Blackwing-Master Posted January 14, 2010 Report Share Posted January 14, 2010 Monsters:192 Stardust /AM2 Assault Beast1 Card Trooper1 Assault Mercenary1 Arcane Apprentice3 Flamvell Firedog3 Flamvell Magician2 MV Solider1 Summoner Monk1 BW Gale2 Breaker Spells:142 Assault Tele3 Rekindling1 Heavy Storm2 Magical Mallet2 Instant Fusion1 BoM1 B Con1 M con1 MST Traps:73 Assault Mode Activate2 Flamvell Counter1 Return From the D.D.1 CotH Extra:153 Stardust Dragon1 RDA1 BRD1 Goyo1 Brionac1 Arcanite1 Armor Master1 Colossal FighterOther Generic +fuses for noodles Side:101 Colossal Fighter/AM Before i'm flamed for this, some people at my locals play e-heros and 6 sams. Just an idea2 Light Imprisoning Mirror2 Trap Eater1 Sirocco1 Arcanite /AM2 Mirror of Oath1 Doomkaiser /AM I know I don't have Mirror Force in this deck. That's because I don't have one. When I get one, I'll add it to this deck. I need help with the side deck. this will be a IRL. Link to comment Share on other sites More sharing options...
Anacondas1 Posted January 14, 2010 Report Share Posted January 14, 2010 I would only run two of one Assualt mode personally - as you shouldn't need more than that. I maybe wrong..... Anacondas1 Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 14, 2010 Author Report Share Posted January 14, 2010 i don't know. what should i add? Link to comment Share on other sites More sharing options...
Anacondas1 Posted January 14, 2010 Report Share Posted January 14, 2010 No idea. To be frank, I haven't played agianst/with one of these decks for quite a while. It just seems that 3 /AM is overkill. Just hope someone else posts :/ Anacondas1 Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 15, 2010 Author Report Share Posted January 15, 2010 maybe it is, just need to know what to add.i thought it looked ok :/ Link to comment Share on other sites More sharing options...
jabber2033 Posted January 15, 2010 Report Share Posted January 15, 2010 I'd get rid of Rose and RDA/AM for a pair of Soldier of Mist Valley. These'll give you an easy stardust, especially with Monk. Maybe think about Magical Mallet as well. Those can help you shuffle SDD/AM back into the deck if you use/don't draw Assault Teleport. Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 15, 2010 Author Report Share Posted January 15, 2010 done, anything else?EDIT?:what to neg for mallet? and what should i neg when i get a 3rd SDD/AM? Rota's useless now so i'll neg it for a mallet. do i need more than one? Link to comment Share on other sites More sharing options...
jabber2033 Posted January 15, 2010 Report Share Posted January 15, 2010 I wouldn't add a third SDD/AM. Maybe neg a Rekindling for a second Mallet? Try testing with both 1 and 2 mallets. I run 2 in my SDD/AM deck in WC09, and it works rather well, but it's up to you, really. Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 15, 2010 Author Report Share Posted January 15, 2010 ok i'll think about it. for now i'll neg a rekindling for one and test it. thanks for the help. Link to comment Share on other sites More sharing options...
.Gideon. Posted January 15, 2010 Report Share Posted January 15, 2010 Just breaking it straight, Flamvell Assault sux, no offend, but it really do. also, a successful AM deck cannot be successful without instant noodles .. Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 15, 2010 Author Report Share Posted January 15, 2010 1:it's been playing well. just got done testing it.2:what to neg?and i'l be taking this to my locals when i go to the sneek peak. Link to comment Share on other sites More sharing options...
.Gideon. Posted January 15, 2010 Report Share Posted January 15, 2010 In my AM deck, I do not run MC nor BC, and the deck is doing great, 90% of the times I get SDDAM in the first or second turn.u have to depend on your OWN monsters to sync in an AM deck, neg 1-2 A teles for 2 Noodles Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 15, 2010 Author Report Share Posted January 15, 2010 i find b-con and m-con would help synch for stuff.i've liked a-tele a lot. i've used it a lot so far, but does become a dead draw, so i'll neg 1 fo noodles, but another copy woul be nice, anything else to neg? Link to comment Share on other sites More sharing options...
Fraz Posted January 16, 2010 Report Share Posted January 16, 2010 Solemn judgment is like a better version of counter. Easy fix is to replace one of them with solemn. Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 16, 2010 Author Report Share Posted January 16, 2010 problem is i don't have one or i would. i'll do that when i get one. anything else? Link to comment Share on other sites More sharing options...
.Gideon. Posted January 16, 2010 Report Share Posted January 16, 2010 neg LV for the another noodles, what is BoM ? Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 16, 2010 Author Report Share Posted January 16, 2010 Book of Moon. thanks, will do. Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 17, 2010 Author Report Share Posted January 17, 2010 bump Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 18, 2010 Report Share Posted January 18, 2010 max Rekindling. neg the CyDra for it. Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 18, 2010 Author Report Share Posted January 18, 2010 yet someone told me to neg one...anyways i think it might be over kill to have three, but if someone else tells me to max it out i might. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 18, 2010 Report Share Posted January 18, 2010 you'll want to bring out your stardust asap. 3 rekindling can help do that. i would tech a couple of Ryko as well... makes it easier to get the Flamvells in the Grave Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 18, 2010 Author Report Share Posted January 18, 2010 fine.i'll keep ryko in mind, but i don't have any but i might get a couple at my locals. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 18, 2010 Report Share Posted January 18, 2010 they're not too hard to get. you can buy them for 2-3 $ each. i'd Proxy and test to see if it works first.. Link to comment Share on other sites More sharing options...
.Gideon. Posted January 18, 2010 Report Share Posted January 18, 2010 you'll want to bring out your stardust asap. 3 rekindling can help do that. i would tech a Card Trooper as well... makes it faster to get the Flamvells in the Grave Link to comment Share on other sites More sharing options...
Blackwing-Master Posted January 18, 2010 Author Report Share Posted January 18, 2010 card trooper i can do but i do think ryko is better. til i get ryko what to neg? Link to comment Share on other sites More sharing options...
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