Jump to content

Team Fortress 2: Red Team


Stan Alda

Recommended Posts

I had a heck of a time making this set. This is, indeed, the RED team from Team Fortress 2. I might make the BLU team as well, provided I can find images of them. By the way, the serial numbers and creator of the cards are often cut off; I have no idea why.

---------------------------------------------------------------------

TF2: Red Soldier

449553.jpg

 

[Warrior]

An American mercenary hired by RED. His rocket launcher allows him to "rocket-jump" over long distances.

ATK: 1500 | DEF: 1300

---------------------------------------------------------------------

TF2: Red Demo-Man

449553.jpg

 

[Warrior]

A one-eyed Scottish mercenary hired by RED. He specializes in all manner of explosives and bombs, as shown by his grenade launcher and grenade-packed bandolier.

ATK: 1700 | DEF: 1300

---------------------------------------------------------------------

TF2: Red Engineer

449553.jpg

 

[Warrior / Effect]

As long as this card is on the field, you may choose from one of these effects during your Main Phase:

-Summon 1 "Red Sentry Lvl 1" from your hand.

-Summon 1 "Red Dispenser" from your hand.

-Increase the Attack of all Machine-type Monsters on your side of the field by 300 points.

ATK: 1400 | DEF: 1200

---------------------------------------------------------------------

TF2: Red Sentry LV1

449553i.jpg

 

[Machine / Effect]

This monster cannot be summoned except by the effect of "TF2: Red Engineer". You may discard this card to the Graveyard to summon "TF2: Red Sentry LV2".

ATK: 1000 | DEF: 1000

(Note: None of the Sentries' Level Stars equal the level in their name. I know that; deal with it.)

---------------------------------------------------------------------

TF2: Red Sentry LV2

449553.jpg

 

[Machine / Effect]

This monster cannot be summoned except by the effect of "TF2: Red Sentry LV1". You may discard this card to the Graveyard to summon "TF2: Red Sentry LV3". This monster can attack twice during one Battle Phase.

ATK: 1600 / DEF: 1600

---------------------------------------------------------------------

TF2: Red Sentry LV3

449553.jpg

 

[Machine / Effect]

This monster cannot be summoned except by the effect of "TF2: Red Sentry LV2".

ATK: 2100 | DEF: 2100

---------------------------------------------------------------------

TF2: Red Dispenser

449553a.jpg

 

[Machine / Effect]

This Monster cannot be summoned except by the effect of "TF2: Red Engineer". As long as this card is face-up on the field, you may draw 2 Spell Cards from your Deck during your Main Phase.

ATK: 0 | DEF: 1600

---------------------------------------------------------------------

TF2: Red Heavy

449553.jpg

 

[Warrior]

A massive Russian mercenary hired by RED. He carries a massive Gatling-style machine gun that he affectionately named "Sasha".

ATK: 2000 | DEF: 1800

---------------------------------------------------------------------

TF2: Red Pyro

449553u.jpg

 

[Pyro]

A mercenary hired by RED. He is armed with a flamethrower and a fireman's axe for melee combat.

ATK: 1800 | DEF: 1400

---------------------------------------------------------------------

TF2: Red Medic

449553.jpg

 

[Warrior / Effect]

You may choose one of these effects during your Main Phase:

-Increase the Attack and Defense of one monster on your side of the field by 500 points.

-Increase your Life Points by 800 points.

ATK: 1000 | DEF: 1200

---------------------------------------------------------------------

TF2: Red Scout

449553.jpg

 

[Warrior / Effect]

This monster can attack twice during one Battle Phase.

ATK: 1300 | DEF: 1200

---------------------------------------------------------------------

TF2: Red Spy

449553f.jpg

 

[Warrior / Effect]

You may choose one of these effects during your Main Phase:

-Destroy 1 Machine-type monster on your opponent's side of the field.

-Choose one monster on your opponent's side of the field. Equip that monster as an Equip Spell Card to this monster. This Card's Attack, Defense, Attribute, and Type are changed to that of the equipped Monster. If this card is attacked, the equipped Monster is destroyed instead.

ATK: 1200 | DEF: 1000

Link to comment
Share on other sites

Guest Neo Fusion

3rd card-Attack is ATK, capitalize type

4th card-summoned is capitalized and i wud use send instead of discard, unless its from ur hand, then just add "from your hand" after this card

5th card-same as above, use "your" instead of "one"

6th card-o wait, this applies to the other level cards too, u hav to say "This card cannot be Normal Summoned or Set." and then you say "This card can only be Special Summoned by the effect of.."

7th card-capitalize summoned, lowercase monster OR put "Card" after it

medic-one shud be 1, then replace attack and defense wit ATK and DEF

scout-your instead of one

spy-capitalize type, one shud be 1, use "Select" instead of choose, lowercase card and monster in the 2nd to last sentence

 

sorry i went overboard wit the fixing, but if u apply these, youl be golden

Link to comment
Share on other sites

Here are the corrections:

---------------------------------------------------------------------

TF2: Red Engineer

449553q.jpg

 

[Warrior / Effect]

As long as this card is on the field, you may choose from one of these effects during your Main Phase:

-Summon 1 " TF2: Red Sentry LV1" from your hand.

-Summon 1 "TF2: Red Dispenser" from your hand.

-Increase the ATK of all Machine-Type Monsters on your side of the field by 300 points.

---------------------------------------------------------------------

TF2: Red Sentry LV1

449553tc.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "TF2: Red Engineer". You may send this card to the Graveyard to summon "TF2: Red Sentry LV2".

---------------------------------------------------------------------

TF2: Red Sentry LV2

449553c.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "TF2: Red Sentry LV1". You may send this card to the Graveyard to summon "TF2: Red Sentry LV3". This monster can attack twice during your Battle Phase.

---------------------------------------------------------------------

TF2: Red Sentry LV3

449553.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "TF2: Red Sentry LV2".

---------------------------------------------------------------------

TF2: Red Scout

449553.jpg

 

This monster can attack twice during your Battle Phase.

---------------------------------------------------------------------

TF2: Red Spy

449553x.jpg

 

You may choose 1 of these effects during your Main Phase:

-Destroy 1 Machine-Type monster on your opponent's side of the field.

-Select one monster on your opponent's side of the field. Equip that monster as an Equip Spell Card to this monster. This card's Attack, Defense, Attribute, and Type are changed to that of the equipped monster. If this card is attacked, the equipped Monster is destroyed instead.

---------------------------------------------------------------------

TF2: Red Dispenser

449553i.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "TF2: Red Engineer". As long as this card is face-up on the field, you may draw 2 Spell Cards from your Deck during your Main Phase.

---------------------------------------------------------------------

TF2: Red Medic

449553.jpg

 

You may choose 1 of these effects during your Main Phase:

-Increase the ATK and DEF of one monster on your side of the field by 500 points.

-Increase your Life Points by 800 points.

---------------------------------------------------------------------

By the way, you may be wondering why I didn't add the Teleporter as a monster, or why the Dispenser doesn't level up. I couldn't think of a good effect for a Teleporter, and adding new versions of the Dispenser would take an obscene amout of time. Besides, the Engineer was already running out of room in his Lore section, and adding more would have made it unreadable.

Link to comment
Share on other sites

  • 2 weeks later...

Nowadays, "may" is an obsolete term. Use "can" instead.

 

Red Engr: Its eff is quite confusing. Maybe, what you meant was:

As long as this card is face-up on the field, increase the ATK of all Machine-Type Monsters on your side of the field by 300 points. Once during your Main Phase, select and activate 1 of the following effects:

-Summon 1 " TF2: Red Sentry LV1" from your hand.

-Summon 1 "TF2: Red Dispenser" from your hand.

(Well, I might have misunderstood you)

 

Dispenser: You misused the word "draw". Because you don't know what type of card you can draw. Instead, use the word "add"...

Eff:

...Once during your Main Phase, you can add 2 Spell Cards, from your Deck to your hand.

(I used the word Once, so that it won't become OPed)

Link to comment
Share on other sites

Nowadays' date=' "may" is an obsolete term. Use "can" instead.

 

Red Engr: Its eff is quite confusing. Maybe, what you meant was:

As long as this card is face-up on the field, increase the ATK of all Machine-Type Monsters on your side of the field by 300 points. Once during your Main Phase, select and activate 1 of the following effects:

-Summon 1 " TF2: Red Sentry LV1" from your hand.

-Summon 1 "TF2: Red Dispenser" from your hand.

[i'](Well, I might have misunderstood you)[/i]

 

Dispenser: You misused the word "draw". Because you don't know what type of card you can draw. Instead, use the word "add"...

Eff:

...Once during your Main Phase, you can add 2 Spell Cards, from your Deck to your hand.

(I used the word Once, so that it won't become OPed)

1. "May" is an obsolete term, but I used it anyway. Why? Because I MAY! Hah!

2. I see how your suggestion might work; however, I am satisfied with the effect as it is now.

3. I'll see if I can fix that.

Thank you for your input.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...