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Deck Contest


EAK63

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Hello fello YCM members! This is my first contest I have done for a while now! I am making a new Yu-Gi-Oh! series which I will FILM with my friends, and hopefully put on YouTube. I am the writer, and am a bit stuck with the main villain. I don't know what cards he will use in his Deck. This is where YOU come in. Your task is to make a Deck mostly out of your cards (some real cards can be used. No Synchros or Fusions will be accepted. More than one of each card can be used.) Entry fee is 3 points. There will only be up to 10 contestants. I may add more contestants if needed. Judging starts on 4th January 2010 and results will be in on 7th January 2010. Prizes are in these spoilers.

 

[spoiler=1st Place]

Deck will be used in series. 100 points and 6 reps.

 

 

 

[spoiler=Participation Prize]

5 points.

 

 

 

 

Good Luck!

 

[spoiler=Contestants]

1. iceduke

2. Мᴀṩ₮єя ₮ѳяtᴓiṩԑ

3. XP_Lulz (Waiting for deck)

4. Crashzx (Waiting for entry fee and deck)

5. dre27321 (Waiting for deck)

6. megaportation333 (Waiting for deck)

7. AltJunkie (Waiting for entry fee and deck)

8. WereLord

9. everlasting (Waiting for deck)

10. Despair From The Dark (Waiting for deck)

 

 

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III- You can only give out a maximum of 6 reps in a contest.

 

Changed.

Shouldn't we know a bit about your villain so that we can make a deck around that? Also are there any restrictions to the deck like for example the monsters need a DARK attribute' date=' a curtain tye or could we just give the guy a deck full of LIGHT fairy monster?

[/quote']

 

Well, he's the Main Villain and the decktype has to suit pure evil.

ill have your deck for you soon' date=' i already have my idea!

[/quote']

 

That's great! Remember to pay the entry fee. ;)

Does it have to follow the Banlist? If it doesn't I have a Deck ready.

 

Most of them will have to be made up, and no it won't have to follow the ban list, but when this dude's cards get released in one of my boosters for this series then maybe some of them will see my very own banlist.

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Would it be Ok if I posted not an evil deck but more of a good deck

there beasts

 

Sure. He can pretend to be good at first and enter the tournament with the main character, but eventually reveal his badness and I can make reverses for all the cards. Yep sure!

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Monsters: 22

 

Shadow Force : Death Whispers x3

Shadow Force : Devastation Hound x3

Shadow Force : Devil’s Curse x3

Shadow Force : Haze Knight x3

Shadow Force : Herukomori x1

Shadow Force : Nightmare’s Enigma x3

Shadow Force : Reaper’s Gift x3

Shadow Force : Shade Wall x3

 

Spells: 10

 

Blanketing Darkness x1

Invert x3

Shadow Blaze x3

Shadow Sacrifice x3

 

 

Traps:9

 

Shadow Sneak x3

Sudden Casting x3

Shadow Nexus x3

 

 

367745.jpg

[spoiler=text] This card cannot be Normal Summoned or Set, this card can only be Special Summoned by removing 5 "Shadow Force" monsters in your graveyard from play. When this card is Special Summoned, you may Special Summon, to your side of the field, as many level 2 or lower "Shadow Force" monsters from your graveyard as possible.

 

 

 

367745p.jpg

[spoiler=text] Activate this card’s effect only while it is in your graveyard. Once per turn, during each of your Stand-By Phases, inflict 200 points of damage to your opponents life points.

 

 

367745a.jpg

[spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, During your Stand-By Phase, you may remove from play one card in your opponents graveyard.

 

 

367745s.jpg

[spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, during your Stand-By Phase, you may discard a card at random from your opponents hand to their graveyard.

 

 

367745n.jpg

[spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, during your Stand-By Phase, send the top card of your opponent's deck to their graveyard.

 

 

367745q.jpg

[spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, during your Stand-By Phase, you gain 200 life points.

 

 

367745q.jpg

[spoiler=text] Activate this card's effect only while it is in your graveyard. All "Shadow Force" monsters on your side of the field gain 300 ATK.

 

 

367745.jpg

[spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, during your Stand-By Phase, you may Special Summon one "Shadow Shield" token ( Dark, Level 1, Fiend, ATK 0, DEF 1000) to your side of the field in defense position.

 

 

367745x.jpg

[spoiler=text] Remove any number of "Shadow Force" cards in your graveyard from play, then inflict damage to your opponent equal to 300x the number of monsters that were removed from play by this card's effect.

 

 

 

367745q.jpg

[spoiler=text] Select one "Shadow Force" monster on your side of the field and switch its ATK with its DEF, and vice-versa.

 

 

367745h.jpg

[spoiler=text] Increase the ATK and DEF of all "Shadow Force" monsters by 500.

 

 

367745oh.jpg

[spoiler=text] Search your deck for any number of "Shadow Force" monsters and send them to your graveyard, then take damage equal to the number of monsters x300.

 

 

367745j.jpg

[spoiler=text] Special Summon one "Shadow Force" monster from your graveyard to your side of the field in face up defense position.

 

 

367745c.jpg

[spoiler=text] Special Summon, from your graveyard to your side of the field in face-up ATK position, one "Shadow Force" monster. Activate its effect as though the monster existed in your opponent's graveyard as long as it remains face up on the field.

 

 

367745.jpg

[spoiler=text] Remove from play any number of "Shadow Force" monsters in your graveyard to Special Summon one "Shadow Force" monster with a level equal to, or lower than the number of removed monsters from your hand, deck, or graveyard in face up ATK position.


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Total Cards - 40

[spoiler=Monsters (21)]

1x

[spoiler=Infernity Gatekeeper]

324649d.jpg

During each of your opponent's Standby Phases, if you have no cards in your hand, "Infernity" monsters you control cannot be destroyed by Battle until the End Phase of the turn. (Damage Calculation is applied normally.) During each of your Standby Phases, if you have 1 or less cards in your hand, you can select 1 Level 3 or lower monster you control. During this turn, the selected monster can attack your opponent Directly.

 

 

1x

The Creator

1x

Infernity Destroyer

1x

[spoiler=Infernity Ninja]

324649a.jpg

This card cannot be Normal Summoned or Set. You can Special Summon this card from your hand if this is the only card in your hand, or by Tributing 1 "Infernity" monster you control. When this card is succesfuly Summoned, if there are no cards in your hand, you can Special Summon 1 Level 3 or lower "Infernity" monster from your Graveyard.

 

 

2x

[spoiler=Infernity Splasher]

324649s.jpg

When you have no cards in your hand, increase the ATK and DEF of all "Infernity" monsters you control by 300. If this card is attacked while you have no cards in your hand, you can switch the attack target to an "Infernity" monster you control, exept "Infernity Splasher".

 

 

1x

The Creator Incarnate

1x

Infernity Guardian

2x

Infernity Archfiend

2x

[spoiler=Infernity Feline]

324649m.jpg

If this card attacks a monster your opponent controls while there are no cards in your hand, you can change the Battle Position of the defending monster.

 

3x

[spoiler=Infernity Wings]

324649w.jpg

If this card is destroyed as a result of Battle while there are no cards in your hand, you can select and activate 1 of the following effects:

* Remove from play 1 card your opponent controls.

* Special Summon 1 "Infernity Wings" from your Deck.

 

2x

[spoiler=Infernity Fossil]

324649n.jpg

Once per turn, if you have no cards in your hand, you can Special Summon 1 Level 4 or lower "Infernity" monster from your Deck. If you use this effect, destroy this card during the End Phase.

 

2x

[spoiler=Infernity Soul]

324649.jpg

Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to an "Infernity" monster you control as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. If the equiped monster destroys a monster your opponent controls while there are no cards in your hand, inflict Damage to your opponent equal to the Level of the equipped monster x100. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

2x

D.D. Crow

 

 

[spoiler=Spells(12)]

2x

[spoiler=Infernity Factory]

324649r.jpg

During each of your End Phases, if there are no cards in your hand, you can pick up the top card of your Deck. If it is a Level 4 or lower "Infernity" monster, you can Special Summon it to your side of the field. If it is not, place it on the bottom of your Deck.

 

1x

[spoiler=Blind Choosing]

324649m.jpg

Discard 2 cards. Both players select 1 monster card from their Graveyard and 1 monster their opponent controls. Remove from play those monsters, and deal Damage to both players equal to the Level of those monsters x100.

 

2x

[spoiler=Abyss of the Infernity]

324649j.jpg

While there are no cards in your hand, increase the ATK and DEF of all "Infernity" monsters you control by 300. Once per turn, during your Standby Phase, you can select and remove from play 1 card from your hand. During each of your End Phases, add 1 of your removed from play cards to your hand. If you cannot, destroy this card.

 

1x

[spoiler=Infernity Revival]

324649k.jpg

Activate only while there are no cards in your hand. Special Summon 1 "Infernity" monster from your Graveyard. As long as this card is in your Graveyard, it is treated as a Zombie-Type monster.

 

 

2x

[spoiler=Treasured Sword]

324649.jpg

Increase the ATK of the equipped monster by 400. If the equipped monster is destroyed as a result of Battle, you can discard 1 card to add this card to your hand. If the equipped monster is destroyed by a card effect, remove this card from play.

 

 

1x

[spoiler=Song of Thousand Spirits]

324649z.jpg

Increase both player's Life Points by the number of monsters in thier Graveyard x100.

 

 

1x

The Cheerful Cofin

1x

A Feather of the Pheonix

1x

Zero - Max

 

 

[spoiler=Traps(7)]

1x

[spoiler=Standing Alone]

324649k.jpg

Activate only when an "Infernity" monster you control is declared as an attack target. Destroy all monsters on the field, exept the attacking monster and the defening monster. During the End Phase, if there are no cards in your hand, you and your opponent can Special Summon 1 Level 4 or lower monster from their Graveyard that was destroyed by this card's effect.

 

 

1x

[spoiler=Infernity's Aftermath]

324649x.jpg

Activate only when an "Infernity" monster you control attacked your opponent directly. Select 1 Spell and Trap card zone and 1 Monster card zone. As long as this card remains face-up on your side of field, the selected card zones cannot be used.

 

 

1x

[spoiler=Lost Statue]

324649u.jpg

When this card is activated, discard all cards from your hand. This card gains the following effects based upon the number of cards discarded:

*At least 1: Increase the ATK of all DARK monsters you control by 200.

*At least 2: Once per turn, if a DARK monster you control would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.)

*At least 3: Once per turn, you can remove from play 2 DARK monsters in your Graveyard to negate the activation of a Spell or Trap card and destroy it.

 

 

1x

[spoiler=Power Drain]

324649e.jpg

Activate only when an opponent's monster declares an attack. Increase your Life Points by the Level of the attacking monster x100. Decrease your opponents Life Points by the same amount.

 

 

1x

Infernity Reflector

1x

Infernity Force

1x

Rope of Life

 

 

 

 

 

 

Rest of the cards are coming.

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