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Raigeki Rain Dragon


Nighthawk14

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Hi YCM, I've been on here for over a year. I'm back at card-making for the time being. I might have lost my touch, most of you probably won't know me.

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 4 of your cards that have been destroyed this turn. Once per turn during the start of your Battle Phase, you can destroy all other monsters on the field. During your End Phase, destroy all Spell and Trap cards you control.

 

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I must ask. Might I get this image PMed to me? It would fit in so well with my Vicious Archithan set which I am glad to say has branched.

 

"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 4 monsters that were destroyed this turn. Once per turn during the start of your Battle Phase, you can destroy all other monsters on the field. During your End Phase, destroy all Spell and Trap cards you control."

 

Anyways I think it is balanced. However, to balance it more perhaps an effect that lowers the amount of damage given on the turn that it attacks after activating its destroy effect.

 

9.9/10

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I must ask. Might I get this image PMed to me? It would fit in so well with my Vicious Archithan set which I am glad to say has branched.

 

"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned' date=' except by removing from play 4 [b']monsters that were destroyed this turn[/b]. Once per turn during the start of your Battle Phase, you can destroy all other monsters on the field. During your End Phase, destroy all Spell and Trap cards you control."

 

Anyways I think it is balanced. However, to balance it more perhaps an effect that lowers the amount of damage given on the turn that it attacks after activating its destroy effect.

 

9.9/10

Thank you Lovely, I might have the image somewhere. I'll have it for you by tomorrow though, just PM to remind me, because I'll forget.

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Once per turn during the start of your Battle Phase' date=' you can destroy all other monsters on the field.[/quote']

Too much OPed imo. The ability to destroy all monster EVERY TURN is too god-like.

 

During your End Phase' date=' destroy all Spell and Trap cards you control.[/quote']

This can be counter by player if he/she using a quickplay spell/trap card during his/her Main Phases before the End Phase.

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This one is going to be really hard to get it out onto the field, I guess a fast way for it is maybe set 4 spells/traps face down then play Heavy Storm or something like that

 

Also given it's lv10, 2800 atk is somewhat low for it, so drop the lv down to 8 or 9 instead

 

I find the destroy all your spells/traps on the field during the end phase not necessary either

 

9.6/10

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weird OCG ^^..

 

But welcome back (even if i dont know you xD)

 

i like this card for having a rarely used Type (Thunder)..

 

About the effect:

The Summoning Conditions are making it hard to summon this card.

The Effect would be VERY OP'd..if you'd have other Summoning Conditions...

The destroy Spell/Trap card-drawback isnt really balancing it out

 

...so..since it's hard to summon it's ok in balance..i guess..

8.5/10

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Great card.A little overpowered but the drawbacks keep it balanced.And sometimes destroing your spell and traps can sometimes be an advantage.Like when you have 5 spells or traps set that you don't need,you can destroy them with this card's effect to make place for a new spell card,or to destroy trap cards that let you summon monsters when they are destroyed.9/10.

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