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Rise of the Fake Kingdom


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Even though there's no fake types, theres still a fake subtype, you have been warned.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Fake Kingdom" monster you control and removing from play 2 "Fake Kingdom" monsters from your Graveyard. Once per turn, you can increase this card's ATK by 1000. If you activate this effect, this card cannot attack your oppoennt directly, and is switched to Defense Position and its DEF become 0 during the End Phase. If this card is destroyed by battle, you can remove it from play to Special Summon 1 "Fake Kingdom" monster from your hand.

 

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When this card is Tribute Summoned, you can remove from play all cards from your Graveyard to inflict Damage to your opponent's Life Points equal to the number of cards removed from play by this effect x100. If less than 600 Damage is inflicted by this effect, this card gains 200 ATK. When this card declares an attack, you can increase it's ATK by 700. If you activate this effect, this card is removed from play during the End Phase.

 

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This card can be Special Summoned from your hand by removing from play 2 monsters from your Graveyard. When this card is Special Summoned, you can add 1 monster with "Sprite" in its name from your Deck to your hand. Once per turn, you can add 1 removed from play monster with "Sprite" in its name to your hand. During the End Phase, if this card is equipped to a monster with "Sprite" in its name, it gains 300 ATK until your next End Phase.

 

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This card can attack your opponent directly the turn you Normal Summoned a "Fake Kingdom" monster. If this card inflicts Battle Damage to your opponent you can discard 1 card to inflict 500 damage to your opponent. During your End Phase, if this card is in your Graveyard, you can pay 500 Life Points to return it to your hand.

 

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When a "Fake Kingdom" monster is Normal Summoned or Special Summoned, you can discard 1 card from your hand to increase the monster's ATK by 300. When a monster you control is destroyed by battle and sent to the Graveyard, this card gains 300 ATK. During your End Phase, if this card is in your hand, and you control 2 or more "Fake Kingdom" monsters, you can Special Summon this card to your side of the field.

 

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When a "Fake Kingdom" monster is Normal Summoned, you can discard 1 "Fake Kingdom" monster from your hand to the Graveyard to draw 1 card. When this card inflicts Battle Damage to your opponent, select 1 monster your opponent controls. The selected monster cannot attack until your opponent's next End Phase. During your End Phase, you can return 1 "Fake Kingdom" monster from your Graveyard to your hand.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Destiny Coffin". When this card is Special Summoned, you can remove from play 2 cards from your Graveyard to return 2 cards your opponent controls to their respective owner's hands. When this card is destroyed by battle and sent to the Graveyard, you can remove it from play to return any cards removed from play by the effect of "Destiny Coffin" back to your hand. During your End Phase, if this card is in your Graveyard, you gain 500 Life Points.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Fake Kingdom Frost Sprite" you control. While this card remains in face-up Attack Position, your opponent cannot select this card as an attack target, and all Battle Damage your opponent inflicts is halved. During your End Phase, discard 1 card or send this card to the Graveyard. When this card is sent to the Graveyard, you can return 1 "Fake Kingdom Frost Sprite" in your Graveyard to your hand.

 

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This card cannot be destroyed by battle or by card effects. This card cannot attack your opponent directly. Once per turn, you can Tribute 1 monster you control to inflict 800 damage to your opponent's Life Points. Your opponent takes no Battle Damage from battles involving this card. During the End Phase, inflict 200 damage to your opponent.

 

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When this card is Tribute Summoned, you can remove from play 1 card from your hand to inflict 500 damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent, inflict 300 damage to your opponent's Life Points. During the End Phase, you can switch this card to Defense Position to inflict 800 damage to your opponent's Life Points.

 

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Once per turn, you can add 1 Machine-Type Monster to your hand. When this card declares an attack, it gains ATK equal to the number of Machine-Type monsters you control x200, until the End Phase. During the End Phase, you can Tribute 1 Machine-Type Monster you control to Special Summon 1 Machine-Type Monster from your hand.

 

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This card cannot be Normal Summoned.During your Standby Phase, if you have only 1 other card in your hand, you can Special Summon this card from your hand. When this card destroys an opponent's monster by battle, you can send 1 card from your hand to the Graveyard to remove from play 1 random card in your opponent's hand.

 

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When this card is Summoned, all other monsters on the field are switched to Defense Position. When this Defense Position monster is selected as an attack target, you can pay 500 Life Points to negate the attack. If this card attacks an opponent's monster, flip a coin. If the result is heads, the attack is negated.

 

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When this card is Normal Summoned or Special Summoned, if there are monsters in your Graveyard with at least 3 different types, you can destroy 1 monster your opponent controls. While this card is face-up on your side of the field, all monsters your opponent controls lose 200 ATK for every monster with a different type you control.

 

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Once per turn, you can select and remove from play 1 monster you control to increase this card's ATK and DEF by an amount equal to the level of the selected monster x200. When this card destroys a monster by battle, remove it from play. During the End Phase, this card is removed from play.

 

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Once per turn, you can destroy 1 monster your opponent controls. This card cannot declare an attack the turn you activate this effect. When this card is destoyed by battle, select 1 card your opponent controls and send it back its respective owner's hand. During the End Phase, Tribute 1 other monster you control or destroy this card. If this card is destroyed by its own effect, you lose 1500 Life Points.

 

New additions will be added.

Feedback appreciated.

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Discard 1 card, then, when you are out of cards, it is destroyed, and its totally vunerable during your opponent's turn. A Blue-Eyes could take it down easy as pie. Also, It cannot attack monsters whose level are equal to his own, making him almost useless. Also, so it cannot attack your opponent directly.

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I like them! Almost all are well-balanced (the immortal seems underpowered). 8.999999/10

I noticed this sort of effect on the sprites - "This card can (fill in blank) the turn you Normal Summoned a "Fake Kingdom" monster." This would technically include itself, right? So even if it was the only monster on your side when you summoned it, it would still get the effect...

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