GenzoTheHarpist Posted January 27, 2010 Report Share Posted January 27, 2010 Just run cyber valley... protecting from a whole battle phase + draw >>> protecting from one attack. Link to comment Share on other sites More sharing options...
morfowt Posted February 4, 2010 Author Report Share Posted February 4, 2010 bump. new deck added to first post. I wouldn't bother talking about the stall deck since that one's outdated. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 5, 2010 Report Share Posted February 5, 2010 Valley over Wildheart,means you can also running Machine Dupe.. adds much needed Draw Power as well Link to comment Share on other sites More sharing options...
morfowt Posted February 5, 2010 Author Report Share Posted February 5, 2010 Valley over Wildheart' date='means you can also running Machine Dupe.. adds much needed Draw Power as well[/quote'] *facepalm* from latest post:bump. new deck added to first post. I wouldn't bother talking about the stall deck since that one's outdated. from first post:Ignore the above for now. I assure you' date=' i've made plenty of changes to that deck.[/b'] now, there's no swarm deck under deck types on yugioh wikia, so I didn't really know any good swarming cards. so this deck would probably be a VERY bad deck. the main card is the creator, but if you know a better card for swarming, by all means suggest it. I would like to request that any suggestions you make to this deck not be type-specific, attribute-specific, nor archetype-specific (so no six samurai deck, please). 20 Monsters2 The Creator3 The Creator Incarnate2 Herald of Creation1 Night Assailant2 Exiled Force2 Kaiser Sea Horse2 Kuraz the Light Monarch3 Zero Gardna1 Super Conductor Tyranno2 Honest 12 Spells1 Card Trader2 Gold Sarcophagus2 Trade-In2 Soul Exchange2 Monster Reincarnation2 Foolish Burial1 Monster Gate 8 Traps1 Mirror Force2 Ultimate Offering3 Covering Fire2 Beckoning Light Rate, Review, Comment, Criticize, Contribute, Whatever. I've already changed my stall deck to use cyber valley instead of wildheart. I bumped this thread to talk about my swarm deck I'm having trouble with. if you want to talk about my stall deck again, please wait until I've actually updated my deck here. Link to comment Share on other sites More sharing options...
-Griffin Posted February 5, 2010 Report Share Posted February 5, 2010 #1 "Swarm Deck" isn't a Decktype and won't win much. Most Decks should swarm and something like X-Sabers does swarming better than your Deck already. #2 Covering Fire, Ultimate Offering, Card Trader, Super Conductor Tyranno, Kaiser Sea Horse, Foolish and Monster Reincarnation don't deserve a spot in that Deck even if Swarm Deck was a theme. Link to comment Share on other sites More sharing options...
morfowt Posted February 5, 2010 Author Report Share Posted February 5, 2010 all right, so what would you suggest to put in instead? I don't care if x-sabers are better at swarming. I'm trying to make a swarm deck that doesn't revolve around any archetype. Link to comment Share on other sites More sharing options...
Aximil Posted February 5, 2010 Report Share Posted February 5, 2010 all right' date=' so what would you suggest to put in instead? I don't care if x-sabers are better at swarming. I'm trying to make a swarm deck that doesn't revolve around any archetype.[/quote'] Then it's probably not going to work out very well. Link to comment Share on other sites More sharing options...
-Griffin Posted February 6, 2010 Report Share Posted February 6, 2010 That's like saying "I want to run a swarm Deck that doesn't use the good swarm cards." It's kinda self-defeating. Link to comment Share on other sites More sharing options...
morfowt Posted February 6, 2010 Author Report Share Posted February 6, 2010 fine, if you want to put it that way, I want to make a swarm deck without using the best swarm cards. Instead, I just want to use the capable swarm cards that aren't part of an archetype, and preferably not the same type nor attribute. Link to comment Share on other sites More sharing options...
Aximil Posted February 6, 2010 Report Share Posted February 6, 2010 Then you might as well give it no support and just throw in a bunch of staples. Link to comment Share on other sites More sharing options...
morfowt Posted February 6, 2010 Author Report Share Posted February 6, 2010 that is NOT a capable swarm in my opinion. Link to comment Share on other sites More sharing options...
Aximil Posted February 6, 2010 Report Share Posted February 6, 2010 Then you need to have a theme to the deck. Archetype, Type, or Attribute wise. Otherwise you'll have to settle for no type of support other than staples. Link to comment Share on other sites More sharing options...
morfowt Posted February 6, 2010 Author Report Share Posted February 6, 2010 just because a deck needs a theme (which I'll agree with) does NOT mean they have to be same archetype, type or attribute. a final countdown deck does not have same archetype, type, nor attribute. neither does an exodia deck. nor a lockdown deck. nor a general burn/beatdown/mill/stall deck. nor quite a few decks on yugiohnetwork.com which I'm not sure what to call... Link to comment Share on other sites More sharing options...
Aximil Posted February 6, 2010 Report Share Posted February 6, 2010 Every good deck on here has a theme. Granted that it's not always the same archetype, type, or attribute, some decks don't need them to be. But a swarm deck is one of the ones that does. Which yours doesn't have a win condition. (That doesn't count "Drop their LifePoints to 0 with attacks." because a Mirror Force will quickly make you cry.) Final Countdown decks: Their focus is to last 10 turns to automatically win. No archetype, type, or attribute required. Exodia decks: Have insane draw power and normally win on the first or second turn. Their focus is to finish with Exodia. No archetype, type, or attribute required. Lockdown decks: They're designed to make it so that you're opponent can't do anything. Their is something on here called "Yata-lock" which clears their field and makes it so they can't draw, forcing them to scoop. No archetype, type, or attribute required. General burn/beatdown/mill/stall deck: Won't last very long unless you're up against someone that JUST learned to play and doesn't read cards. Link to comment Share on other sites More sharing options...
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