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Card Ideas I finfally got around doing


NeoMordiki

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As my last post was locked I have opened a new one with the assumption that I can't make realistic like cards with anything to do with Dark Synchro Monsters. Please post your thoughts other than just an arbitrary number.

002ScytheofBetrayal.jpg

 

Scythe of Betrayal:

Continuous Trap

Gain control of one of your opponent's monsters. It is treated as a normal monster and loses all it's abilities. The target monster gains 1000 ATK. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card. When this card is sent from the field to the graveyard this card's controller loses 500 Life points

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OK.... first card: OVERPOWERED. This is "Brain Control" + 1000 ATK points. That alone is overpowered (seeing as "Brain Control" is limited and costs you MORE than 500 ATK).

 

second: Useless. You've got 3 TCG Fiend-Type Tuner monsters, and "Pandemonium" is a piece of junk (not searchable, and has to be a lvl 5, 1-tribute monster). That means "Dark Tinker" and "Dark Resonator", and "Dark Resonator" is the only one that would really cooperate because of his semi-splashability. That means using "Darkbishop" and "Desrook". You'll probably be keeping "Desrook" in your hand to get back "Terrorking" when he gets sent to the Graveyard... and "Darkbishop" is more useful by stopping your opponent's card effect. I really wouldn't -8 myself with this for a beatstick.

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OK.... first card: OVERPOWERED. This is "Brain Control" + 1000 ATK points. That alone is overpowered (seeing as "Brain Control" is limited and costs you MORE than 500 ATK).

 

second: Useless. You've got 3 TCG Fiend-Type Tuner monsters' date=' and "Pandemonium" is a piece of junk (not searchable, and has to be a lvl 5, 1-tribute monster). That means "Dark Tinker" and "Dark Resonator", and "Dark Resonator" is the only one that would really cooperate because of his semi-splashability. That means using "Darkbishop" and "Desrook". You'll probably be keeping "Desrook" in your hand to get back "Terrorking" when he gets sent to the Graveyard... and "Darkbishop" is more useful by stopping your opponent's card effect. I really wouldn't -8 myself with this for a beatstick.

[/quote']

 

Dude you are way to harsh. Give a little encouragement. NOT critisism.

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OK.... first card: OVERPOWERED. This is "Brain Control" + 1000 ATK points. That alone is overpowered (seeing as "Brain Control" is limited and costs you MORE than 500 ATK).

 

 

Actually, if it was JUST a Brain Control, as in for one turn, it wouldn't be so bad - since it negates the effect and all. But that effect is Continuous, making it worse.

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Well the first one does negate the controlled monster's effect. I guess I forgot to type in that you'd have to pay 500 life points a turn.

 

second one: I was going back and forth about giving it piercing damage or not. I didn't know how many fiend tuners there are. Not to mention the fact I actually like the two you mention I actually like using. Also there are ways to convert creature types so if you summon a tuner (let's say junk warrior) it becomes a fiend with DNA surgery. Lastly Axe of Despair would not only make this a 3700 ATK monster but also allow for it to attack twice.


OK.... first card: OVERPOWERED. This is "Brain Control" + 1000 ATK points. That alone is overpowered (seeing as "Brain Control" is limited and costs you MORE than 500 ATK).

 

 

Actually' date=' if it was JUST a Brain Control, as in for one turn, it wouldn't be so bad - since it negates the effect and all. But that effect is Continuous, making it worse.

[/quote']

 

worse as in broken or worse as in not as powerful?

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yep the archfiends are even more wide spread. Arch fiend Solider, Skull archfiend of lighting even a card possessed by Falling Down becomes an archfiend as well. As for the tuners there are ways around it ^^


Ok revisted version:

002ScytheofBetrayal.jpg

 

my original idea (after finding my notes) was that it was supposed to be like Gaurdian Dreadscythe. In the fact it was supposed to be powerful but still hurt you for using it as well


Ok now I just solved the "no fiend tuner's problem as well"

 

004SmilingTrickster.jpg

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Good cards, but I see a few OCG errors:

 

Scythe of Betrayal

Gain control of one 1 of your opponent's monsters. That monster gains 1000 ATK, it is treated as a Normal Monster and loses all it's abilities its effect is negated. The target monster gains 1000 ATK. (this effect is already mentioned in the previous sentence) When this card is removed from the field, destroy the that monster. When the that monster is destroyed, destroy this card. When this card is sent from the field to the graveyard, this card's controller loses 500 Life Points.

 

Archfiend Captain

1 Fiend-Type Tuner + 1 or more fiend Non-Tuners non-Tuner Fiend-Type monsters

This card can attack equal to the number of Archfiend cards in play as many times as the number of "Archfiend" cards on the field. During each of your Standby Phases, pay 800 Life Points or destroy this card.

 

Smiling Trickster

Once per turn, you may can discard 1 card to declare 1 Type of monster. Until the end of your turn (this is correct but you could add here "Until your End Phase" as this is the phrase seen in the latest cards), this card becomes the Type you declared.

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