jabber2033 Posted January 3, 2010 Report Share Posted January 3, 2010 As the title suggests, it's an updated version of the Stardust Assault deck I posted a while ago. 191x DAD2x SDD/AM1x Cydra2x Assault Beast2x Assault Mercenary2x Soldier of MV2x GK Spy1x GK Guard2x Krebons1x Sangan1x PSZ1x Gale1x S-Monk 152x Ass-Tele2x Mallet2x Book of Moon2x Allure1x Heavy1x MST1x Trunade1x B-Control1x Vortex1x Avarice1x E-Tele 71x Call1x MF2x Bottomless2x AMA1x TT 153x Stardust12x whatever I've taken out the D-Draw engine and it seems to work pretty well. It's not as fast, but it works. I want to find room for either a third Mallet or Third GK Spy. I want to use this in WC09, so when suggesting fixes, use cards only from that game. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted January 3, 2010 Report Share Posted January 3, 2010 Why exactly aren't you running monk again?Also, you should use the GK engine. Link to comment Share on other sites More sharing options...
jabber2033 Posted January 3, 2010 Author Report Share Posted January 3, 2010 Why exactly aren't you running monk again?Also' date=' you should use the GK engine.[/quote'] What to neg for monk? And can you PM me a SDD/AM deck with GK engine? I'd like to take a look at that. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted January 3, 2010 Report Share Posted January 3, 2010 Neg reaper.And... l never seen a /AM deck run it, l was just applying the idea since they work so well w/ soldier... o.o' Link to comment Share on other sites More sharing options...
jabber2033 Posted January 3, 2010 Author Report Share Posted January 3, 2010 Neg reaper.And... l never seen a /AM deck run it' date=' l was just applying the idea since they work so well w/ soldier... o.o'[/quote'] I'll have to experiment. And I've made the change. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted January 3, 2010 Report Share Posted January 3, 2010 Just find a way to add-3 spy1 guard Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 3, 2010 Report Share Posted January 3, 2010 - MF- Assault Beast- MST+ 3 Spy+ 1 Guard ?so hard to find room -.- Link to comment Share on other sites More sharing options...
jabber2033 Posted January 4, 2010 Author Report Share Posted January 4, 2010 - MF- Assault Beast- MST+ 3 Spy+ 1 Guard ?so hard to find room -.- That's the problem... MF is staple monster destruction and MST is generic spell/trap destruction so both need to stay, but I could... -1 A-Beast-1 SDD/AM-1 Krebons???-1 Ass-Tele for 3 guard and 1 spy? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 4, 2010 Report Share Posted January 4, 2010 leave Krebons at 2, otherwise E-Tele becomes unmanagable.maybe swamp for lone Sarc? Link to comment Share on other sites More sharing options...
jabber2033 Posted January 4, 2010 Author Report Share Posted January 4, 2010 leave Krebons at 2' date=' otherwise E-Tele becomes unmanagable.maybe swamp for lone Sarc?[/quote'] So forget the GKs and -1 Sarc for E-Tele? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 4, 2010 Report Share Posted January 4, 2010 humm... perhaps 2 Spy1 Guard1 E-Tele? Link to comment Share on other sites More sharing options...
jabber2033 Posted January 4, 2010 Author Report Share Posted January 4, 2010 I added E-Tele in place of Sarc Now I'm thinking negging a SDD/AM and an Ass-Tele and something else for those GKs. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 4, 2010 Report Share Posted January 4, 2010 sdd/am, ass tele and ass beast for 2 spys and a guard Link to comment Share on other sites More sharing options...
jabber2033 Posted January 4, 2010 Author Report Share Posted January 4, 2010 sdd/am' date=' ass tele and ass beast for 2 spys and a guard[/quote'] That works. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted January 4, 2010 Report Share Posted January 4, 2010 Neg beast, PSZ, and the 2 mallets for GK engine.Neg a SDD/AM and a A-tele for 2 Allure. Link to comment Share on other sites More sharing options...
jabber2033 Posted January 4, 2010 Author Report Share Posted January 4, 2010 Neg beast' date=' PSZ, and the 2 mallets for GK engine.Neg a SDD/AM and a A-tele for 2 Allure.[/quote'] I already made sephiroth's changes. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 4, 2010 Report Share Posted January 4, 2010 neg mallets for Allure's i reckon. you are running enough targets. and dont have enough draw power tbh. Link to comment Share on other sites More sharing options...
jabber2033 Posted January 4, 2010 Author Report Share Posted January 4, 2010 I like Mallet because if I use both Ass-Teles and still draw both SDD/AM, I won't be able to shuffle them back into the deck so I can use AMA. Course, I could always discard them and use Avarice to get them back... Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 4, 2010 Report Share Posted January 4, 2010 exactly. maybe drop - Solider of MV- MST+ 2 Allure Link to comment Share on other sites More sharing options...
jabber2033 Posted January 4, 2010 Author Report Share Posted January 4, 2010 No on MST. It's generic spell/trap destruction. Could I drop 1 Soldier and run 2 for 41? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 4, 2010 Report Share Posted January 4, 2010 mm, i dont like running 41. but test it. it might work ok. Link to comment Share on other sites More sharing options...
jabber2033 Posted January 4, 2010 Author Report Share Posted January 4, 2010 I made the change. I'll test it and see what happens. Link to comment Share on other sites More sharing options...
jabber2033 Posted January 5, 2010 Author Report Share Posted January 5, 2010 Bump. Actually tests pretty well with 41. Not much of a difference between 40 and 41. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 5, 2010 Report Share Posted January 5, 2010 then run 41..but always look for the 1 to drop.whatever seems to be a dead card. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.