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Proto-Chaos...Need help ASAP, Regionals is in a few days...


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well...I threw this together...but lets see...how this goes.

 

Monsters - 27

 

Tuningware x 3

Skelengel x 2

Marshmallon x 1

Cyber Dragon x 1

Krebons x 2

Necro Gardna x 3

Sangan x 1

Junk Synchron x 2

Mystic Tomato x 3

Armageddon Knight x 2

Dark Grepher x 1

Chaos Sorcerer x 2

Caius the Shadow Monarch x 1

Dark Armed Dragon x 1

Psychic Commander x1

Rose, Warrior of Revenge x1

 

Spells - 4

Emergency Teleport x 1

Heavy Storm x 1

Brain Control x 1

Reinforcement of the Army x 1

 

Traps - 9

Divine Wrath x 2

Waboku x 1

Call of the Haunted x 1

Dark Bribe x 2

Solemn Judgment x 1

Torrential Tribute x 1

Mirror Force x 1

 

Extra Deck - 15

Lv 4 - Armory Arm

Lv 5 - Magical Android x 2 (hoping to obtain a catastor to replace one)

Lv 6 - Brionac, Dragon of the Ice Barrier x 1

Iron Chain Dragon x 1

Gaia Knight, the Force of Earth x 1

Goyo Guardian x 1

Lv 7 - Ancient Fairy Dragon x 1

X - Saber Urbellum x 1

Black Rose Dragon x 1

Lv 8 - Stardust Dragon x 1

Thought Ruler Archfiend x 1

Colossal Fighter x1

Red Dragon Archfiend x1

Lv 9 - Mist Wurm x 1

 

Side Deck - 15

Snipe Hunter x 1

Pot of Avarice x 1

D.D. Warrior Lady x 1

Book of Moon x 1

Junk Synchron x 1

Mind Control x 1

Armageddon Knight x 1

Spirit Reaper x 1

Rose, Warrior of Revenge x 1

Light-Imprisioning Mirror x 1

Swords of Revealing Light x 1

G.B. Hunter x 3

Monster reincarnation x 1

 

 

Other card considered:

Gorz

Phoenix Wing Wind Blast

MST

Morphing Jar

T. Roar

Cursed Seal of Forbidden Spell (bye-bye Black whirlwind)

Dark Bribe

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Necro Gardna' date=' Marshmallon, Waboku, Krebons, and Mystic Tomato would like to have a word with you.

 

Anyone else have a [i']Constructive[/i] advisorial post?

 

You just don't seem to get it.

 

You stated in the OP that you threw this together, correct?

 

My point is that you're not going to get far at a regional with a deck not only that you threw together, but with one that looks like you threw it together with no clear intent on the purpose of it.

 

Necro Gardna with no milling and no Burial. Yes, that's effective.

 

Krebons? Really? Do you honestly think anyone of competence would just let it sit out there and just let you negate attacks? Book of Moon would like to have a word with you.

 

Marshmallon is just garbage.

 

Waboku is fairly decent stall.

 

Tomato is easily maneuvered around.

 

By the by, from the counts you have posted, you have 39 cards.

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Indeed I miscounted the monsters in the post.

 

Well I can sit here and argue all night. I know it'll go nowhere. So to this I say' date=' fine, and thanks for your "words of wisdom". I accept your point, doesn't mean I like it.

[/quote']

 

No. Because you don't like it, you're not accepting it.

 

Ah, dissension. Good luck at the regional then >_>"

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Just one question, tell me how this works? Give me speed moves, material in which can situationally defeat your opponent, and what the purpose of each card is meant for. I'm afraid that until you fulfill that process, I can't help you, but so far, by the looks of movement within the Deck, there isn't much speed, nor counter-process which can be imaginable. In other words, and in more clearly understandable sense, make a Deck that will match against BWs, LSs and Tele-DAD/Control Decks. Unless you fulfill a Deck that defeats these odding standards against you, you will complete nothing at these Regionals. If my thoughts are correct, then those are the only Decks you will go against. Also, be careful of Twilight, as those are just as common as up to meta. There also could be possible Clown Control. I am merely setting you ready for what to expect, and how to accessorize your Deck for these battles.

 

EDIT: Since you have most of the cards, you might as well build a Tele-DAD Deck yourself. I know your not an "Up to Meta" Duelist, but neither am I, and I understand where your argument is coming from.

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Indeed I have come to expect this from the tournaments, since the only ppl who show up anymore are guys armed with LS, BW and Twilight decks (in this area, Tele-DAD [return] doesnt really exist anymore)

 

All honesty tho, the deck was designed to have

1. Strong Synchro Power, which the synchros (for most cases anyway) deal with the opposing threat.

2. to draw cards when I can, icreasing options, synchro ability, or even whip out a nasty DAD, Caius or easy-to-summon Chaos Sorcerer from the deck

3. The Idea really is to mainly synchro for whatever I need at that moment, and counteract what my opponent does with what cards I have available (ex: Divine Wrath, Dark Bribe, DAD, Chaos Sorcerer, etc...)

 

So far...the only decks Ive lost to was a plant deck with Gigaspam and an Earthbound deck that dumped three gods for Montage...

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Luxord is right I'm afraid. You may have lots of tech chocies but tech chocies do not make a winning deck. This needs a lot more solid focus; take a look at competition winning chaos decks and takes ideas from those.

 

I'll adress each of your stated design choices....

1: Strong synchro power: 9 tuners is good but very minimal real special summon ability. Monsters die at a rate of knots these days. Where's your instant fusion, machine duplication etc?

2: Draw cards: You have ZERO draw cards and thus fully dependent on the draw phase.

3: Same as 1 and your statement over strong counters... Solemn Judgment is the only decent one you have and that's restriucted to 1. DaD at one isn't a counter is a random splashed tech choice. Chaos sorcerer can only deal with face ups and book sees lots of play.

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