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Creator's Guide to decent Fake Types


Sploda

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I don't know about others, but I'm not trying to force you to like them. If it seemed that way I apologize, its just that I don't see the reason for someone to come in and rant about how they don't like Fake Types in a fake type related thread. This thread wasn't meant for debate, it was meant for people to be able to see a Guide to decent Fake Types. I could card less if you hated Fake Types or were obssesed with them. You have your opinion and I have mine.

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Inventors don't use Machines as their primary means of attack' date=' thats just what an Inventor does. He/She Builds things. They aren't trained to fight, they can just defend themselves when necessary (kind of like someone who is geting mugged defends themselves). Also not everyone knows or cares about the diffrence between Plasma and Ectoplasim, so just using Plasma makes things easier. Not everyone likes Archetypes and Some people want the kind of impact a Types have.

 

My final point is that none of thee cards affect the game, so your Archetype arguement in #4 is invalid. If these cards affected the game, we all would be getting paychecks from Konami.

 

Well then you don't have to look at them and you don't have to read this guide. I'm not going to use my time trying to convince you since your already set in your ways.

[/quote']

 

If an Inventor doesn't do combat, then why is it a monster? Why is the very reason it exists to either do combat or stay on a field of war? A monster not intended to be in a war shouldn't be there. This is Yugioh, not The Sims.

 

If people don't know that, then they're wrong if they think they are one and the same. Why should one be forced to adjust to someone else being wrong, instead of the other way around - the wrongdoer changing their ways?

 

Here, your two arguments contradict each other. First, you say that some might like Fake Types because of their impact on the game, and then you proceed to saying that Fake Types don't affect the game at all and therefore has no impact, so I'm just going to leave it at that.

 

Argument #4 is still valid.

 

You don't have to reply to my comments either, and didn't have to post this thread at all.

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... Creator will get back to you on that, he made the inventor type, not me.

 

Also, this isn't the old english world, where witches were persecuted, so why don't you try something that makes sense?

 

Also, inventor-type doesn't involve bill gates OR benjamin in ANY way.

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Inventors don't use Machines as their primary means of attack' date=' thats just what an Inventor does. He/She Builds things. They aren't trained to fight, they can just defend themselves when necessary (kind of like someone who is geting mugged defends themselves). Also not everyone knows or cares about the diffrence between Plasma and Ectoplasim, so just using Plasma makes things easier. Not everyone likes Archetypes and Some people want the kind of impact a Types have.

 

My final point is that none of thee cards affect the game, so your Archetype arguement in #4 is invalid. If these cards affected the game, we all would be getting paychecks from Konami.

 

Well then you don't have to look at them and you don't have to read this guide. I'm not going to use my time trying to convince you since your already set in your ways.

[/quote']

 

If an Inventor doesn't do combat, then why is it a monster? Why is the very reason it exists to either do combat or stay on a field of war? A monster not intended to be in a war shouldn't be there. This is Yugioh, not The Sims.

 

If people don't know that, then they're wrong if they think they are one and the same. Why should one be forced to adjust to someone else being wrong, instead of the other way around - the wrongdoer changing their ways?

 

Here, your two arguments contradict each other. First, you say that some might like Fake Types because of their impact on the game, and then you proceed to saying that Fake Types don't affect the game at all and therefore has no impact, so I'm just going to leave it at that.

 

Argument #4 is still valid.

 

You don't have to reply to my comments either, and didn't have to post this thread at all.

 

? Are you retarded! it's his thred he has to post on it, and he dident reply to your coments you replied to his and he replied back.

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@Umbra - enlighten me.

 

Shattered Stone Guard

EARTH

Rock / Tuner

2 / 800 / 600

When this card is destroyed by battle and sent to the Graveyard' date=' Special Summon it in face-up Defense Position.

 

Did I just write a fake Type here? No. A Fake Type has no point of existing on this site, as it serves only to categorize monsters for support. A Fake Type does nothing if a monster belonging to said Fake Type is on the field. A Fake Type is nothing without cards using the Type in question. A Type is merely an identifier for Cards. Cards > Types when it comes to usefulness.

 

? Are you retarded! it's his thred he has to post on it, and he dident reply to your coments you replied to his and he replied back.

 

You make a really convincing case, you know. Contradicting yourself in one sentence is quite an accomplishment.

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K, I think we're both looking at things difefrently. Ur thinking that fake types have no usefulness.

 

I'm thinking along the lines of fake types are fun. Not gonan be used in actualy duels, so I REALLY don't see what's to get so worked up about...

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K' date=' I think we're both looking at things difefrently. Ur thinking that fake types have no usefulness.

 

I'm thinking along the lines of fake types are fun. Not gonan be used in actualy duels, so I REALLY don't see what's to get so worked up about...

[/quote']

 

It affects me the moment you publish it on the forum, it concerns me. This is essentially the same conflict I've already dealt with during the Advanced Clause arguments - Fake Types could easily be considered not taking the game seriously. "Oh, this card doesn't fit anywhere directly, I'll just put something here that almost fits." There's this thing called effort, and I believe that Fake Types are just an attempt to avoid that effort. Following the layout and OCG is part of card making, just as making original effects is.

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I understand OCG and efefcts and all that, since I consider myself to be a pretty good card maker, but what I don't get is how lack of effort is conencted to fake types. If it's bird or animal, or something along those lines, I'd say that they were putting lack of effort into the cards, but if it was a type like inventor, I'd praise them for having put hard work into inventing a type (if you'll pardon the pun).

 

This whole fake types thing is, I've just noticed, people that have the same view from different viewpoints, if you get my meaning.

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I'd say that they were putting lack of effort into the cards' date=' but if it was a type like inventor, I'd praise them for having put hard work into inventing a type (if you'll pardon the pun).

[/quote']

 

Creating a Type for a monster that has no place in battle is hard work, according to you? Créateur - or however it is pronounced - has said himself that his Inventor-type monsters don't do anything in battle. A group of monsters with similar effects? Sounds like an Archetype to me. Creating a Type for something that is an Archetype isn't hard work, it's overwork. It clutters the game with Types, eventually making them as pointless and overflowing as Archetypes. Entire Types would be discarded and eventually written out. That doesn't sound good to me.

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