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Zoids Generations{33/?] always looking for new ratings on cards


BlackWindDragon

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I was looking for something different to work with, and this popped in my head. Right now im only doing the Liger zoids, but i hope to move to do others when im done, if you've got a favorite zoid you want to see as a card, let me know and ill do my best to add it to this set. So rate Freely

 

[spoiler=Liger Zero]

430130.jpg

When this card attacks or is attacked, your opponent draws 1 card. Reveal that card, and based on its type apply the proper effect: -Monster: This card gains 600 ATK until the end of the damage step. -Spell: You can change this card's attack to a direct attack. -Trap: End the Battle Phase and Special Summon a monster in your deck with "Liger" in its name except Liger "Zero".

 

[spoiler=Liger Zero Panzer]

430130l.jpg

You can return this card to your Deck in order to Special Summon a monster with "Liger Zero" in its name except "Liger Zero Panzer". When this card is Special Summoned, destroy up to 2 face up monsters your opponent controls. This card cannot attack during the turn it is Special Summoned.

 

[spoiler=Liger Zero Schneider]

430130v.jpg

You can return this card to your deck in order to Special Summon 1 monster with "Liger Zero" in its name except "Liger Zero Schneider". While this card is on the field, it gains 200 ATK and DEF for every other Machine-type monster on the field.

 

[spoiler=Liger Zero Jager]430130k.jpg

You can return this card to your Deck in order to Special Summon a monster with "Liger Zero" in its name except "Liger Zero Jager". When this card is Special Summoned, inflict 500 points of direct damage to your opponent. When this card attacks, you can discard a card from your hand to destroy a Spell or Trap card on the field.

 

[spoiler=Liger Zero Phoenix]430130e.jpg

Liger Zero+Fire Phoenix

This card can only be Fusion Summoned from the Extra Deck by sending the above material monsters on your side of the field to the Graveyard (you do not use Polymerization). When this card destroys an opponent's monster by battle, inflict damage equal to half the destroyed monsters ATK. If the attack of this card is negated, you can pay 700 Life Points and inflict damage equal to half this monsters ATK

 

[spoiler=Energy Liger]

430130wf.jpg

When this card is Normal Summoned or Special Summoned, you can add 1 Spell card from your Deck to your Hand. Discard 1 Spell card to have this card gain 600 ATK until the End Phase. After a turn in which this card attacks, it is returned to the deck. The deck is then shuffled.

 

[spoiler=Fire Phoenix]

430130ft.jpg

If you control 1 "Liger Zero", you can pay 1000 life points to Special Summon this card from your deck. Once per turn, if this card is destroyed and sent to the graveyard, discard 2 cards and Special Summon this card in face up DEF position.

 

[spoiler=Blade Liger]

430130s.jpg

You can Special Summon this card from your hand if you have 1 "Shield Liger" in your graveyard. If this card attacks with an ATK that is higher than the ATK of an opponents attack position monster and destroys it, inflict damage equal to half the destroyed monsters ATK

 

[spoiler=Blade Liger Mk II]

430130k.jpg

Tribute 1 "Blade Liger" you control to Special Summon this card. This card cannot attack your opponent directly. This card can attack up to twice per turn. If this card would be destroyed, you can pay 500 Life Points to negate the destruction of this card.

 

[spoiler=Shield Liger]

430130d.jpg

Once per turn, if this card would be destroyed by battle, it is not destroyed. If a Machine-type monster you control is selected as the target of an attack, you can pay 600 Life Points to negate the attack.

 

[spoiler=Mursame Liger]

430130h.jpg

Discard a card from your hand during the Damage Step only to double the ATK of this card. If you activate this effect, this card, this card cannot attack during your next Battle Phase.

 

[spoiler=Hayate Liger]

430130q.jpg

Tribute 1 "Murasame Liger" you control to Special Summon this card. You can reduce the ATK of this card by half until the End Phase to have this card attack your opponent directly. This card can attack twice.

 

[spoiler=Mugen Liger]

430130if.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 "Hayate Liger" you control and have a "Murasame Liger" in your graveyard. This card cannot be destroyed by battle. During a turn in which this card has attacked, you can reduce its ATK by half to have it ATK again.

 

[spoiler=Jet Falcon]

430130m.jpg

This card is also treated as a Winged-Beast monster. If you control a face-up "Liger Zero", you can Special Summon this card from your Deck. Once per turn, During your Main Phase you can equip this card to a "Liger Zero you control or unequip it and Special Summon this card in face up attack mode. A monster equipped with this card is not effected by your opponent's Spell or Trap Cards

 

[spoiler=Liger Zero Falcon]

430130zw.jpg

"Liger Zero" + "Jet Falcon"

This card can only be Special Summoned from your Extra Deck by sending the above cards on your side of the field to the Graveyard. (You do not use "Polymerization"). This card is uneffected by your opponents Spell or Trap cards. Discard 3 cards in Hand and switch all monsters on your opponent's field to defense position. If your opponent controls only defense position monsters, this card can attack your opponent directly. If this card attacks your opponent directly, it cannot attack for the next 2 turns

 

[spoiler=GenoSaur]430130l.jpg

This card gains 100 ATK for every Machine-type monster on the field. If this card destroys a monster by battle, destroy a Spell or Trap card on your opponents field. When this card is destroyed and sent to the Graveyard, you can pay 600 Life Points to Special Summon 1 "GenoBreaker" or 1 "Berserk Fury" from your Deck.

 

[spoiler=GenoBreaker]430130bd.jpg

When this card is Normal Summoned or Special Summoned select 1 monster your opponent controls. The selected monster cannot ATK or change its position as long as this card is on the field. When the selected monster is destroyed, inflict damage to both players equal to half the destroyed monsters ATK

 

[spoiler=Berserk Fury]430130jw.jpg

When this card is Normal Summoned or Special Summoned, you can pay 500 Life Points to Special Summon 1 "Buster Eagle" from your Hand or Deck. If your opponent activates a Spell or Trap card when this card attacks, you can discard 1 card to negate the activation and effect of the card and destroy it.

 

[spoiler=Buster Eagle]430130l.jpg

If this card is Special Summoned by the effect of "Berserk Fury" half the ATK of all monsters your opponent controls until the End Phase. You can discard this card from your hand to negate the destruction of a Machine-type monster you control.

 

[spoiler=Buster Fury]430130kw.jpg

"Berserk Fury" + "Buster Eagle"

This card can only be Fusion Summoned from the Extra Deck by sending the above material monsters on your side of the field to the graveyard (you do not use "Polymerization") This card is uneffected by the effects of your opponents Spell and Trap cards. Once per turn, you can discard a card from your hand to have this card destroy 2 Spell and Trap cards on the field. If this card would be destroyed, you can pay 800 Life Points to negate the destruction of this card.

 

[spoiler=DeathSaur]430130f.jpg

This card cannot be Normal Summoned. This card can only be Special Summoned by removing "GenoSaur", "GenoBreaker", and "Berserk Fury" in your graveyard from play. When this card is summoned, destroy all monsters on the field except this card. When this card destroys a monster by battle, you can pay 500 Life Points to remove the destroyed monster from play.

 

[spoiler=Konig Wolf]430130h.jpg

Once per turn, discard a card from your hand and reveal a facedown Spell or Trap card on your opponents field. If the revealed card is a Trap Card, destroy it and have this card gain 400 ATK and DEF until the end of the turn.

 

[spoiler=Gairyuki]430130vc.jpg

This card cannot be Normal Summoned. This card can only be Special Summoned if there is a "Berserk Fury" in your graveyard. Once per turn you can activate one of the following effects

-Reduce the ATK of the card by half to allow this card to attack twice this turn.

-Discard two cards and destroy up to 2 Spell and Trap cards on your opponents field and inflict 200 damage for each card destroyed.

 

[spoiler=Konig Wolf MK II]430130pk.jpg

Tribute 1 "Konig Wolf" you control to Special Summon this card. Once per turn, you can discard a Spell card from your hand to make this cards attack a Direct attack. If this card is selected as an attack target, reduce its ATK by 1000

 

[spoiler=Rayse Tiger]430130v.jpg

This card gains 100 ATK for every Machine-type monster you control. If you control another Machine-type monster when this card attacks, destroy 1 Spell or Trap Card on the field. Discard a card from your hand to give this card an extra attack this turn. This card cannot attack your opponent directly.

 

[spoiler=Soul Tiger]430130t.jpg

If this card is selected as an attack target by a monster whose ATK is higher than the ATK of this card, pay Life Points equal to the difference and decrease the ATK of your opponents monster by the ATK of this card.

 

[spoiler=Elephander]430130r.jpg

If this card is selected as an attack target, it is switched to DEF mode. When this card is selected as the target of an opponent's monster's attack while in DEF mode, negate the attack and inflict 500 points of direct damage to your opponent.

 

[spoiler=Raynos]430130l.jpg

When this card is summoned, pay 300 Life Points and return all Spell and Trap cards your opponent controls to their hand. Once per turn, if this card would be destroyed, it is not destroyed.

 

[spoiler=Zaber Fang]430130.jpg

When this card is summoned, reduce the ATK of an opponents monster by 500 until the End Phase. If this card is selected as the target of an opponent's Spell or Trap card, destroy the Spell or Trap card and remove this monster from play. Special Summon this card during the second Standby Phase after the activation of this effect.

 

[spoiler=Ultrasaurus]430130t.jpg

1 "Organiod" monster + 2 or more non-tuner Machine monsters

When this card is Synchro Summoned, destroy all Spell and Trap Cards on your opponents field. This card card can attack all monsters your opponent controls during the Battle Phase. During the End Phase of a turn this card attacks, half its ATK and DEF and it is not cannot attack during your next Battle Phase.

 

[spoiler=Organoid Zeke]430130x.jpg

You can Special Summon this card from your hand if you control a Machine-type monster. You can decrease the ATK of this card to 0 to Special Summon a Machine-type monster from your Graveyard

 

[spoiler=Organoid Shadow]430130y.jpg

You can Special Summon this card from your Hand if you control a level 4 or higher Machine monster. If this card is used for the Synchro Summon of a monster, the Synchro monster cannot be destroyed by your opponents card effects this turn.

 

[spoiler=Seismosaurus]430130u.jpg

1 "Organiod" monster + 2 or more non-tuner Machine monsters

While this card is on the field, your opponent cannot summon level 5 or higher monsters. You can pay 2000 Life Points to destroy all monsters on your opponents field. This card cannot attack if you activate this effect.

 

[spoiler=Shadowfox]430130.jpg

Once per turn, If this card would be destroyed by battle, it is not destroyed. You can reduce the ATK of this card by 1000 to have this card ATK directly.

 

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these have cool effects.. but if someone can get any of these out.. its an auto win.. they can keep special summoning Jager until they kill the opponent.. maybe add into the effect.. Once Per turn or something like that.. just my 2 cents

I agree with you. The whole "Schneider/Panzer summon Jager. Jager summon Schneider/Panzer. Repeat." has to have a sort of limit' date=' because with the way I interpret the text, there's no limit to the amount of times you can do this per turn, unless your opponent can somehow break this chain. In my opinion, a cost or condition needs to be added to their effects, such as how the Gladiator Beasts have to attack or be attacked for their Summoning effects to take place.

 

Now on to Liger Zero Phoenix... You've sparked my interest, and now I'm waiting to see if you'll release a "Fire Phoenix" card. I would tweak the wording a bit, but you're the maker and and you can do it any way you wish.

[spoiler=Liger Zero Phoenix possible re-wording']

"Liger Zero" + "Fire Phoenix"

This card can only be Special Summoned from your Extra Deck by sending the above cards on your side of the field to the Graveyard. (You do not use "Polymerization") When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to half of the ATK of the destroyed monster. If this card's attack is negated, you can pay 700 Life Points to inflict damage to your opponent equal to half of this card's ATK.

 

 

Other than that, pictures are good and effects are for the most part balanced. I'm questioning Liger Zero Panzer a bit. Maybe 2 face-up monsters with less ATK than it? I dunno. Same as before, you're its creator, do as you wish. I just input an opinion.

 

Overall, 8/10

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