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[ JOKER SET ] - [ Risk & Aura Type ]


usetheforcehan

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282ls1x.jpge0fvx0.jpg

282ls1x.jpg2132gko.jpg[/center]

p><p>Only Summoned this card if there

 

Joker Black

Only Summoned this card if there's 2 or more cards in your hand (including this card). Shuffle your hands and ask your opponent to guess which card is "Joker Black". If opponent guess corectly, Summoned this card in your field in Face-Up Attack Position. If opponent guess wrong, Summoned this card in opponent field instead. Decrease all your monster ATK/DEF by 1000 for each turn (including this card). After 3 turns put this card into a Graveyard.

 

Joker King

"Joker Red" + "Joker Black"

For each turn if there's 2 or more cards in your hand, shuffle your hands and ask your opponent to guess which card is a monster card. If opponent guess corectly, increase all opponent monster ATK/DEF and decrease all your monster ATK/DEF by 1000. If opponent guess wrong, increase all your monster ATK/DEF and decrease all opponent monster ATK/DEF by 1000. After 3 turns put this card into Fusion Deck.

 

 

 

 

http://i50.tinypic.com/kar31f.jpg' alt='kar31f.jpg'>20kdimh.jpg

153u41u.jpg

[spoiler=Lore]

Joker Blue

Monster in range gain 1000 DEF. When opponent attack this card, swap the position of this card with other monster on your field. The opponent monster attack the swapped monster instead.

 

Joker White

Monster in range gain immunity to Trap Effect. When opponent attack this card, decrease its ATK by 1000 until opponent End Turn.

 

Joker Queen

"Joker Blue" + "Joker White"

Monster in range gain 1000 DEF and immunity to Trap Effect. If this card destroyed in battle or by card effect, destroy 1 "Joker" monster on your field instead to keep this card on the field.

 

 

[/align]

 

If you don't know what AURA monster type is, check this thread: http://forum.yugiohcardmaker.net/thread-179745.html

 

Help Me Improved This Cards In:

1. OCGs

2. Card Effect

3. Balance Issue

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282ls1x.jpge0fvx0.jpg

282ls1x.jpg2132gko.jpg[/center]

p><p>Only Summoned this card if there

 

Joker Black

Only Summoned this card if there's 2 or more cards in your hand (including this card). Shuffle your hands and ask your opponent to guess which card is "Joker Black". If opponent guess corectly, Summoned this card in your field in Face-Up Attack Position. If opponent guess wrong, Summoned this card in opponent field instead. Decrease all your monster ATK/DEF by 1000 for each turn (including this card). After 3 turns put this card into a Graveyard.

 

Joker King

"Joker Red" + "Joker Black"

For each turn if there's 2 or more cards in your hand, shuffle your hands and ask your opponent to guess which card is a monster card. If opponent guess corectly, increase all opponent monster ATK/DEF and decrease all your monster ATK/DEF by 1000. If opponent guess wrong, increase all your monster ATK/DEF and decrease all opponent monster ATK/DEF by 1000. After 3 turns put this card into Fusion Deck.

 

 

 

 

http://i50.tinypic.com/kar31f.jpg' alt='kar31f.jpg'>20kdimh.jpg

153u41u.jpg

[spoiler=Lore]

Joker Blue

Monster in range gain 1000 DEF. When opponent attack this card, swap the position of this card with other monster on your field. The opponent monster attack the swapped monster instead.

 

Joker White

Monster in range gain immunity to Trap Effect. When opponent attack this card, decrease its ATK by 1000 until opponent End Turn.

 

Joker Queen

"Joker Blue" + "Joker White"

Monster in range gain 1000 DEF and immunity to Trap Effect. If this card destroyed in battle or by card effect, destroy 1 "Joker" monster on your field instead to keep this card on the field.

 

 

[/align]

 

If you don't know what AURA monster type is, check this thread: http://forum.yugiohcardmaker.net/thread-179745.html

 

Help Me Improved This Cards In:

1. OCGs

2. Card Effect

3. Balance Issue

Link to comment
Share on other sites

282ls1x.jpge0fvx0.jpg

282ls1x.jpg2132gko.jpg[/center]

p><p>Only Summoned this card if there

 

Joker Black

Only Summoned this card if there's 2 or more cards in your hand (including this card). Shuffle your hands and ask your opponent to guess which card is "Joker Black". If opponent guess corectly, Summoned this card in your field in Face-Up Attack Position. If opponent guess wrong, Summoned this card in opponent field instead. Decrease all your monster ATK/DEF by 1000 for each turn (including this card). After 3 turns put this card into a Graveyard.

 

Joker King

"Joker Red" + "Joker Black"

For each turn if there's 2 or more cards in your hand, shuffle your hands and ask your opponent to guess which card is a monster card. If opponent guess corectly, increase all opponent monster ATK/DEF and decrease all your monster ATK/DEF by 1000. If opponent guess wrong, increase all your monster ATK/DEF and decrease all opponent monster ATK/DEF by 1000. After 3 turns put this card into Fusion Deck.

 

 

 

 

http://i50.tinypic.com/kar31f.jpg' alt='kar31f.jpg'>20kdimh.jpg

153u41u.jpg

[spoiler=Lore]

Joker Blue

Monster in range gain 1000 DEF. When opponent attack this card, swap the position of this card with other monster on your field. The opponent monster attack the swapped monster instead.

 

Joker White

Monster in range gain immunity to Trap Effect. When opponent attack this card, decrease its ATK by 1000 until opponent End Turn.

 

Joker Queen

"Joker Blue" + "Joker White"

Monster in range gain 1000 DEF and immunity to Trap Effect. If this card destroyed in battle or by card effect, destroy 1 "Joker" monster on your field instead to keep this card on the field.

 

 

[/align]

 

If you don't know what AURA monster type is, check this thread: http://forum.yugiohcardmaker.net/thread-179745.html

 

Help Me Improved This Cards In:

1. OCGs

2. Card Effect

3. Balance Issue

Link to comment
Share on other sites

282ls1x.jpge0fvx0.jpg

282ls1x.jpg2132gko.jpg[/center]

p><p>Only Summoned this card if there

 

Joker Black

Only Summoned this card if there's 2 or more cards in your hand (including this card). Shuffle your hands and ask your opponent to guess which card is "Joker Black". If opponent guess corectly, Summoned this card in your field in Face-Up Attack Position. If opponent guess wrong, Summoned this card in opponent field instead. Decrease all your monster ATK/DEF by 1000 for each turn (including this card). After 3 turns put this card into a Graveyard.

 

Joker King

"Joker Red" + "Joker Black"

For each turn if there's 2 or more cards in your hand, shuffle your hands and ask your opponent to guess which card is a monster card. If opponent guess corectly, increase all opponent monster ATK/DEF and decrease all your monster ATK/DEF by 1000. If opponent guess wrong, increase all your monster ATK/DEF and decrease all opponent monster ATK/DEF by 1000. After 3 turns put this card into Fusion Deck.

 

 

 

 

http://i50.tinypic.com/kar31f.jpg' alt='kar31f.jpg'>20kdimh.jpg

153u41u.jpg

[spoiler=Lore]

Joker Blue

Monster in range gain 1000 DEF. When opponent attack this card, swap the position of this card with other monster on your field. The opponent monster attack the swapped monster instead.

 

Joker White

Monster in range gain immunity to Trap Effect. When opponent attack this card, decrease its ATK by 1000 until opponent End Turn.

 

Joker Queen

"Joker Blue" + "Joker White"

Monster in range gain 1000 DEF and immunity to Trap Effect. If this card destroyed in battle or by card effect, destroy 1 "Joker" monster on your field instead to keep this card on the field.

 

 

[/align]

 

If you don't know what AURA monster type is, check this thread: http://forum.yugiohcardmaker.net/thread-179745.html

 

Help Me Improved This Cards In:

1. OCGs

2. Card Effect

3. Balance Issue

Link to comment
Share on other sites

282ls1x.jpge0fvx0.jpg

282ls1x.jpg2132gko.jpg[/center]

p><p>Only Summoned this card if there

 

Joker Black

Only Summoned this card if there's 2 or more cards in your hand (including this card). Shuffle your hands and ask your opponent to guess which card is "Joker Black". If opponent guess corectly, Summoned this card in your field in Face-Up Attack Position. If opponent guess wrong, Summoned this card in opponent field instead. Decrease all your monster ATK/DEF by 1000 for each turn (including this card). After 3 turns put this card into a Graveyard.

 

Joker King

"Joker Red" + "Joker Black"

For each turn if there's 2 or more cards in your hand, shuffle your hands and ask your opponent to guess which card is a monster card. If opponent guess corectly, increase all opponent monster ATK/DEF and decrease all your monster ATK/DEF by 1000. If opponent guess wrong, increase all your monster ATK/DEF and decrease all opponent monster ATK/DEF by 1000. After 3 turns put this card into Fusion Deck.

 

 

 

 

http://i50.tinypic.com/kar31f.jpg' alt='kar31f.jpg'>20kdimh.jpg

153u41u.jpg

[spoiler=Lore]

Joker Blue

Monster in range gain 1000 DEF. When opponent attack this card, swap the position of this card with other monster on your field. The opponent monster attack the swapped monster instead.

 

Joker White

Monster in range gain immunity to Trap Effect. When opponent attack this card, decrease its ATK by 1000 until opponent End Turn.

 

Joker Queen

"Joker Blue" + "Joker White"

Monster in range gain 1000 DEF and immunity to Trap Effect. If this card destroyed in battle or by card effect, destroy 1 "Joker" monster on your field instead to keep this card on the field.

 

 

[/align]

 

If you don't know what AURA monster type is, check this thread: http://forum.yugiohcardmaker.net/thread-179745.html

 

Help Me Improved This Cards In:

1. OCGs

2. Card Effect

3. Balance Issue

Link to comment
Share on other sites

282ls1x.jpge0fvx0.jpg

282ls1x.jpg2132gko.jpg[/center]

p><p>Only Summoned this card if there

 

Joker Black

Only Summoned this card if there's 2 or more cards in your hand (including this card). Shuffle your hands and ask your opponent to guess which card is "Joker Black". If opponent guess corectly, Summoned this card in your field in Face-Up Attack Position. If opponent guess wrong, Summoned this card in opponent field instead. Decrease all your monster ATK/DEF by 1000 for each turn (including this card). After 3 turns put this card into a Graveyard.

 

Joker King

"Joker Red" + "Joker Black"

For each turn if there's 2 or more cards in your hand, shuffle your hands and ask your opponent to guess which card is a monster card. If opponent guess corectly, increase all opponent monster ATK/DEF and decrease all your monster ATK/DEF by 1000. If opponent guess wrong, increase all your monster ATK/DEF and decrease all opponent monster ATK/DEF by 1000. After 3 turns put this card into Fusion Deck.

 

 

 

 

http://i50.tinypic.com/kar31f.jpg' alt='kar31f.jpg'>20kdimh.jpg

153u41u.jpg

[spoiler=Lore]

Joker Blue

Monster in range gain 1000 DEF. When opponent attack this card, swap the position of this card with other monster on your field. The opponent monster attack the swapped monster instead.

 

Joker White

Monster in range gain immunity to Trap Effect. When opponent attack this card, decrease its ATK by 1000 until opponent End Turn.

 

Joker Queen

"Joker Blue" + "Joker White"

Monster in range gain 1000 DEF and immunity to Trap Effect. If this card destroyed in battle or by card effect, destroy 1 "Joker" monster on your field instead to keep this card on the field.

 

 

[/align]

 

If you don't know what AURA monster type is, check this thread: http://forum.yugiohcardmaker.net/thread-179745.html

 

Help Me Improved This Cards In:

1. OCGs

2. Card Effect

3. Balance Issue

Link to comment
Share on other sites

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