EAK63 Posted November 28, 2009 Report Share Posted November 28, 2009 Hello fello YCM members! This is my first contest I have done for a while now! I am making a new Yu-Gi-Oh! series which I will FILM with my friends, and hopefully put on YouTube. I am the writer, and am a bit stuck with the main villain. I don't know what cards he will use in his Deck. This is where YOU come in. Your task is to make a Deck mostly out of your cards (some real cards can be used. No Synchros or Fusions will be accepted. More than one of each card can be used.) Entry fee is 3 points. There will only be up to 10 contestants. I may add more contestants if needed. Judging starts on 4th January 2010 and results will be in on 7th January 2010. Prizes are in these spoilers. [spoiler=1st Place]Deck will be used in series. 100 points and 6 reps. [spoiler=Participation Prize]5 points. Good Luck! [spoiler=Contestants]1. iceduke2. Мᴀṩ₮єя ₮ѳяtᴓiṩԑ3. XP_Lulz (Waiting for deck)4. Crashzx (Waiting for entry fee and deck)5. dre27321 (Waiting for deck)6. megaportation333 (Waiting for deck)7. AltJunkie (Waiting for entry fee and deck)8. WereLord9. everlasting (Waiting for deck)10. Despair From The Dark (Waiting for deck) Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 28, 2009 Report Share Posted November 28, 2009 III- You can only give out a maximum of 6 reps in a contest. Link to comment Share on other sites More sharing options...
Alordzynix Posted November 28, 2009 Report Share Posted November 28, 2009 Shouldn't we know a bit about your villain so that we can make a deck around that? Also are there any restrictions to the deck like for example the monsters need a DARK attribute, a curtain tye or could we just give the guy a deck full of LIGHT fairy monster? Link to comment Share on other sites More sharing options...
iceduke Posted November 29, 2009 Report Share Posted November 29, 2009 ill have your deck for you soon, i already have my idea! Link to comment Share on other sites More sharing options...
Eury Posted November 29, 2009 Report Share Posted November 29, 2009 Does it have to follow the Banlist? If it doesn't I have a Deck ready. Link to comment Share on other sites More sharing options...
EAK63 Posted December 5, 2009 Author Report Share Posted December 5, 2009 III- You can only give out a maximum of 6 reps in a contest. Changed.Shouldn't we know a bit about your villain so that we can make a deck around that? Also are there any restrictions to the deck like for example the monsters need a DARK attribute' date=' a curtain tye or could we just give the guy a deck full of LIGHT fairy monster?[/quote'] Well, he's the Main Villain and the decktype has to suit pure evil.ill have your deck for you soon' date=' i already have my idea![/quote'] That's great! Remember to pay the entry fee. ;)Does it have to follow the Banlist? If it doesn't I have a Deck ready. Most of them will have to be made up, and no it won't have to follow the ban list, but when this dude's cards get released in one of my boosters for this series then maybe some of them will see my very own banlist. Link to comment Share on other sites More sharing options...
megaportation333 Posted December 6, 2009 Report Share Posted December 6, 2009 Can I join how many cards does the deck have to be?Screw my entry up and throw it in the bin. Link to comment Share on other sites More sharing options...
EAK63 Posted December 7, 2009 Author Report Share Posted December 7, 2009 Of course you can enter! The deck has to be 40 cards. Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted December 7, 2009 Report Share Posted December 7, 2009 I'll enter. Link to comment Share on other sites More sharing options...
EAK63 Posted December 7, 2009 Author Report Share Posted December 7, 2009 Counted.Can I join how many cards does the deck have to be?Screw my entry up and throw it in the bin. So you don't want to enter? Link to comment Share on other sites More sharing options...
XP_Lulz Posted December 7, 2009 Report Share Posted December 7, 2009 I'll join this. Entry Reserved. Link to comment Share on other sites More sharing options...
Crashzx Posted December 7, 2009 Report Share Posted December 7, 2009 I got one card its one of my good onesI'll make more here are more Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted December 8, 2009 Report Share Posted December 8, 2009 Would it be Ok if I posted not an evil deck but more of a good deckthere beasts Link to comment Share on other sites More sharing options...
dre27321 Posted December 8, 2009 Report Share Posted December 8, 2009 i want to enter the contest Link to comment Share on other sites More sharing options...
EAK63 Posted December 8, 2009 Author Report Share Posted December 8, 2009 Would it be Ok if I posted not an evil deck but more of a good deckthere beasts Sure. He can pretend to be good at first and enter the tournament with the main character, but eventually reveal his badness and I can make reverses for all the cards. Yep sure! Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted December 8, 2009 Report Share Posted December 8, 2009 I could Invert and do some stuff to the picsso that at first he is good and has nice Light pics on the cardsthen he becomes eveil and all of the cards turn evil with him they become darker and scarier Link to comment Share on other sites More sharing options...
iceduke Posted December 9, 2009 Report Share Posted December 9, 2009 um yeah...i just need to find a few pics, then make a couple more cards and i'll have all you'll need Link to comment Share on other sites More sharing options...
EAK63 Posted December 11, 2009 Author Report Share Posted December 11, 2009 I could Invert and do some stuff to the picsso that at first he is good and has nice Light pics on the cardsthen he becomes eveil and all of the cards turn evil with him they become darker and scarier Great! Link to comment Share on other sites More sharing options...
megaportation333 Posted December 12, 2009 Report Share Posted December 12, 2009 OK then. I'll enter. Link to comment Share on other sites More sharing options...
EAK63 Posted December 13, 2009 Author Report Share Posted December 13, 2009 Counted. Link to comment Share on other sites More sharing options...
iceduke Posted December 13, 2009 Report Share Posted December 13, 2009 k im finished, ill post and pay the entry fee Link to comment Share on other sites More sharing options...
Shradow Posted December 13, 2009 Report Share Posted December 13, 2009 Can you submit a deck of purely YCM made cards? Link to comment Share on other sites More sharing options...
iceduke Posted December 13, 2009 Report Share Posted December 13, 2009 Monsters: 22 Shadow Force : Death Whispers x3Shadow Force : Devastation Hound x3Shadow Force : Devil’s Curse x3Shadow Force : Haze Knight x3Shadow Force : Herukomori x1Shadow Force : Nightmare’s Enigma x3Shadow Force : Reaper’s Gift x3Shadow Force : Shade Wall x3 Spells: 10 Blanketing Darkness x1Invert x3Shadow Blaze x3Shadow Sacrifice x3 Traps:9 Shadow Sneak x3Sudden Casting x3Shadow Nexus x3 [spoiler=text] This card cannot be Normal Summoned or Set, this card can only be Special Summoned by removing 5 "Shadow Force" monsters in your graveyard from play. When this card is Special Summoned, you may Special Summon, to your side of the field, as many level 2 or lower "Shadow Force" monsters from your graveyard as possible. [spoiler=text] Activate this card’s effect only while it is in your graveyard. Once per turn, during each of your Stand-By Phases, inflict 200 points of damage to your opponents life points. [spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, During your Stand-By Phase, you may remove from play one card in your opponents graveyard. [spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, during your Stand-By Phase, you may discard a card at random from your opponents hand to their graveyard. [spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, during your Stand-By Phase, send the top card of your opponent's deck to their graveyard. [spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, during your Stand-By Phase, you gain 200 life points. [spoiler=text] Activate this card's effect only while it is in your graveyard. All "Shadow Force" monsters on your side of the field gain 300 ATK. [spoiler=text] Activate this card's effect only while it is in your graveyard. Once per turn, during your Stand-By Phase, you may Special Summon one "Shadow Shield" token ( Dark, Level 1, Fiend, ATK 0, DEF 1000) to your side of the field in defense position. [spoiler=text] Remove any number of "Shadow Force" cards in your graveyard from play, then inflict damage to your opponent equal to 300x the number of monsters that were removed from play by this card's effect. [spoiler=text] Select one "Shadow Force" monster on your side of the field and switch its ATK with its DEF, and vice-versa. [spoiler=text] Increase the ATK and DEF of all "Shadow Force" monsters by 500. [spoiler=text] Search your deck for any number of "Shadow Force" monsters and send them to your graveyard, then take damage equal to the number of monsters x300. [spoiler=text] Special Summon one "Shadow Force" monster from your graveyard to your side of the field in face up defense position. [spoiler=text] Special Summon, from your graveyard to your side of the field in face-up ATK position, one "Shadow Force" monster. Activate its effect as though the monster existed in your opponent's graveyard as long as it remains face up on the field. [spoiler=text] Remove from play any number of "Shadow Force" monsters in your graveyard to Special Summon one "Shadow Force" monster with a level equal to, or lower than the number of removed monsters from your hand, deck, or graveyard in face up ATK position. Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted December 13, 2009 Report Share Posted December 13, 2009 Total Cards - 40[spoiler=Monsters (21)]1x[spoiler=Infernity Gatekeeper]During each of your opponent's Standby Phases, if you have no cards in your hand, "Infernity" monsters you control cannot be destroyed by Battle until the End Phase of the turn. (Damage Calculation is applied normally.) During each of your Standby Phases, if you have 1 or less cards in your hand, you can select 1 Level 3 or lower monster you control. During this turn, the selected monster can attack your opponent Directly. 1x The Creator1xInfernity Destroyer1x[spoiler=Infernity Ninja]This card cannot be Normal Summoned or Set. You can Special Summon this card from your hand if this is the only card in your hand, or by Tributing 1 "Infernity" monster you control. When this card is succesfuly Summoned, if there are no cards in your hand, you can Special Summon 1 Level 3 or lower "Infernity" monster from your Graveyard. 2x[spoiler=Infernity Splasher]When you have no cards in your hand, increase the ATK and DEF of all "Infernity" monsters you control by 300. If this card is attacked while you have no cards in your hand, you can switch the attack target to an "Infernity" monster you control, exept "Infernity Splasher". 1xThe Creator Incarnate1xInfernity Guardian2xInfernity Archfiend2x[spoiler=Infernity Feline]If this card attacks a monster your opponent controls while there are no cards in your hand, you can change the Battle Position of the defending monster. 3x[spoiler=Infernity Wings]If this card is destroyed as a result of Battle while there are no cards in your hand, you can select and activate 1 of the following effects:* Remove from play 1 card your opponent controls.* Special Summon 1 "Infernity Wings" from your Deck. 2x[spoiler=Infernity Fossil]Once per turn, if you have no cards in your hand, you can Special Summon 1 Level 4 or lower "Infernity" monster from your Deck. If you use this effect, destroy this card during the End Phase. 2x[spoiler=Infernity Soul]Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to an "Infernity" monster you control as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. If the equiped monster destroys a monster your opponent controls while there are no cards in your hand, inflict Damage to your opponent equal to the Level of the equipped monster x100. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) 2xD.D. Crow [spoiler=Spells(12)]2x[spoiler=Infernity Factory]During each of your End Phases, if there are no cards in your hand, you can pick up the top card of your Deck. If it is a Level 4 or lower "Infernity" monster, you can Special Summon it to your side of the field. If it is not, place it on the bottom of your Deck. 1x[spoiler=Blind Choosing]Discard 2 cards. Both players select 1 monster card from their Graveyard and 1 monster their opponent controls. Remove from play those monsters, and deal Damage to both players equal to the Level of those monsters x100. 2x[spoiler=Abyss of the Infernity]While there are no cards in your hand, increase the ATK and DEF of all "Infernity" monsters you control by 300. Once per turn, during your Standby Phase, you can select and remove from play 1 card from your hand. During each of your End Phases, add 1 of your removed from play cards to your hand. If you cannot, destroy this card. 1x[spoiler=Infernity Revival]Activate only while there are no cards in your hand. Special Summon 1 "Infernity" monster from your Graveyard. As long as this card is in your Graveyard, it is treated as a Zombie-Type monster. 2x[spoiler=Treasured Sword]Increase the ATK of the equipped monster by 400. If the equipped monster is destroyed as a result of Battle, you can discard 1 card to add this card to your hand. If the equipped monster is destroyed by a card effect, remove this card from play. 1x[spoiler=Song of Thousand Spirits]Increase both player's Life Points by the number of monsters in thier Graveyard x100. 1xThe Cheerful Cofin1xA Feather of the Pheonix1xZero - Max [spoiler=Traps(7)]1x[spoiler=Standing Alone]Activate only when an "Infernity" monster you control is declared as an attack target. Destroy all monsters on the field, exept the attacking monster and the defening monster. During the End Phase, if there are no cards in your hand, you and your opponent can Special Summon 1 Level 4 or lower monster from their Graveyard that was destroyed by this card's effect. 1x[spoiler=Infernity's Aftermath]Activate only when an "Infernity" monster you control attacked your opponent directly. Select 1 Spell and Trap card zone and 1 Monster card zone. As long as this card remains face-up on your side of field, the selected card zones cannot be used. 1x[spoiler=Lost Statue]When this card is activated, discard all cards from your hand. This card gains the following effects based upon the number of cards discarded:*At least 1: Increase the ATK of all DARK monsters you control by 200.*At least 2: Once per turn, if a DARK monster you control would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.)*At least 3: Once per turn, you can remove from play 2 DARK monsters in your Graveyard to negate the activation of a Spell or Trap card and destroy it. 1x[spoiler=Power Drain]Activate only when an opponent's monster declares an attack. Increase your Life Points by the Level of the attacking monster x100. Decrease your opponents Life Points by the same amount. 1xInfernity Reflector1xInfernity Force1xRope of Life Rest of the cards are coming. Link to comment Share on other sites More sharing options...
AltJunkie Posted December 13, 2009 Report Share Posted December 13, 2009 I don't understand why you would make an entry fee of 3 points, but give out 5 to whoever participates. Anyway, I guess I'll join. I'm working on a deck project anyway. Link to comment Share on other sites More sharing options...
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