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United


Holygiant

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So there's this idea I had for a videogame/story/etc awhile ago called United.

 

It involves this defense company, the United Defense Corporation, defending the country from an evil they had previously fought in the 90's. In this world, weaponry is a bit more technologically advanced by 2015 then you'd think.

 

But we can't just forget about that evil. That evil is the Trigus Resistance Force, following their (allegedly) dead leader's footsteps, whom had left them specific instructions on taking the United States by storm. Trigus was not only a strategical genius, but holds scientific knowledge as well. It is unknown exactly how he found this out, but some very specific cities of the United States hold horrific secrets underneath: the Bio Labs.

 

With the technology hidden in the bio labs, the TRF could mass-produce ultimate soldiers: Berserkers, with a tough resistance to bullets and an even tougher fist. By then, practically every soul in the world knew who the TRF were: an international terrorist threat.

 

But there was always hope. Special Operatives were deployed and ripped apart the battlefield. One particular old-timer Spec Ops soldier existed in the 90's invasion, Trent Barker, the man who put the bullet in Trigus's head.

 

 

And then there's a whole lot more of a boring story about this place I made up, but I don't have time for that. I have time for cards.

 

Now, without further adieu, the small set of cards I've created for United.

 

106665.jpg

Effect: For each spell or trap card face-down on the field, the UDC Special Operative gains 50 defense and 10 attack.

 

Quote: "Perfect accuracy, perfect hearing, perfect vision, perfect tactical thinking, perfect athletic capability. They have to stop being so perfect!"

106665.jpg

 

Quote: "The United Defense Corporation possess top-notch soldiers, prepared for attacks from adversaries of the United States around the globe. But they didn't expect to be dropped into a warzone in their backyards-at least not one like this!"

 

 

THANK YOU artists!

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OCG errors.

 

You could do without the quotes but they're quite surprising. (^_^)

I don't think 50 and 10 values would make much difference.

 

Anyway' date=' its nice you put a story on it. 8.5/10. XD

[/quote']

 

Can you point out what OCG errors in particular?

 

Do not put quotes. They're not very realistic.

The lowest increase of the stats you can give would be 100. Start from that point. Use "ATK" and "DEF" instead of "attack" and "defense"

 

So far that's it. For the vanilla, just describe the soldiers (and not a full scenario).

 

Hope this helps. (^_^)

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don't make quote for the effect monster, they don't even need one xD well for the first card, first you forget the type of monster, second the OCG correction:

 

"Increase this card ATK and DEF by 500 for each face-down Spell and Trap Card on the field."

Don't use 50 or 10 that's quite annoying on the cards use valuers like 100 or 500, the effect is OPed cause it's says on the field so it can go easily to 3000 with just 2 cards and is just a level 5 monster, make it have a drawback like "If this card ATK is 3000 or more it cannot declare attack." OR just reduce the ammount of ATK and that only be your opponent's field.

 

For now 6.5/10

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remove the quotes, that makes the card unrealistic

 

now, as for the first card's effect, 10 def is virtually nothing, at the very least make it 100 def, and even then it's not going to be too much

 

The same is true for the 50 atk, yes lv5 is suited for 2000 atk, but the boost is just way too small to make that huge of a difference

 

7/10

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