, 2009 thanks i just might Link to comment Share on other sites More sharing options...
Lexadin Posted November 8, 2009 Report Share Posted November 8, 2009 10/10 for the pic.A 8.9 in total Link to comment Share on other sites More sharing options...
~Oleon~ Posted November 8, 2009 Report Share Posted November 8, 2009 I agree with Lexadin on this one. Link to comment Share on other sites More sharing options...
Phanax Leminer Posted November 8, 2009 Report Share Posted November 8, 2009 Aiku: o_O ... Oh. OCG: This OCG needs work on. That's all I have to say. Effect: The effect isn't ground-breaking and I don't like it. Sure it could come handy against FIRE or Pyro-Type monster, but they usually use burning effect and barely, if never, attacks monsters. I also don't see the need of summoning tokens except of avoiding destruction of this monster by your opponent's card effect. Overall, the effects are quite useless when you fight against an opponent that has a Deck that can overcome this card's main goal. Image and Name: I like the pic and the name is average, however it details well what is the monster. Overall: 3.6/10 Link to comment Share on other sites More sharing options...
TitanKing Posted November 8, 2009 Author Report Share Posted November 8, 2009 10/10 for the pic.A 8.9 in total thanks Link to comment Share on other sites More sharing options...
Jamesgent111 Posted November 8, 2009 Report Share Posted November 8, 2009 absalutley impossible 2 summon :D i'd fall asleep reading that cards effect so i wont bother :Ojust gonna rate it 4/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2009 Report Share Posted November 9, 2009 OCG errors have been pointed out. It's not THAT great an improvement over Water Dragon though 7.5/10 Link to comment Share on other sites More sharing options...
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