Sephiroth_The_Legend Posted January 19, 2010 Report Share Posted January 19, 2010 Rather than bump my old one, ill post it again. Monsters: 19 2 Caius2 Malicious1 Dasher1 DAD 1 Stratos2 Diamond Dude2 Mystic Tomato3 Deep Sea Diva1 Spined Gillman1 Sangan1 Rose1 PSZ1 Treeborn Spells: 17 2 Allure2 Destiny Draw3 Miracle Fusion2 Book of Moon1 Brain1 Mind1 Heavy1 Trunade1 MST1 Scapegoat1 Future1 ROTA Traps:4 2 Bottomless1 RftDD1 CotH Extra : 15 12 Standard3 Ab 0 fixes/comments? My Side So Far: 2 Oppression3 Trap Hole Link to comment Share on other sites More sharing options...
.Gideon. Posted January 19, 2010 Report Share Posted January 19, 2010 where the HELL are the cyber valleys ? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 19, 2010 Author Report Share Posted January 19, 2010 dont have any... this IRL. couldnt find room for them anyways....this deck works much better without them anyways... Link to comment Share on other sites More sharing options...
.Gideon. Posted January 19, 2010 Report Share Posted January 19, 2010 one of my friends use them in his AZ deck .. he summon AZ, summon Valley, remove, draw 2 cards, then RftDD ..He draw 2 cards AND destroy all my monsters, profit also he has DDRs in there. His deck is very annoying Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 19, 2010 Author Report Share Posted January 19, 2010 this is what i tend to do Turn 1: Set TomatoTurn 1 Opp: They Attack, search MaliTurn 2: Summon Diva, SS another Diva. Sync into Stardust, Sync into Colassal.Play Miracle Fusion. Summon EHAZ. Play Miracle Fusion, removing first EHAZ, summoning 2nd EHAZ. They lose monsters. i have 3 beatsticks. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 20, 2010 Author Report Share Posted January 20, 2010 bump'd Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 22, 2010 Author Report Share Posted January 22, 2010 cmon people. i've got locals tomoro and i need as much help as possible. Link to comment Share on other sites More sharing options...
BehindTheMask Posted January 22, 2010 Report Share Posted January 22, 2010 Here is my build, its not "standard", as it relies on defensive plays to out last and pressure my opponent. [spoiler=MAIN]Monsters 2 Crystal Seer2 Caius2 Diva2 Malicious1 Dark Armed Dragon1 Diamond Dude1 Dasher1 Plasma1 Fear Monger1 E-Hero Ocean1 Stratos1 PSZ1 Spirit Reaper1 Mystic Tomato1 Sangan1 Gorz1 Mobius Spells: 3 Miracle Fusion2 Destiny Draw2 Allure2 book of Moon1 Brain Control1 Rota1 Storm1 Goats 2 Bottomless2 Threatening Roar1 solemn1 Torrential1 Call SIDE DECK: 15 2 Kycoo1 MST2 Trap hole2 dust Tornado2 Light Imprisioning Mirror2 Decree1 Mirror Force2 LJM1 Transmigration Prophecy NOTE THE MAIN DECK IS 41 cards. Link to comment Share on other sites More sharing options...
Father Wolf Posted January 22, 2010 Report Share Posted January 22, 2010 where is summoner monk? and i would run Mist Vally Soldier or Flamvell Magician over Rose. more in favor of Magician because he gets under bottomless Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 23, 2010 Author Report Share Posted January 23, 2010 i was thinking the same. ill thrown in monk and magician then. Rep+ Link to comment Share on other sites More sharing options...
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