玄魔の王 Posted December 5, 2009 Report Share Posted December 5, 2009 [spoiler=Ore no tuuuuuuuurn!]Dark GearerDARKLevel: 4[Machine/Tuner]You can Tribute this card to Special Summon 1 Level 4 DARK Monster from your hand.ATK/ 1400DEF/ 1200 Mail DragonEARTHLevel: 3[Dragon/Tuner]When a Dragon-type monster you control is destroyed, you can Special Summon this card from your hand.ATK/ 1700DEF/ 100 Thane ArchfiendDARKLevel: 6[Fiend/Effect]You can remove from play 3 DARK monsters in your Graveyard to Special Summon this card.ATK/ 2500DEF/ 1200 Dark SamuraiDARKLevel: 4[Warrior/Effect]If there are no DARK monsters in your Graveyard, destroy this card. ATK/ 2100DEF/ 1200 Double-Halberd BreakerDARKLevel: 6[Warrior/Fusion/Effect]"Twin-Sword Marauder" + "Twin-Shield Defender"When this card destroys a monster by battle and sends it to the Graveyard, destroy 1 monster your opponent controls. You can Tribute this card to Special Summon 1 "Double-Block Protector" from your Extra Deck (this Special Summon is treated as a Fusion Summon.ATK/ 2600DEF/ 1200 Double-Block ProtectorLIGHTLevel: 6[Warrior/Fusion/Effect]"Twin-Sword Marauder" + "Twin-Shield Defender"Your opponent cannot select another monster you control as an attack target. You can Tribute this card to Special Summon 1 "Double-Halberd Breaker" from your Extra Deck (this Special Summon is treated as a Fusion Summon.ATK/ 1000DEF/ 2800 Twin-Spear GeneralEARTHWarrior/Fusion8/2600/2600"Twin-Sword Marauder" + "Twin Shield Defender"● While in Attack Position: This card can attack your opponent's monsters twice per Battle Phase. If this card attacks directly, any damage it deals is halved. You can Tribute this card to Special Summon "Double-Halberd Breaker" from your Extra Deck. (This is treated as a Fusion Summon).● While in Defense Position: Once per turn, if a card effect would target a card on the field, or if a monster you control is attacked, you can negate it. You can Tribute this card to Special Summon "Double-Block Protector" from your Extra Deck. (This is treated as a Fusion Summon). Ultimate Piece GolemEARTHLevel: 9[Rock/Fusion/Effect]"Big Piece Golem" + "Medium Piece Golem" + "Small Piece Golem"A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. At the end of the Battle Phase in which this card attacked or was attacked, you can Tribute it to Special Summon 1 "Big Piece Golem", 1 "Medium Piece Golem" and 1 "Small Piece Golem" from youe Graveyard. Their effects are negated. You can Tribute 1 "Big Piece Golem", 1 "Medium Piece Golem" and 1 "Small Piece Golem" to Special Summon this card from your Graveyard.ATK/ 3800DEF/ 2600 Dragonic CannoneerDARKLevel: 7[Dragon/Synchro/Effect]1 Tuner + 1 or more non-Tuner Dragon-type monstersDuring battle between this card and a Defence Position monster whose DEF is less than this card's ATK, inflict the difference as Battle Damage to your opponent.ATK/ 2800DEF/ 2000 Giant Brute DragonFIRELevel: 9[Dragon/Synchro/Effect]1 Dragon-type Tuner + 2 or more non-Tuner monstersWhen this card destroys a monster by battle and sends it to the Graveyard, this card can attack your opponent directly as well. If you do, halve all Battle Damage your opponent takes from that attack.ATK/ 3200DEF/ 2500 Absolute Power ForceNormal SpellSelect 1 "Red Dragon Archfiend" you control. Until the End Phase, when that monster attacks, increase its ATK by 500 and negate the effects of cards that activate during the Damage Step. Ground BreakingQuick-Play SpellActivate only when you Synchro Summon a Dragon-type Synchro Monster. Destroy all Defence Position monsters on the field, and both players draw 2 cards. Decree of the High RulerNormal SpellSelect 1 "Red Dragon Archfiend" you control. During this turn, its ATK ios halved and it can attack your opponent directly. Piece AssemblyNormal SpellActivate only while you control "Big Piece Golem", "Medium Piece Golem" and "Smell Piece Golem". Draw 3 cards. Synchro TandemNormal TrapActivate only when you Synchro Summon a Synchro Monster. Remove from play the Synchro Material Monsters used for its Synchro Summon, and Special Summon 1 Synchro Monster with the same name from your Extra Deck. (This Special Summon is treated as a Synchro Summon.) Its effect(s) is negated. Crimson RoadNormal TrapActivate only after Damage Calculation when your monster attacked a monster your opponent controls and destroys it by battle. Destroy all Defence Position Monster on the field and Special Summon 1 "Red Dragon Archfiend" from your Extra Deck. Glory of the KingNormal TrapDuring the turn this card is activated, if a Dragon or Fiend-type monster destroys an opponent's monster as a result of battle, deal damage to your opponent equal to half its ATK. Force of the High RulerNormal TrapActivate only when you Synchro Summon a Level 8 or higher Dragon-type Synchro Monster. Until your 2nd Standby Phase after activation, negate the effects of all card your opponent controls during the Battle Phase only. The Invincible High RulerNormal TrapActivate only when you Synchro Summon a Level 8 or higher Dragon-type Synchro Monster. Until your 2nd Standby Phase after activation, it cannot be destroyed b y battle or by card effects. More to come. Link to comment
CrabHelmet Posted December 5, 2009 Report Share Posted December 5, 2009 You can Tribute 1 "Big Piece Golem"' date=' 1 "Medium Piece Golem" and 1 "Small Piece Golem" from your Graveyard.[/quote'] ...what? Link to comment
Haou Devil 12 Posted December 5, 2009 Report Share Posted December 5, 2009 You can Tribute 1 "Big Piece Golem"' date=' 1 "Medium Piece Golem" and 1 "Small Piece Golem" from your Graveyard.[/quote'] ...what? you can Tribute it to Special Summon 1 "Big Piece Golem", 1 "Medium Piece Golem" and 1 "Small Piece Golem" from youe Graveyard. is what you meant. Link to comment
玄魔の王 Posted December 5, 2009 Author Report Share Posted December 5, 2009 That's exactly what I meant. My keyboard musta went screwy on me. Fixed, and a Synchro Monster added - one fit for the King! Link to comment
Bringerofcake Posted December 5, 2009 Report Share Posted December 5, 2009 Change the name if you feel so inclined The King's Glorious HandNormal TrapDuring the turn this card is activated, if a Dragon or Fiend-type monster destroys an opponent's monster as a result of battle, deal damage to your opponent equal to half its ATK. Link to comment
玄魔の王 Posted December 16, 2009 Author Report Share Posted December 16, 2009 I've added 2 Fusions that just needed to exist. Link to comment
玄魔の王 Posted December 17, 2009 Author Report Share Posted December 17, 2009 I've added a powerful Dragon Synchro fit for a King... so to speak. Anybody wanna add cards? Link to comment
玄魔の王 Posted December 17, 2009 Author Report Share Posted December 17, 2009 I've added a Tuner and a non-Tuner. Link to comment
玄魔の王 Posted December 18, 2009 Author Report Share Posted December 18, 2009 I've added a Warrior that Jack (and many competitive players) would use. Link to comment
Bringerofcake Posted December 19, 2009 Report Share Posted December 19, 2009 Seems like Jack cards. If I may: Twin-Spear GeneralEARTHWarrior/Fusion8/2600/2600"Twin-Sword Marauder" + "Twin Shield Defender"You can Tribute this card to Special Summon "Double-Halberd Breaker" or "Double-Block Protector" from your Extra Deck. (This is treated as a Fusion Summon).● While in Attack Position: This card can attack your opponent's monsters twice per Battle Phase. If this card attacks directly, any damage it deals is halved. You can Tribute this card to Special Summon "Double-Halberd Breaker" from your Extra Deck. (This is treated as a Fusion Summon).● While in Defense Position: Once per turn, if a card effect would target a card on the field, or if a monster you control is attacked, you can negate it. You can Tribute this card to Special Summon "Double-Block Protector" from your Extra Deck. (This is treated as a Fusion Summon). Indeed, it is the same as Deformers. Link to comment
玄魔の王 Posted December 19, 2009 Author Report Share Posted December 19, 2009 The general gets my approval, so I'll add it and a support Spell. Link to comment
Bringerofcake Posted December 19, 2009 Report Share Posted December 19, 2009 Hooray! Now RDA is like Cyberdark Dragon! Why? Absolute Power ForceNormal SpellSelect 1 "Red Dragon Archfiend" you control. Until the End Phase, when that monster attacks, increase its ATK by 500 and negate the effects of cards that activate during the Damage Step. Also, could you get rid of that first line of text on General? Link to comment
玄魔の王 Posted December 20, 2009 Author Report Share Posted December 20, 2009 Hooray! Now RDA is like Cyberdark Dragon! Why? Please explain. Absolute Power ForceNormal SpellSelect 1 "Red Dragon Archfiend" you control. Until the End Phase' date=' when that monster attacks, increase its ATK by 500 and negate the effects of cards that activate during the Damage Step. [b']Nice. I've added it.[/b] Also, could you get rid of that first line of text on General Sure. Also, added a Trap card for full-on force. Link to comment
Bringerofcake Posted December 21, 2009 Report Share Posted December 21, 2009 Hooray! Now RDA is like Cyberdark Dragon! Why? Please explain.Gottverdammerung! I forgot text there, too?Because RDA has a support card that is also the name of a set. Link to comment
玄魔の王 Posted December 21, 2009 Author Report Share Posted December 21, 2009 Hooray! Now RDA is like Cyberdark Dragon! Why? Please explain.Gottverdammerung! I forgot text there' date=' too?Because RDA has a support card that is also the name of a set.[/quote'] I see. Now it makes sense. And speaking of such, added another "High Ruler" card... a Spell this time. Link to comment
Bringerofcake Posted December 21, 2009 Report Share Posted December 21, 2009 That last High Roller Ruler card works extremely well with Trident Dragion. Link to comment
玄魔の王 Posted December 21, 2009 Author Report Share Posted December 21, 2009 That last High Roller Ruler card works extremely well with Trident Dragion. I just realized that. It's a good thing the Spell is for RDA only, 'cause it + Trident + Megamorph = OTK. Added another High Ruler Trap. Link to comment
玄魔の王 Posted December 26, 2009 Author Report Share Posted December 26, 2009 I've added Piece Golem support, since Jack does use them quite a bit. *Robo-Jack*How dare you insult the King with such tepid cards?! Link to comment
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