Jump to content

Hey, C.C.


iCherry

Recommended Posts

Guest Zeonark

[align=center]

What ever the picture resembles.

You could make them Psychic but:

1. The images do not fit

2. You would need to make them deal with either LP payment/LP gain/or Spell Card support. As those are what the Psychic-Types revolve around.

 

Am I doing it right?

 

444759i.jpg

[spoiler=Lore]You can Special Summon this monster from your hand if you control 2 or more Psychic-Type monsters. Twice per turn' date=' if a Psychic-Type monster you control would be destroyed by battle, it is not. If you activated this effect, you lose 800 Life Points during your next Standby Phase. Once per turn, your opponent takes 300 points of damage for each Psychic-Type monster you control. If this monster is destroyed, you can pay 1500 Life Points to Special Summon 1 Level 8 or lower Psychic-Type monster from your Deck or Extra Deck. If you do, skip your next Draw Phase.

 

 

 

First card with a picture I'm actually happy to use. She might be overpowered for a Level 7 monster. Should I raise it to 8?

 

Also, from it's last effect, it was made to get out Mental Sphere Demon/Thought Ruler Archfiend out if it failed. It's twice per turn thing is like Shield Wing, only you can use it for all your Psychic buddies. ;D And itself, if that's the right OCG for it. Infliction on the 300 damage thing was made...to keep it more...Psychic like. I guess.

 

Blargh. I'm probably doing it wrong.

 

Image Credit = Jazin's Archive.

 

Rate/Hate/Comment/ProvideEvidenceThatI'mDoingItWrong. Whatever.[/align']

Link to comment
Share on other sites

Lol yes the picture fits Great!

 

OCG Fix: "You can Special Summon this monster from your hand if you control 2 or more Psychic-Type monsters. Twice per turn, if a Psychic-Type monster you control would be destroyed by battle, it is not. If you activated this effect, you lose 700 Life Points during your next Standby Phase. Once per turn, your opponent takes 300 points of damage for each Psychic-Type monster you control. If this monster is destroyed, you can pay 1500 Life Points to Special Summon 1 Level 8 or lower Psychic-Type monster from your Deck or Extra Deck."

 

It's effect fits perfectly into the Psychic class ^^. This card is balanced. It's attack and Defense are very low for a level 7 and also makes it easy to destroy with negates on field abuse. It's protection effect is quite powerful but it has a decent price with is good although i'd recommend increasing the damage to 800 but thats just 100 more so it doesnt matter ^^. It has a healthy burn which is always welcome. And it has a great LP payment effect that balances it's last effect.

 

No i'd say it's fine the way it is!

 

9/10 One of your best yet!!! ^^

Link to comment
Share on other sites

Guest Zeonark

Lol yes the picture fits Great!

 

OCG Fix: "You can Special Summon this monster from your hand if you control 2 or more Psychic-Type monsters. Twice per turn' date=' [b']if a Psychic-Type monster you control would be destroyed by battle, it is not.[/b] If you activated this effect, you lose 700 Life Points during your next Standby Phase. Once per turn, your opponent takes 300 points of damage for each Psychic-Type monster you control. If this monster is destroyed, you can pay 1500 Life Points to Special Summon 1 Level 8 or lower Psychic-Type monster from your Deck or Extra Deck."

 

It's effect fits perfectly into the Psychic class ^^. This card is balanced. It's attack and Defense are very low for a level 7 and also makes it easy to destroy with negates on field abuse. It's protection effect is quite powerful but it has a decent price with is good although i'd recommend increasing the damage to 800 but thats just 100 more so it doesnt matter ^^. It has a healthy burn which is always welcome. And it has a great LP payment effect that balances it's last effect.

 

No i'd say it's fine the way it is!

 

9/10 One of your best yet!!! ^^

 

Actually, on the fix part, it meant to negate it by card effects and battle. But that might be too powerful. So I'll probably take your suggestion. Thanks for the fix.

 

800? Alrighty. Healthy burn is a happy burn.

 

Really? ;D

Thanks C.C. <3

Link to comment
Share on other sites

hmm you might want to add a bit to the special summon level 8 or lower part. say for like til the end of the turn and really shouldnt get a monster from your extra deck since that would be a synchro monster and not a normal draw from the deck monster. but really good. a perfect pic for a psychic or spellcaster type mosnter. the name as far as I can say matches the pic. A pretty much even effect. Overall: 9/10.

Link to comment
Share on other sites

hmm you might want to add a bit to the special summon level 8 or lower part. say for like til the end of the turn and really shouldnt get a monster from your extra deck since that would be a synchro monster and not a normal draw from the deck monster. but really good. a perfect pic for a psychic or spellcaster type mosnter. the name as far as I can say matches the pic. A pretty much even effect. Overall: 9/10.

 

Does it really need it? It has a good enough drawback as it is. You have to pay 1500 LP to do so. It would become up if it was just for 1 turn.

Link to comment
Share on other sites

Guest Zeonark

hmm you might want to add a bit to the special summon level 8 or lower part. say for like til the end of the turn and really shouldnt get a monster from your extra deck since that would be a synchro monster and not a normal draw from the deck monster. but really good. a perfect pic for a psychic or spellcaster type mosnter. the name as far as I can say matches the pic. A pretty much even effect. Overall: 9/10.

 

I could add that you skip your next Draw Phase or can't Normal Summon next turn. Would that be good?

 

I actually got the name from Tales Of Vesperia. Lulz.

 

Thanks Tom. Thanks to everyone else to.

But with these 9/10's' date=' you guys could give suggestions for a 10/10. D:

 

Does it really need it? It has a good enough drawback as it is. You have to pay 1500 LP to do so. It would become up if it was just for 1 turn.

 

Well, it could need the drawback depending on what monster is Synchro Summoned. I mean, you could get out Magical Android and regain your Life Points. ...I think.

Link to comment
Share on other sites

Guest Zeonark

Id pick the Draw Phase skip because either way no matter what you summon' date=' paying that much LP for 1 turn is UP.

[/quote']

 

Added. But I'm not sure if I worded it right.

Link to comment
Share on other sites

OCG Fix:"You can Special Summon this monster from your hand if you control 2 or more Psychic-Type monsters. Twice per turn, if a Psychic-Type monster you control would be destroyed by battle, it is not. If you activated this effect, you lose 800 Life Points during your next Standby Phase. Once per turn, your opponent takes 300 points of damage for each Psychic-Type monster you control. If this monster is destroyed, you can pay 1500 Life Points to Special Summon 1 Level 8 or lower Psychic-Type monster from your Deck or Extra Deck. If you Special Summoneddo, skip your next Draw Phase."

 

Thats more balanced then before even though it was balanced before

Link to comment
Share on other sites

Guest Zeonark

OCG Fix:"You can Special Summon this monster from your hand if you control 2 or more Psychic-Type monsters. Twice per turn' date=' if a Psychic-Type monster you control would be destroyed by battle, it is not. If you activated this effect, you lose 800 Life Points during your next Standby Phase. Once per turn, your opponent takes 300 points of damage for each Psychic-Type monster you control. If this monster is destroyed, you can pay 1500 Life Points to Special Summon 1 Level 8 or lower Psychic-Type monster from your Deck or Extra Deck. If you [s']Special Summoned[/s]do, skip your next Draw Phase."

 

Thats more balanced then before even though it was balanced before

 

Well if I ever throw this into a set, that last part is going off.

 

one beautiful pic you got there

 

the only OCG error I found was was the skip at the end you wrote "Skip"

 

the effect is very balanced' date=' the low stats make up for its effect anyway

 

9.3/10

[/quote']

 

Inorite? ;D

It's about time I made some hot cute cards.

 

Fixed.

 

Thanks Ragna.

 

Good damn. Didn't think I did this good with it.

Link to comment
Share on other sites

thats one sensual card. very useful in a Psychic deck.

 

i reckon its perfectly balanced as is. ocg has been corrected already so i wont mention it again.

 

the SS only targets two monsters out of any, Psychic Lifetrancer and Thought Ruler.... i can't see to many other targets other than that, cept maybe Krebons, but thats not really worth skipping a draw.

 

a brilliant effort.

9/10

Link to comment
Share on other sites

Guest Zeonark

thats one sensual card. very useful in a Psychic deck.

 

i reckon its perfectly balanced as is. ocg has been corrected already so i wont mention it again.

 

the SS only targets two monsters out of any' date=' Psychic Lifetrancer and Thought Ruler.... i can't see to many other targets other than that, cept maybe Krebons, but thats not really worth skipping a draw.

 

a brilliant effort.

9/10

[/quote']

 

Looks like I made up for that last card. ;D

 

Thanks bud.

Link to comment
Share on other sites

Guest Zeonark

ah' date=' i didnt mind the last card.... just needed a few tweaks, thats all.

 

this one is good, a productive card. shame it's not Level 8... Trade-In bait ^_^

[/quote']

 

OOOOOOH~

 

SHOULD I UP IT FOR THE LULZ?

 

I'm serious. Because then Psychics would be lulzy.

Link to comment
Share on other sites

Guest Zeonark

arent they already....specially when E-Tele was at 3..... now they're lacking..

 

But if they're lacking, this would be good for it. Right?

 

Meh. I'll keep it at 7 for now.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...