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It is the role of the King to... PWN!!!1!


玄魔の王

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[spoiler=Ore no tuuuuuuuurn!]

Dark Gearer

DARK

Level: 4

[Machine/Tuner]

You can Tribute this card to Special Summon 1 Level 4 DARK Monster from your hand.

ATK/ 1400

DEF/ 1200

 

Mail Dragon

EARTH

Level: 3

[Dragon/Tuner]

When a Dragon-type monster you control is destroyed, you can Special Summon this card from your hand.

ATK/ 1700

DEF/ 100

 

Thane Archfiend

DARK

Level: 6

[Fiend/Effect]

You can remove from play 3 DARK monsters in your Graveyard to Special Summon this card.

ATK/ 2500

DEF/ 1200

 

Dark Samurai

DARK

Level: 4

[Warrior/Effect]

If there are no DARK monsters in your Graveyard, destroy this card.

ATK/ 2100

DEF/ 1200

 

Double-Halberd Breaker

DARK

Level: 6

[Warrior/Fusion/Effect]

"Twin-Sword Marauder" + "Twin-Shield Defender"

When this card destroys a monster by battle and sends it to the Graveyard, destroy 1 monster your opponent controls. You can Tribute this card to Special Summon 1 "Double-Block Protector" from your Extra Deck (this Special Summon is treated as a Fusion Summon.

ATK/ 2600

DEF/ 1200

 

Double-Block Protector

LIGHT

Level: 6

[Warrior/Fusion/Effect]

"Twin-Sword Marauder" + "Twin-Shield Defender"

Your opponent cannot select another monster you control as an attack target. You can Tribute this card to Special Summon 1 "Double-Halberd Breaker" from your Extra Deck (this Special Summon is treated as a Fusion Summon.

ATK/ 1000

DEF/ 2800

 

Twin-Spear General

EARTH

Warrior/Fusion

8/2600/2600

"Twin-Sword Marauder" + "Twin Shield Defender"

● While in Attack Position: This card can attack your opponent's monsters twice per Battle Phase. If this card attacks directly, any damage it deals is halved. You can Tribute this card to Special Summon "Double-Halberd Breaker" from your Extra Deck. (This is treated as a Fusion Summon).

● While in Defense Position: Once per turn, if a card effect would target a card on the field, or if a monster you control is attacked, you can negate it. You can Tribute this card to Special Summon "Double-Block Protector" from your Extra Deck. (This is treated as a Fusion Summon).

 

Ultimate Piece Golem

EARTH

Level: 9

[Rock/Fusion/Effect]

"Big Piece Golem" + "Medium Piece Golem" + "Small Piece Golem"

A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. At the end of the Battle Phase in which this card attacked or was attacked, you can Tribute it to Special Summon 1 "Big Piece Golem", 1 "Medium Piece Golem" and 1 "Small Piece Golem" from youe Graveyard. Their effects are negated. You can Tribute 1 "Big Piece Golem", 1 "Medium Piece Golem" and 1 "Small Piece Golem" to Special Summon this card from your Graveyard.

ATK/ 3800

DEF/ 2600

 

Dragonic Cannoneer

DARK

Level: 7

[Dragon/Synchro/Effect]

1 Tuner + 1 or more non-Tuner Dragon-type monsters

During battle between this card and a Defence Position monster whose DEF is less than this card's ATK, inflict the difference as Battle Damage to your opponent.

ATK/ 2800

DEF/ 2000

 

Giant Brute Dragon

FIRE

Level: 9

[Dragon/Synchro/Effect]

1 Dragon-type Tuner + 2 or more non-Tuner monsters

When this card destroys a monster by battle and sends it to the Graveyard, this card can attack your opponent directly as well. If you do, halve all Battle Damage your opponent takes from that attack.

ATK/ 3200

DEF/ 2500

 

Absolute Power Force

Normal Spell

Select 1 "Red Dragon Archfiend" you control. Until the End Phase, when that monster attacks, increase its ATK by 500 and negate the effects of cards that activate during the Damage Step.

 

Ground Breaking

Quick-Play Spell

Activate only when you Synchro Summon a Dragon-type Synchro Monster. Destroy all Defence Position monsters on the field, and both players draw 2 cards.

 

Decree of the High Ruler

Normal Spell

Select 1 "Red Dragon Archfiend" you control. During this turn, its ATK ios halved and it can attack your opponent directly.

 

Piece Assembly

Normal Spell

Activate only while you control "Big Piece Golem", "Medium Piece Golem" and "Smell Piece Golem". Draw 3 cards.

 

Synchro Tandem

Normal Trap

Activate only when you Synchro Summon a Synchro Monster. Remove from play the Synchro Material Monsters used for its Synchro Summon, and Special Summon 1 Synchro Monster with the same name from your Extra Deck. (This Special Summon is treated as a Synchro Summon.) Its effect(s) is negated.

 

Crimson Road

Normal Trap

Activate only after Damage Calculation when your monster attacked a monster your opponent controls and destroys it by battle. Destroy all Defence Position Monster on the field and Special Summon 1 "Red Dragon Archfiend" from your Extra Deck.

 

Glory of the King

Normal Trap

During the turn this card is activated, if a Dragon or Fiend-type monster destroys an opponent's monster as a result of battle, deal damage to your opponent equal to half its ATK.

 

Force of the High Ruler

Normal Trap

Activate only when you Synchro Summon a Level 8 or higher Dragon-type Synchro Monster. Until your 2nd Standby Phase after activation, negate the effects of all card your opponent controls during the Battle Phase only.

 

The Invincible High Ruler

Normal Trap

Activate only when you Synchro Summon a Level 8 or higher Dragon-type Synchro Monster. Until your 2nd Standby Phase after activation, it cannot be destroyed b y battle or by card effects.

 

 

More to come.

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  • 2 weeks later...

Seems like Jack cards. If I may:

 

Twin-Spear General

EARTH

Warrior/Fusion

8/2600/2600

"Twin-Sword Marauder" + "Twin Shield Defender"

You can Tribute this card to Special Summon "Double-Halberd Breaker" or "Double-Block Protector" from your Extra Deck. (This is treated as a Fusion Summon).

● While in Attack Position: This card can attack your opponent's monsters twice per Battle Phase. If this card attacks directly, any damage it deals is halved. You can Tribute this card to Special Summon "Double-Halberd Breaker" from your Extra Deck. (This is treated as a Fusion Summon).

● While in Defense Position: Once per turn, if a card effect would target a card on the field, or if a monster you control is attacked, you can negate it. You can Tribute this card to Special Summon "Double-Block Protector" from your Extra Deck. (This is treated as a Fusion Summon).

 

Indeed, it is the same as Deformers.

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Hooray! Now RDA is like Cyberdark Dragon! Why?

 

Please explain.

 

Absolute Power Force

Normal Spell

Select 1 "Red Dragon Archfiend" you control. Until the End Phase' date=' when that monster attacks, increase its ATK by 500 and negate the effects of cards that activate during the Damage Step.

 

[b']Nice. I've added it.[/b]

 

Also, could you get rid of that first line of text on General

 

Sure.

 

Also, added a Trap card for full-on force.

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