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Anti Brionac <3


iCherry

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Guest Zeonark

[align=center]444759gy.jpg

[spoiler=Lore]As long as this card remains face-up on the field, monsters cannot be returned to their owner's hands by card effects and cards cannot be discarded from either players' hands by cards effects. During each of your Standby Phases, pay 400 Life Points. If you do not, destroy this card.

 

 

NOW BEGINS THE ARC OF ZEONARK, WHO BANS ALL CARDS AND MAKES ANTI-META SUPPORT.

 

I know the image doesn't fit. Don't whine about it. And fix the OCG since I know the last part is wrong.

 

Rate/Hate/Comment. Whatever.[/align]

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As long as this card remains face-up on the field, monsters cannot be returned to their owner's hands by card effects and cards cannot be discarded from either players' hands by cards effects.

 

Don't know if that's correct OCG but I think it's

 

Well, really powerful effect which makes it OPed

 

Could easily stop Brionac (effect is based entirely of stopping him)

 

but deserves 8/10

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Guest Zeonark

You could add "During each of your Standby Phases' date=' pay 400 (or an amount maybe 600) Life Points. If you do not, destroy this card."

 

Think 400 would fit :D

[/quote']

 

Alrighty. I'll fix the card soon with the cost.

 

I was just defeated by a brionic. lol. a 2TK kill. If only this was real I would use it. 10/10 for timing of card making and great use if it were real. but would either be banned or restricted. now all thats needed is something to stop majestics.

 

NEW IDEA. NEW IDEA. ANTI-MAJESTIC. GOD YES.

 

The timing is quite...hilarious. xD

 

Thanks guys.

 

FIX'D. 8D

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Guest Zeonark

Hahaha. this should definitely be made into a real card (I wouldn't have to worry about Brionac for once). Anyways' date=' great idea, seems balanced, OCG seems fine too. 9.5/10.

[/quote']

 

That little Ice dewd is annoying isn't he? Lol. Thanks.

 

This also conflicts with my trump grand mole. hehe. you also made it to where spirit types must stay on the field. hmmm more helpful than not.

 

OHFU-

THAT'S why it's OP'd! I never took that into thought.

...I might have to add more of a cost.

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Guest Zeonark

No the spirits on the field is good. the grand mole negativity is not good. thats really the only thing I see wrong with it.

 

But' date=' but...Actually if this is placed in most decks, Grand Mole might go to unlimited or semi-limited(If it's not). Be happy. D:

 

Spirits on the field might be overpowered...I dunno. Plus it seems like a good Izanagi replacement. So why not? xD

 

really good spirit support this way, probably better than Spiritual Energy Settling Machine to that aspect

 

OCG is good too, I'll give this 9.2/10

 

Inorite? I only made this for Anti Brionac support and somehow made Spirit support. I'm all "lolwut?".

 

Thanks ragna. 8D

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Just because a card is built to counter another card doesn't mean it's overpowered in any way. This is the 2nd time I've seen people think cards are overpowered because of this logic. Think about the context of the card and the odds of it occuring and what are the possible ways to dealing with the card. The original card effect was by no means overpowered. Seriously, by some people's logic cards like Royal Oppression would be on the ban list because it's "too powerful." :roll:

 

I honestly don't think this card is that good of a counter to Brionac because the chances of you having this card set/played before he comes out on the field is pretty rare. Not saying it won't ever happen but it's more likely your opponent will have Brionac out before you have this card. As someone mentioned they got killed in 2 turns due to Brionac. If you didn't have this card in your hand within those 2 turns then your out of luck.

 

However, this card has a lot of uses besides countering the off chance of countering Brionac. As mentioned before it's a surprisingly decent card to support certain Spirit Monsters. Some Spirit Monsters are better off returning to your hand then remaining on your field so the build would be specific. Spirit monsters in general aren't powerful so a few cards that keep them on the field isn't going to make them a pain to fight at all. Gran Mole no longer gets his bounce effect either but is rarely played.

 

Could be combo'd with Majestic Dragons so they don't return to the deck after the turn they are summoned so it would actually be worth making a deck around them (I miss 1-for-1 :().

 

It counters Dark World Monsters and to a limited extent Fiend Roar Dieties. You have to remember that discard cost cards like Lightning Vortex would be unaffected as they are discarded by a cost not by a card effect.

 

Stops the XX-Saber Faultroll loop.

 

Can't really think of anything else that this card works well with but it's an interesting card nonetheless and nowhere near overpowered as people think it is.

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