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Um... Final Countdown that works? Maybe?


arkel

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Monsters -19-

3 Super-Nimble Mega Hamster

3 Bubonic Vermin

3 Nimble Momonga

3 Moja

3 Battle Fader

2 Spear Cretin

1 Spirit Reaper

1 Marshmallon

 

Spells -14-

3 Final Countdown

3 Upstart Goblin

3 Messenger of Peace

2 Foolish Burial

2 Pot of Avarice

1 Level Limit - Area B

 

Traps -7-

3 Threatening Roar

2 Royal Oppression

1 Gravity Bind

1 Solemn Judgment

 

Total: 40

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The stall doesn't seem quite consistent enough and you're using a few too many draw and search cards. Nothing is quite as embarrassing as not being able to go 20 turns after playing Countdown without decking out. You have only 2 main stall cards in spell or trap form and that's Level Limit and Gravity Bind, both being weak to destruction and the only card that would protect it is Solemn, which costs half your LP.

 

Your monster lineup is interesting to say the least. However, you're using 3 Ryko, which mill your deck, two Broww, which lets you draw more when you lose it, and a Morphing Jar, which lets you draw 5. Great if you're searching for a Countdown, a bad idea if you already used it, and the Ryko might mill one or more if you didn't draw it fast enough, which means you have to go DEEPER into your deck to find it. Without better non-monster stall, this is probably going to come back and bite you.

 

None of your cards are very effective against swarming or JD's nuke effect, except maybe Battle Fader. Necro Gardnas only go so far and they have to be lost first, which justifies the discard/draw/search cards, but it greatly increases your chance of losing the cards you need. Aside from Ryko you're carrying no means of destruction.

 

Most Final Countdown decks I've seen that work use the chainable "Opponent loses turn" traps (Waboku, Threatening Roar) in 3s each. This is a bit of a different type of build, but the abundance of monsters and draw cards suggest you're mostly going to end up relying on monsters as a mediocre wall, which would probably work best if you draw Countdown in your opening hand, but otherwise come back and kick you if you don't.

 

I'd probably have to test the deck myself, but how well does this play?

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No room for pyro clocks?

 

That watch ain't broke' date=' kid, it just sucks.[hr']

Some suggestions, bein' a fellow pillow:

 

Beef up on stall, even once-per-turn pall: Threatening Roar, Waboku, Frozen Soul. Or even pseudo-stall: Book of Eclipse (nice set-up with Morphing Jar, fer instance), Curse of Anubis.

 

Ditch Ryko. You want to draw into Countdown as early as possible, you want to draw into stall as quickly as possible, you want to set up for favorable summons fer the obese spamster. Millin' 'em works in yer fever.

 

More searchers: Sangan, Night Assailant (obviously).

 

Some more Best flips: Desertapir, fer instance.

 

Thatsall fer now.

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