Encalade Shinamisu Posted November 24, 2009 Report Share Posted November 24, 2009 [align=center] All monsters in the Hand, Deck, Field, or Graveyard are treated as LIGHT monsters. Once per turn, during either player's turn, you can select one card on the field. That card is removed from play for the remainder of the turn. During the end phase, any monster card removed by this card's effect loses 1000 ATK. "1 Tuner + 1 or more non-tuner monsters"This card can only be Sycnhro Summoned while your opponent controls a LIGHT monster. While this card is on the field, reduce the ATK of all LIGHT monsters on your opponent's side of the field equal to the number of LIGHT monsters in your opponent's Graveyard x200. You can tribute this card during your end phase to inflict direct damage to your opponent equal to the number of face-up LIGHT monsters on the field x400. "1 Tuner + 1 or more non-tuner monsters"When this card is Synchro Summoned, destroy all LIGHT monsters on the field with a different ATK than their original ATK. If this card is used as Synchro Material, you can reduce it's LVL by 2. This card can be Special Summoned from your Graveyard in face-up attack position while your opponent controls a LIGHT monster. Whenever a spell card is activated, you can negate the effect until the end phase by destroying one LIGHT monster on the field and paying 400 life points. This card can be Special Summoned from your hand if there are any LIGHT monsters on the field. Once per turn, you can place one "Frozen Shell" counter on one LIGHT monster your opponent controls. All cards with "Frozen Shell" counter(s) on them cannot declare an attack. You can remove 3 "Frozen Shell" counters from one card to destroy it. Any Light monster that battles with this card is sent to the Graveyard at the end of the battle phase. Any card sent to the Graveyard by this effect cannot be removed from the Graveyard as long as you control "Ally of Justice - Emblem of Judgment". This card can only be activated while there are 3 or more LIGHT monsters on the field. All LIGHT monsters on the field are destroyed and sent to the Graveyard. After this card is activated, conduct your Battle Phase. [/align] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 24, 2009 Report Share Posted November 24, 2009 because of the 1000 atk loss, the first sentence should be changed to select one MONSTER card on the field you can't do that with a spell/trap card after all In addition due to the first sentence, this should be a continuous spell card 7.5/10 Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted November 24, 2009 Author Report Share Posted November 24, 2009 Edited, however, due to it's Zombie World-like nature, I'd consider it a field. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 24, 2009 Report Share Posted November 24, 2009 ok that's fine too, I'll raise my rate to 8/10 now Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted November 24, 2009 Author Report Share Posted November 24, 2009 Thanks, added another card... Link to comment Share on other sites More sharing options...
nightmare drake Posted November 24, 2009 Report Share Posted November 24, 2009 good cards8/10 Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 24, 2009 Report Share Posted November 24, 2009 Not sure about the OCG. And if they use AOJ instead of Ally of Justice they aren't eligible for any AOJ support. 8/10 Link to comment Share on other sites More sharing options...
Wanderley Posted November 24, 2009 Report Share Posted November 24, 2009 dude you forgot the credit Link to comment Share on other sites More sharing options...
babypoy13 Posted November 24, 2009 Report Share Posted November 24, 2009 pure awsomnes Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 24, 2009 Report Share Posted November 24, 2009 Retribution Apparatus's LIGHT destruction effect is quite powerful, will be a killer when combined with DNA transplant, or if your opponent uses a LIGHT deck And at 2300 atk, it should be lv6, not 5. OCG looks just fine to me and I see no need for changes in that 8.9/10 Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted November 25, 2009 Author Report Share Posted November 25, 2009 Thanks, adding new cards soon... Link to comment Share on other sites More sharing options...
Wanderley Posted November 25, 2009 Report Share Posted November 25, 2009 hallo??don't ignore meadd the credit -.- Link to comment Share on other sites More sharing options...
.Nu-13 Posted November 25, 2009 Report Share Posted November 25, 2009 Change names to "Ally of Justice - ..." Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted November 25, 2009 Author Report Share Posted November 25, 2009 Waaaaaay tooo lazy to actually type out each name... Wanderley, I have a disclaimer in my sig. I own none of the art. Link to comment Share on other sites More sharing options...
Azmodius Posted November 25, 2009 Report Share Posted November 25, 2009 These are good AOJ support. 8/10. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 25, 2009 Report Share Posted November 25, 2009 Nice support^^But Hand=hand and Field = fieldOCG is ok out of what i pointed.Effects are nice, but a bit desbalanced, nothing that matters...8.5/10PICS could be better anyway, but nice ;) Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted December 2, 2009 Author Report Share Posted December 2, 2009 New card added. First Tuner for AOJ. Enjoy... Link to comment Share on other sites More sharing options...
Jolta Posted December 2, 2009 Report Share Posted December 2, 2009 Good OCG! But specify if face-up or face-down.9/10 Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted December 2, 2009 Author Report Share Posted December 2, 2009 Actually, Set cards are not treated as defense-position monsters or monsters at all unless specified by effect. Such as Red Dragon's effect, or Tragedy. If a card effect doesn't include Defense position, Set cards cannot be specified, the only reason you specify otherwise is for Face-up Attack or defense because that is to describe a specific position. Link to comment Share on other sites More sharing options...
Jolta Posted December 2, 2009 Report Share Posted December 2, 2009 Actually' date=' Set cards are not treated as defense-position monsters or monsters at all unless specified by effect. Such as Red Dragon's effect, or Tragedy. If a card effect doesn't include Defense position, Set cards cannot be specified, the only reason you specify otherwise is for Face-up Attack or defense because that is to describe a specific position.[/quote'] Oops10/10 Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted December 2, 2009 Author Report Share Posted December 2, 2009 Thanks =D Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted December 3, 2009 Author Report Share Posted December 3, 2009 Bump Link to comment Share on other sites More sharing options...
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