burnpsy Posted December 3, 2009 Report Share Posted December 3, 2009 Self-Kill (40) Monsters (19) 2x Dice Jar3x Giant Kozaky3x Grinder Golem1x Ido the Supreme Magical Force3x Malevolent Mech - Goku En3x Sasuke Samurai #33x The Immortal of Thunder1x Time Wizard Spells (1) 1x Calming Magic Traps (20) 1x All-Out Attacks3x Crop Circles3x Dark Deal3x Destruction of Destiny3x Destructive Draw3x Nightmare Archfiends1x Solemn Judgment3x The Gift of Greed Link to comment Share on other sites More sharing options...
b0b3rt Posted December 3, 2009 Report Share Posted December 3, 2009 Malevolent Mech > Mammoth Link to comment Share on other sites More sharing options...
burnpsy Posted December 3, 2009 Author Report Share Posted December 3, 2009 Malevolent Mech > Mammoth ...but Goku En actually lets you attack. Mammoth just kills itself and can't even be used offensively. Still, good point. Link to comment Share on other sites More sharing options...
.Leo Posted December 3, 2009 Report Share Posted December 3, 2009 Deck Lacks Gift Card...... Link to comment Share on other sites More sharing options...
burnpsy Posted December 3, 2009 Author Report Share Posted December 3, 2009 Deck Lacks Gift Card...... Ran out of room. >___> Link to comment Share on other sites More sharing options...
Guest Delinquent Girl NiAtSoFi Posted December 3, 2009 Report Share Posted December 3, 2009 Giant Kozaky? Link to comment Share on other sites More sharing options...
burnpsy Posted December 3, 2009 Author Report Share Posted December 3, 2009 Added. Link to comment Share on other sites More sharing options...
.Leo Posted December 3, 2009 Report Share Posted December 3, 2009 Ultimate Offering? Get mroe killing them selves cards out at the same time. Link to comment Share on other sites More sharing options...
Otakon Posted December 4, 2009 Report Share Posted December 4, 2009 You could try Wall of Revealing Light, Final Countdown and Solemn Judgment(you can chain it to your cards). Btw, is there any point in using All-Out Attacks and Calming Magic? Link to comment Share on other sites More sharing options...
SmallieBigs Posted December 4, 2009 Report Share Posted December 4, 2009 Mist F***ing Archfiend you play it you lose 1000 Link to comment Share on other sites More sharing options...
RyanAtlus Posted December 4, 2009 Report Share Posted December 4, 2009 DERP Playbook?I think I'm missing something. Link to comment Share on other sites More sharing options...
Toffee. Posted December 4, 2009 Report Share Posted December 4, 2009 The deck needs Immortal of ThunderAnd you could always try and add like 1 or 2 Six Samauri cards, and then Backs to the Wall Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted December 4, 2009 Report Share Posted December 4, 2009 The deck needs Immortal of ThunderAnd you could always try and add like 1 or 2 Six Samauri cards' date=' and then Backs to the Wall[/quote'] Arm read my mind X3 and I think Solemn Judgment would do well as suggested earlierI would find it really funny if you actually end up winning with Dice Jar Link to comment Share on other sites More sharing options...
Toffee. Posted December 4, 2009 Report Share Posted December 4, 2009 I think Solemn Judgment would do well as suggested earlierSolemn was better with the last format.Since you could use Solemn on your own card, and then chain another one, and another one. You would go from 8000 to 1000 in a matter of minutes Link to comment Share on other sites More sharing options...
.Leo Posted December 4, 2009 Report Share Posted December 4, 2009 I think Solemn Judgment would do well as suggested earlierSolemn was better with the last format.Since you could use Solemn on your own card' date=' and then chain another one, and another one. You would go from 8000 to 1000 in a matter of minutes[/quote'] Minutes. I would say 1 Min. Max. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted December 4, 2009 Report Share Posted December 4, 2009 I think Solemn Judgment would do well as suggested earlierSolemn was better with the last format.Since you could use Solemn on your own card' date=' and then chain another one, and another one. You would go from 8000 to 1000 in a matter of minutes[/quote'] Still, halving your LP isn't a good bad start to a lose, especially if you chain it your own card. Link to comment Share on other sites More sharing options...
Toffee. Posted December 4, 2009 Report Share Posted December 4, 2009 I think Solemn Judgment would do well as suggested earlierSolemn was better with the last format.Since you could use Solemn on your own card' date=' and then chain another one, and another one. You would go from 8000 to 1000 in a matter of minutes[/quote'] Still, halving your LP isn't a good bad start to a lose, especially if you chain it your own card. To be honest, the deck only needs to activate 3 cards in sucsession.Immortal of Thunder has to be Summoned, then use Crop Circles on it, and then use Destruction of Destiny All 3 of those = game Link to comment Share on other sites More sharing options...
.Leo Posted December 4, 2009 Report Share Posted December 4, 2009 http://yugioh.wikia.com/wiki/Self-Destruct_Button Add this. That will Draw the game D: Link to comment Share on other sites More sharing options...
burnpsy Posted December 4, 2009 Author Report Share Posted December 4, 2009 Ultimate Offering? Get mroe killing them selves cards out at the same time. That also makes Kozaky deal 3000 total instead of 2500. One could pay for that needlessly! :D Good idea. http://yugioh.wikia.com/wiki/Self-Destruct_Button Add this. That will Draw the game D: You could try Wall of Revealing Light' date=' Final Countdown and Solemn Judgment(you can chain it to your cards). Btw, is there any point in using All-Out Attacks and Calming Magic?[/quote'] Final Countdown and Self-Destruct Button go against the deck's strategy. Calming Magic causes lulz, All-Out Attacks FORCES the enemy to hit me with Nightmare Archfiends. Mist F***ing Archfiend you play it you lose 1000 Not enough self-damage. :( DERP Playbook?I think I'm missing something. Die as quickly and efficiently as possible' date=' possibly ticking off partners in tag duels if they're unaware that you're running this. No, I'm not kidding. My friend and I were throwing around deck ideas for what I should make for him, this one stood out. I'm also making him Reversal Quiz, Self-Destruct Button, Final Countdown (as it has its own theme music for him to play), and Aliens (because mass ATK dropping is LOL). The deck needs Immortal of ThunderAnd you could always try and add like 1 or 2 Six Samauri cards, and then Backs to the Wall Drifblim = WIN ...Good call on Immortal of Thunder. I don't think there's space for Backs to the Wall, and it would cause to much inconsistency. I WANT TO CONSISTENTLY LOSE DAMMIT! Arm read my mind X3 and I think Solemn Judgment would do well as suggested earlierI would find it really funny if you actually end up winning with Dice Jar I would find it funny too. xD Solemn... Also a good idea. xD OK, so overall: -2 Calming Magic-2 All-Out Attacks +1 Solemn Judgment+3 Immortal of Thunder Link to comment Share on other sites More sharing options...
Otakon Posted December 5, 2009 Report Share Posted December 5, 2009 Well, it's true that Final Countdown has a positive side, but I really doubt you will last for 10 turns (activate 2 and you're 4000 LP shorter).But if you want to keep it purely self damaging, then I understand. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 Well' date=' it's true that Final Countdown has a positive side, but I really doubt you will last for 10 turns (activate 2 and you're 4000 LP shorter).But if you want to keep it purely self damaging, then I understand.[/quote'] I already consistently die T2. Awesome. Link to comment Share on other sites More sharing options...
.Leo Posted December 5, 2009 Report Share Posted December 5, 2009 I say add a Chain Energy. Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 I say add a Chain Energy. I can't think of a space in which to put it. Incidentally, testing reveals a 2-card OTL: SS Grinder Golem, set Nightmare Archfiends. The rest should be obvious. Link to comment Share on other sites More sharing options...
SmallieBigs Posted December 5, 2009 Report Share Posted December 5, 2009 Well if you have to pay 2000 for Final Countdown 3 Final Countdown and 2 Mist Archfiend Link to comment Share on other sites More sharing options...
burnpsy Posted December 5, 2009 Author Report Share Posted December 5, 2009 Well if you have to pay 2000 for Final Countdown 3 Final Countdown and 2 Mist Archfiend Stop trying to shove Mist Archfiend in here. 1000 is too low. Also, that combo you came up with is a 5-card combo, and I have a 2-card combo that does the same thing better. Link to comment Share on other sites More sharing options...
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