-DOOM Posted January 2, 2010 Report Share Posted January 2, 2010 [align=center]Animus Appearance All cards in this set rely on removing from play cards from your deck. If anyone has suggestions about cards that should be semi limited or limited, or even banned, please post them. NEWEST CARDS ARE FIRST [spoiler= [b]UPDATE HISTORY[/b]] 13-01-2010: "Animus Release" 09-01-2010: "Soul Realm" 08-01-2010: "Blazing Beast Animus" 07-01-2010: "Earth Jouncing Animus" 05-01-2010: "Wuthering Dragon Animus" 03-01-2010: "Frozen Annihilator Animus" added 02-01-2010: "Drafty Beetle Animus" added02-01-2010: "Shadowburn Animus" added 01-01-2010: "Armored Aqua Animus" added01-01-2010: "Divine Torture Animus" added [spoiler= ANAP - EN008]Image: Deviant ArtLoreIf this card is removed from play while in your deck, you can pay 800 Life Points to add this card to your hand. If the effect of a card requires you to remove from play 1 FIRE, EARTH, WIND or WATER monster from your Deck, you can remove from play 1 "Animus" monster from your Deck or Graveyard instead. Each time an "Animus" monster is removed from play, place 1 Soul Counter on this card. Once per turn, you can Special Summon 1 removed from play "Animus" monster with a Level equal to the number of Soul Counters on this card OR add the bottom card from your Deck to your hand. If you do, remove all Soul Counters from this card during your End Phase. [spoiler= ANAP - EN008]Image: MeLoreOnce per turn, you can select and remove from play 1 monster from your deck. The Attribute of this card is also treated as the removed monster's Attribute until the end of this turn. If this card is removed from play, you can inflict damage to your opponent equal to the face-down cards your opponent controls x 200. [spoiler= ANAP - EN007]Image: MeLoreThe Attribute of this card is also treated as EARTH. When this card is Summoned, you can remove from play 1 EARTH monster and 1 Trap Card from your deck to change all monster your opponent controls to face-up Defense Position. Flip Effects are not activated at this time. This card inflicts Piercing Damage. If your opponent controls a monster after this card's first attack, this card can attack once again. [spoiler= ANAP - EN006]Image: MeLoreYou can Special Summon this card from your Graveyard by Tributing 2 monsters you control. The Attribute of this card is also treated as WIND. When this card is Summoned, you can remove from play 1 WIND monster and 1 Field Spell Card from your Deck to return all Spell and Trap Cards on the field to their owners' hands. [spoiler= ANAP - EN005]Image: MeLoreThe Attribute of this card is also treated as WATER. When this card is Summoned, select 1 removed from play "Animus" monster and return it to the bottom of your deck. You can remove from play 1 WATER monster and 1 Spell Card from your deck to destroy 1 card on the field. [spoiler= ANAP - EN004]Image: MeLoreThis card's Attribute is also treated as WIND. If this card is removed from play, you can return 1 card from the field to the top of its owner's Deck. Once per turn, When this card is selected as an attack target, you can remove from play 1 WIND monster and 1 Spell Card from your Deck to negate the attack. [spoiler= ANAP - EN003]Image: MeLoreThe Attribute of this card is also treated as FIRE. When this card is Summoned, you can remove from play 1 "Animus" FIRE monster and 1 Trap Card from your deck. This card gains ATK equal to half of the removed monster's DEF. Once per turn, if an effect is activated that sends the top card from either Players deck to the Graveyard, add the bottom card from your deck to your hand. [spoiler= ANAP - EN002]Image: MeLoreThe Attribute of this card is also treated as FIRE. When this card attacks, you can remove from play 1 FIRE monster and 1 Spell Card from your deck. This card gains ATK equal to the Level of the removed from play monster x 100 during the Damage Step only. If this card inflicts Damage to your opponent, you can return 1 removed from play Spell or Trap Card to the bottom of your Deck. [spoiler= ANAP - EN001]Image: MeLoreThe Attribute of this card is also treated as WATER. When this card is Summoned, you can remove from play 1 WATER monster and 1 Trap Card from your deck to draw 1 card. If this card is destroyed by battle, you can Special Summon 1 removed from play Level 5 or lower "Animus" monster.[/align] Rate/Hate, whatever you prefer Link to comment Share on other sites More sharing options...
-DOOM Posted January 2, 2010 Author Report Share Posted January 2, 2010 no one wants to comment? Link to comment Share on other sites More sharing options...
Cloister Posted January 2, 2010 Report Share Posted January 2, 2010 1st fix:This card is also treated as a WATER monster. When this card is Summoned, you can remove from play 1 WATER monster and 1 Trap Card from your Deck, to draw 1 card. If this card is destroyed by battle, you can Special Summon 1 removed from play Level 5 or lower "Animus" monster. 2nd fix:This card is also treated as a FIRE monster. When this card attacks, you can remove from play 1 FIRE monster and 1 Spell Card from your Deck. This card gains ATK equal to the Level of the removed from play monster x 100, during the Damage Step only. If this card inflicts battle damage to your opponent, you can return 1 removed from play Spell or Trap Card to the bottom of your Deck. Really cool cards with unique effects based on sending both monsters and Spell/Traps 9.7/10 for both if OCG is fixed Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted January 2, 2010 Report Share Posted January 2, 2010 Very good pictures and new effect that i havent seen before 9/10:) Link to comment Share on other sites More sharing options...
Cloister Posted January 2, 2010 Report Share Posted January 2, 2010 1 thing, you might wanna lower the ATK of Torture by 200, since it can get 2200 + 100 x 5 or maybe even higher so I would cahnge it to 2000 or 2100 Link to comment Share on other sites More sharing options...
-DOOM Posted January 2, 2010 Author Report Share Posted January 2, 2010 thanks 5d's mhm i think i will keep it's ATK since you have to remove 1 spell card too Link to comment Share on other sites More sharing options...
~Oleon~ Posted January 2, 2010 Report Share Posted January 2, 2010 I love these new cards, you should put the imgs in your archive. Link to comment Share on other sites More sharing options...
.area51player. Posted January 2, 2010 Report Share Posted January 2, 2010 Why ain't you going to finish your other sets? :(Anyway, amazing pics as always...OCG is perfect, and the effects are original ;)I likeh them, keep it up! EDIT: This card's attribute is also treated as WATER, is just, This card is also treated as a WATER monster. ;) Link to comment Share on other sites More sharing options...
Metal Skull Posted January 2, 2010 Report Share Posted January 2, 2010 attribute is not capitalized...Deck is capitalized...Nice idea and effects ;DPics are cool and really similiar so work great on a set.OCG isn't bad.Continue this set, please!9/10 Link to comment Share on other sites More sharing options...
.:Traceur:. Posted January 2, 2010 Report Share Posted January 2, 2010 wow..o.Onice cards...:Danother awesome set by you..OCG is fine...pics are awesome.. rate: 9,9/10 :D Link to comment Share on other sites More sharing options...
-DOOM Posted January 2, 2010 Author Report Share Posted January 2, 2010 Thanks dudes^^ @Plasma and Raphael: look at this card, i copied the attribute effecthttp://yugioh.wikia.com/wiki/Elemental_Hero_Electrum Link to comment Share on other sites More sharing options...
Metal Skull Posted January 2, 2010 Report Share Posted January 2, 2010 @DoomOk, Attribute can be capitalized. But i never said the "treat this card's Attributte" was wrong, raphael did. Link to comment Share on other sites More sharing options...
-DOOM Posted January 2, 2010 Author Report Share Posted January 2, 2010 it was to both of you^^ Link to comment Share on other sites More sharing options...
.area51player. Posted January 2, 2010 Report Share Posted January 2, 2010 It looks wrong for me .>. Link to comment Share on other sites More sharing options...
Metal Skull Posted January 2, 2010 Report Share Posted January 2, 2010 It looks fine for me, but Attribute capitalized looks bad >_ Link to comment Share on other sites More sharing options...
Bobbyman46 Posted January 2, 2010 Report Share Posted January 2, 2010 i didnt feel like reading the effect and seeing what possible OCG errors there were, so i just looked at the pictures.. I like the pictures 8/10 Link to comment Share on other sites More sharing options...
Rehva Posted January 2, 2010 Report Share Posted January 2, 2010 Wait What??? HP Doom Has an Image Archive ? O_O PM ME THE LINK 2 THREAD PLEASE!!!PICS ARE EPIC :] Unique Effect. Seems New xD 9.7/10 Link to comment Share on other sites More sharing options...
-DOOM Posted January 2, 2010 Author Report Share Posted January 2, 2010 just click on "Check my doomed Images" in my sig;] and thanks raze! Link to comment Share on other sites More sharing options...
Cloister Posted January 2, 2010 Report Share Posted January 2, 2010 Shadowburn fix:The Attribute of this card is also treated as FIRE. When this card is Summoned, you can remove from play 1 "Animus" FIRE monster and 1 Trap Card from your Deck. This card gains ATK equal to half of the removed monster's DEF. Once per turn, if an effect is activated that sends the top card from either player's Deck to the Graveyard, add the bottom card from your Deck to your hand. A good effect and well balanced card, unique effect but yet similar to the other ones 9.7/10 if fixed Link to comment Share on other sites More sharing options...
-DOOM Posted January 2, 2010 Author Report Share Posted January 2, 2010 what was wrong in my version? O_o Link to comment Share on other sites More sharing options...
Rehva Posted January 2, 2010 Report Share Posted January 2, 2010 O_O I will use your Epic Pics :] You Deserve a Rep ;) Link to comment Share on other sites More sharing options...
Cloister Posted January 2, 2010 Report Share Posted January 2, 2010 just Deck wasn't capitalized in some places and Players Deck = player's Link to comment Share on other sites More sharing options...
-DOOM Posted January 2, 2010 Author Report Share Posted January 2, 2010 oh thanks tom! you really have a keen eye... Link to comment Share on other sites More sharing options...
Cloister Posted January 2, 2010 Report Share Posted January 2, 2010 well, yes I have, though I sometimes fail on my own cards with OCG Link to comment Share on other sites More sharing options...
Guest Cursed Reaction Posted January 2, 2010 Report Share Posted January 2, 2010 Really nice pics and, least to say, unusual (but cool) effects. 9/10 Link to comment Share on other sites More sharing options...
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