Guest Delinquent Girl NiAtSoFi Posted December 20, 2009 Report Share Posted December 20, 2009 Just a generic Skill Drain deck. This is a build model for a secondary deck for WC09 (my main deck will hopefully be a Skilless Village.) BTW If anyone would like to tell me how a Skilltown works (I think it used Gadjiltrons and Geartowns, but that's all I know), it'd be much appreciated.Monsters: 16Beast King Barbaros x3Fusilier Dragon, the Dual-Mode Beast x3Chainsaw Insect x3Thunder King Rai-Oh x3Mask of Darkness x2A Cat of Ill Omen x2 Spells: 9Savage Colosseum x2 (works?)Forbidden Chalice x3My Body As A Shield x3Shrink Traps: 15Mirror ForceDimensional Prison x2Bottomless Trap Hole x2Dark Bribe x3Solemn JudgmentSkill Drain x3Royal OppressionFinal Attack OrdersLight of Intervention Total: 40 Link to comment Share on other sites More sharing options...
Rose Posted December 20, 2009 Report Share Posted December 20, 2009 Why play shrink (i never understand why people play shrink in skill drain :/). Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 20, 2009 Report Share Posted December 20, 2009 hmm....Jinzo + Decree = Bad for you. - Light of Intervention- Final Attack Orders+ 2 Allure- 2 Dimensional Prison+ 2 Royal Oppresion Link to comment Share on other sites More sharing options...
Guest Delinquent Girl NiAtSoFi Posted December 21, 2009 Report Share Posted December 21, 2009 Why play shrink (i never understand why people play shrink in skill drain :/). Filler. I ran out of ideas. Link to comment Share on other sites More sharing options...
Hydra of Ages Posted December 21, 2009 Report Share Posted December 21, 2009 Run Oppression and Allure, both at max. I also like running Squirmer in SD, but that's just me. Link to comment Share on other sites More sharing options...
Rose Posted December 21, 2009 Report Share Posted December 21, 2009 Maybe neg the shrink for a Oppression? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 21, 2009 Report Share Posted December 21, 2009 Run barbaros, barbaros Ur, and a trade-in engine. Link to comment Share on other sites More sharing options...
Guest Delinquent Girl NiAtSoFi Posted December 21, 2009 Report Share Posted December 21, 2009 Run barbaros' date=' barbaros Ur, and a trade-in engine.[/quote'] 1 out of 3 isn't bad. Already have 3 Barbaros in this deck. Barbaros Ur was a thought, but it might have trouble with Royal Oppression. Trade-In...Allure is better when I don't need Mask or Ill Omen. Link to comment Share on other sites More sharing options...
Rose Posted December 21, 2009 Report Share Posted December 21, 2009 Neg a shrink for a trap dustshoot? Or swords. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 21, 2009 Report Share Posted December 21, 2009 Run barbaros' date=' barbaros Ur, and a trade-in engine.[/quote'] 1 out of 3 isn't bad. Already have 3 Barbaros in this deck. Barbaros Ur was a thought, but it might have trouble with Royal Oppression. Trade-In...Allure is better when I don't need Mask or Ill Omen. In my build I run allures and trade-ins. Barbaros Ur, with royal oppression? And that's what, three cards vs one card you're highly unlikely to even draw, running only one copy? Link to comment Share on other sites More sharing options...
Hydra of Ages Posted December 21, 2009 Report Share Posted December 21, 2009 Speaking of which, you should probably run three ROs. Depriving them of Special Summons is one of the meanest things you can do to an opponent, it's no skin off your nose considering you have no Special Summons, and it works well with Masks and Cats. Link to comment Share on other sites More sharing options...
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