玄魔の王 Posted January 9, 2010 Report Share Posted January 9, 2010 Remember these? Why don't I make some of them? Sky Scourge MiralhaDARKLevel: 10[Fiend/Effect]This card cannot be Normal Summoned or set. This card cannot be Special Summoned except by removing from play 4 DARK Fiend-Type Monsters and 1 LIGHT Fairy-Type Monster in your Graveyard from play. Once per turn, you can pay 1000 Life Points to inflict 300 damage to your opponent for every card on the field and in either player's hand.ATK/ 3000DEF/ 2100 Sky Scourge DiriaLIGHTLevel: 10[Fairy/Effect]This card cannot be Normal Summoned or set. This card cannot be Special Summoned except by removing from play 1 DARK Fiend-Type Monster and 4 LIGHT Fairy-Type Monsters in your Graveyard from play. When this card destroys a monster by battle and sends it to the Graveyard, this card can attack once again (immediately).ATK/ 3000DEF/ 2100 Sky Scourge DahryaLIGHTLevel: 8[Fairy/Effect]If you Tribute Summon this card, you must Tribute 1 LIGHT Monster and 1 DARK Monster. Your opponent cannot Special Summon LIGHT or DARK Monsters that are not Special Summoned by removing from play LIGHT or DARK Monsters. Once per turn, you can send 1 LIGHT or 1 DARK Monster from your hand to the Graveyard to send 1 Monster with the other listed Attribute from your Deck to the Graveyard.ATK/ 2800DEF/ 2200 Sky Scourge SaralaDARKLevel: 8[Fiend/Effect]If you Tribute Summon this card, you must Tribute 1 LIGHT Monster and 1 DARK Monster. You can send 1 LIGHT or DARK monster from your hand to the Graveyard to negate the activation and effect of a Spell Card, and destroy it.ATK/ 2800DEF/ 2200 Presider of ChaosLIGHTLevel: 8[Fairy/Effect]This card is also always treated as a DARK Fiend-Type Monster. When this card is sent from your hand to the Graveyard, send 1 LIGHT Fairy-Type Monster or 1 DARK Fiend-Type Monster from your Deck to the Graveyard.ATK/ 2400DEF/ 1500 Archlord of ChaosDARKLevel: 8[Fiend/Effect]This card is also always treated as a LIGHT Fairy-Type Monster. You can send 1 DARK Fiend-Type Monster from your hand and 1 LIGHT Fairy-Type Monster from your Deck to the Graveyard to Special Summon this card from your hand.ATK/ 2400DEF/ 1500 Song of PurityLIGHTFairy/Effect1/0/0If this card is sent from the Deck to the Graveyard by the effect of a "Chaos" or "Sky Scourge" monster, draw 1 card. Song of MaliceDARKFiend/Effect1/0/0If this card is sent from the Deck to the Graveyard by the effect of a "Chaos" or "Sky Scourge" monster, your opponent sends 1 random card in their hand to the Graveyard. Chaos ConvergenceNormal SpellDiscard 1 LIGHT Fairy-Type Monster and 1 DARK Fiend-Type Monster. Draw 3 cards. This card's activation and effect cannot be negated by any other card. Burial of ChaosContinuous SpellAny LIGHT or DARK Monster sent to your opponent's Graveyard is removed from play instead. Chaos BindingNormal SpellActivate by sending 1 LIGHT Fairy-Type monster in your hand and 1 DARK Fiend-Type monster in your Deck to the Graveyard. Draw 2 cards. Chaos Ground-BreakingNormal TrapSend 1 DARK Fiend-Type Monster and 1 LIGHT Fairy-Type Monster from your Deck to the Graveyard. Special Summon 1 Light End Token (LIGHT/Fairy-Type/Level 1/ATK 0/DEF/ 0) and 1 DARK End Token (DARK/Fiend-Type/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed, except for the Tribute Summon of a DARK or LIGHT monster. Seal of ChaosContinuous TrapUp to twice per turn, you can discard 1 LIGHT Fairy-Type Monster and 1 DARK Fiend-Type Monster to negate the activation of a card's effect or the Summon of a monster and destroy that card. This effect is treated as the effect of a Counter Trap Card. Destroy this card during your third End Phase after activation. Now all effects of the Chaos Monsters are represented. Any suggestions? Link to comment
-Griffin Posted January 9, 2010 Report Share Posted January 9, 2010 The reason they aren't played is because the costs are so extreme. The second one here just looks UP'd considering the Deck you'd have to run, and the first, well, ~3000 Burn a turn, being generous, is pretty decent with his ATK, but I'd still expect it to be run rarely because of a lack of DARK Fiends that work with LIGHT Fairys.I feel they need some where you only remove 1-2 of each for the Summon, or an expanded archtype with LIGHT Fairys and DARK Fiends that support each other and don't have Summoning Conditions, but would make a good Deck to run the others in. Link to comment
玄魔の王 Posted January 9, 2010 Author Report Share Posted January 9, 2010 I feel they need some where you only remove 1-2 of each for the Summon' date=' or an expanded archtype with LIGHT Fairys and DARK Fiends that support each other and don't have Summoning Conditions, but would make a good Deck to run the others in.[/quote'] That was my plan... sort off. Added 2 monsters that should explain. Link to comment
-Griffin Posted January 9, 2010 Report Share Posted January 9, 2010 -Refreshes 30 minutes later-Added?... Where exactly? Link to comment
玄魔の王 Posted January 9, 2010 Author Report Share Posted January 9, 2010 -Refreshes 30 minutes later-Added?... Where exactly? Sorry; my Internet went wonky on me again. I'll add them this time. Link to comment
-Griffin Posted January 9, 2010 Report Share Posted January 9, 2010 I like the Trade-In support.Not sure how well a Deck of these would run, but Trade-In @3, Allure@2 and a Kuriboh Engine for some of it should allow this to actually run very smoothly in theory, nice job. Link to comment
玄魔の王 Posted January 9, 2010 Author Report Share Posted January 9, 2010 I think I'll add a Support Spell to make things fun. Link to comment
-Griffin Posted January 9, 2010 Report Share Posted January 9, 2010 Keep this up and you'll make Exodia FTK look sluggish. Link to comment
玄魔の王 Posted January 10, 2010 Author Report Share Posted January 10, 2010 Keep it up? How's a Trap Card Sound? Link to comment
jack781217 Posted January 10, 2010 Report Share Posted January 10, 2010 the two Sky Scourges seem still UP'ed to mebut the chaos cards are very good and interestingI think Seal of Chaos is OP'ed if its effect can be used again and again. How about making it Counter Trap? Link to comment
-Griffin Posted January 10, 2010 Report Share Posted January 10, 2010 I agree with that. Make it a counter-trap or make it 1 Light-Fairy AND 1 Dark-Fiend Link to comment
玄魔の王 Posted January 11, 2010 Author Report Share Posted January 11, 2010 I'll go with the second one. Then, I'll add another Trap Card. Link to comment
jack781217 Posted January 12, 2010 Report Share Posted January 12, 2010 Chaos Ground-Breaking looks borken... It would give you two monsters on the field as Tributes, two monsters in the Graveyard, thin you Deck, and the only activation cost is having LIGHT and DARK monsters in your Deck... but then, your Chaos Deck burns the hand so fast...maybe this card isn't that OP after all Link to comment
玄魔の王 Posted January 12, 2010 Author Report Share Posted January 12, 2010 Chaos Ground-Breaking looks borken... It would give you two monsters on the field as Tributes' date=' two monsters in the Graveyard, thin you Deck, and the only activation cost is having LIGHT and DARK monsters in your Deck... but then, your Chaos Deck burns the hand so fast...maybe this card isn't that OP after all[/quote'] It's as borken as your Enlgish Spleling, Jakku. The point fo these cards is to repopularize true chaos, as opposed to Twilight, and I have just a Chaos Monster to make use of this... Link to comment
玄魔の王 Posted January 15, 2010 Author Report Share Posted January 15, 2010 Fixed the third Sky Scourge and added a Spell. Link to comment
Bringerofcake Posted January 16, 2010 Report Share Posted January 16, 2010 Sugggestion: Make monsters that work with the "true Chaos". (Come to think of it, Chaos was the second Archetype I've EVER DONE. Ah nostalgia. But I suppose you'll want an example.) Song of PurityLIGHTFairy/Effect1/0/0If this card is sent from the Deck to the Graveyard by the effect of a "Chaos" or "Sky Scourge" monster, draw a card. You can change the effect if need be, but the concept remains. Link to comment
玄魔の王 Posted January 16, 2010 Author Report Share Posted January 16, 2010 Sugggestion: Make monsters that work with the "true Chaos". (Come to think of it' date=' Chaos was the second Archetype I've EVER DONE. Ah nostalgia. But I suppose you'll want an example.) Song of PurityLIGHTFairy/Effect1/0/0If this card is sent from the Deck to the Graveyard by the effect of a "Chaos" or "Sky Scourge" monster, draw a card. You can change the effect if need be, but the concept remains.[/quote'] I know what you meant, so I'll add that, its Counterpart, and a Spell. Link to comment
玄魔の王 Posted January 17, 2010 Author Report Share Posted January 17, 2010 Added another Sky Scourge, to add an effect of power. Link to comment
Bringerofcake Posted January 17, 2010 Report Share Posted January 17, 2010 Have you considered SS Fusion monsters? Link to comment
玄魔の王 Posted January 17, 2010 Author Report Share Posted January 17, 2010 Have you considered SS Fusion monsters? You mean Contact Fusion? I hadn't, really, because that might be a waste of resources. Link to comment
Bringerofcake Posted January 18, 2010 Report Share Posted January 18, 2010 Maybe the fusion monsters could aid in recycling the resources (i.e. When this card is Special Summoned, return X LIGHT Fairy-type monsters and/or X Dark Fiend-type monsters removed from play to your Graveyard/Deck.) Link to comment
玄魔の王 Posted January 18, 2010 Author Report Share Posted January 18, 2010 If you wanna post one, go ahead, but I don't think I will. Link to comment
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