burnpsy Posted November 11, 2009 Report Share Posted November 11, 2009 Ancient Gears (40) Monsters (18) 3x Ancient Gear3x Ancient Gear Gadjiltron Dragon3x Ancient Gear Golem3x Ancient Gear Knight3x Giant Rat3x The Earth - Hex-Sealed Fusion Spells (18) 2x Ancient Gear Drill2x Ancient Gear Workshop2x Creature Swap1x Future Fusion3x Geartown1x Heavy Storm1x Limiter Removal1x Machine Duplication2x Power Bond1x Terraforming2x Trade-In Traps (4) 1x Magical Hats2x Proof of Powerlessness1x Torrential Tribute Extra Deck (3) 3x Ultimate Ancient Gear Golem Link to comment Share on other sites More sharing options...
Toffee. Posted November 11, 2009 Report Share Posted November 11, 2009 I find that a combination Prisma+Giant Rat+Earth Hex gets the job done.And it also helps search out stuff like Ancient Gear and Ancient Gear Cannon, to which you can use Machine Duplication on. And Chain Material here is bad.Since at most, it will be used for a rediculously situational combo for a whole 4400 damage. Link to comment Share on other sites More sharing options...
burnpsy Posted November 11, 2009 Author Report Share Posted November 11, 2009 I find that a combination Prisma+Giant Rat+Earth Hex gets the job done.And it also helps search out stuff like Ancient Gear and Ancient Gear Cannon' date=' to which you can use Machine Duplication on. And Chain Material here is bad.Since at most, it will be used for a rediculously situational combo for a whole 4400 damage.[/quote'] Can't use Prisma. Like most decks that don't get immediately thrown into my sig, it's a friend's potential future IRL. They always have a budget. Prisma is too expensive. Rat and Earth Hex could work though. Any idea on what I can remove for them, Arm? EDIT: Chain Material + Power Bond results in 8800. >.> Link to comment Share on other sites More sharing options...
Toffee. Posted November 11, 2009 Report Share Posted November 11, 2009 Can't use Prisma.You use it on Gear GolemLike most decks that don't get immediately thrown into my sig' date=' it's a friend's potential future IRL. They always have a budget. Prisma is too expensive.[b']FFFFUUUUUUUUUUUUU-[/b] Rat and Earth Hex could work though.They are cheaper, and tend to be more consistant Any idea on what I can remove for them, Arm?Not sure... maybe the Gear Knights and the Gear Beasts? EDIT: Chain Material + Power Bond results in 8800. >.>Even then, your bieng situational. You might be better off with just attacking.Because nothing says "I win" better, then punch the Opponent in the face with a giant metal fist J-Post Link to comment Share on other sites More sharing options...
burnpsy Posted November 11, 2009 Author Report Share Posted November 11, 2009 Can't use Prisma.You use it on Gear GolemLike most decks that don't get immediately thrown into my sig' date=' it's a friend's potential future IRL. They always have a budget. Prisma is too expensive.[b']FFFFUUUUUUUUUUUUU-[/b] Rat and Earth Hex could work though.They are cheaper, and tend to be more consistant Any idea on what I can remove for them, Arm?Not sure... maybe the Gear Knights and the Gear Beasts? EDIT: Chain Material + Power Bond results in 8800. >.>Even then, your bieng situational. You might be better off with just attacking.Because nothing says "I win" better, then punch the Opponent in the face with a giant metal fist J-Post I'm guessing 2 Rats and 3 Hexes? Incidentally, I think I'll have to remove Factory, Spell Gear, Spell of Pain, Solidarity, and RftDD because of the changes. Factory and Spell Gear simply don't have enough targets. RftDD won't work without more RFP than just 2 Factory, SoP is situational, like Chain Material. Solidarity won't work without pure Machines. This leaves 6 spaces open. >.> Link to comment Share on other sites More sharing options...
Toffee. Posted November 11, 2009 Report Share Posted November 11, 2009 I'm guessing 2 Rats and 3 Hexes?Go with 3 rats + 3 hexes. You can also use Creature swap with that Incidentally' date=' I think I'll have to remove Factory, Spell Gear, Spell of Pain, Solidarity, and RftDD because of the changes. Factory and Spell Gear simply don't have enough targets. RftDD won't work without more RFP than just 2 Factory, SoP is situational, like Chain Material. Solidarity won't work without pure Machines.[b']Pretty much[/b] This leaves 6 spaces open. >.>You could try using 3 Royal Decree + 3 JinzoSince that might help "protect" your chances of using Power Bond Another J-Post Link to comment Share on other sites More sharing options...
burnpsy Posted November 11, 2009 Author Report Share Posted November 11, 2009 I'm guessing 2 Rats and 3 Hexes?Go with 3 rats + 3 hexes. You can also use Creature swap with that Incidentally' date=' I think I'll have to remove Factory, Spell Gear, Spell of Pain, Solidarity, and RftDD because of the changes. Factory and Spell Gear simply don't have enough targets. RftDD won't work without more RFP than just 2 Factory, SoP is situational, like Chain Material. Solidarity won't work without pure Machines.[b']Pretty much[/b] This leaves 6 spaces open. >.>You could try using 3 Royal Decree + 3 JinzoSince that might help "protect" your chances of using Power Bond Another J-Post ...Royal Decree with 6 other traps? >.> As for the other stuff, 3 Rats, 3 Hexes, and 3 Creature Swaps make 9, only 3 more spaces leftover. EDIT: Threw in a few changes, works like a charm. Sometimes, I don't have monsters. Aside from that, this works perfectly. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.