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-X- Twilight World -X- [8/?]


-Kai-

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My first written cards. I'll be making more. Enjoy.

 

Twilight Soldier

LIGHT

Level: 3

[Warrior-Type/Effect]

This card is also treated as a DARK monster. When this card declares an attack, increase the

ATK of this card by 200 for each monster in your Graveyard with “Twilight” in its name, until the

end of the Battle Phase. During each of your End Phases, you can pay 1000 Life Points to

Special Summon 1 “Twilight Soldier” from your Deck in Attack Position.

ATK: 1000 DEF: 1400

 

Twilight Guard

LIGHT

Level: 4

[Warrior-Type/Effect]

This card is also treated as a DARK monster. When this card is declared as an attack target,

you must pay 150 Life Points (this is not optional). When this card is destroyed, your opponent

cannot declare an attack until their next Battle Phase.

ATK: 0 DEF: 2200

 

Twilight Medic

LIGHT

Level: 2

[Warrior-Type/Effect]

This card is also treated as a DARK monster. When this card is Summoned, place 5 Heal

Counters on it (max. 5). During each of your Main Phases, you can remove up to 5 Heal

Counters from this card to increase your Life Points by 350 for each Heal Counter removed. If a

monster you control with “Twilight” in its name (except for this card) is destroyed by battle,

you can remove 5 Heal Counters from this card to Special Summon the destroyed monster in

DEF Position.

ATK: 500 DEF: 1100

 

Twilight World – Royal Castle

Field Spell Card

When this card is activated, increase the ATK of all monsters you control with “Twilight” in its

name by 500. If a monster you control with “Twilight” in its name is destroyed by battle, you can

pay 2000 Life Points to destroy the attacking monster. During each of your End Phases, place 1

Royal Counter (max. 3) on this card. When there are 3 Royal Counters on this card, you can

remove the Training Counters to Special Summon 1 monster from your Deck with “Twilight Royalty” in its name.

If this card is targeted by the effect of a Spell Card or Trap Card, you can remove 2 Royalty

Counters from this card to negate the effect. When this card is destroyed, you must destroy all monsters you control with “Twilight” in their name.

 

Twilight World - Soldier Barracks

Continuous Spell Card

When this card is activated, you can Special Summon 1 “Twilight Soldier” from your Graveyard. The Summoned monster cannot attack during the turn it is Special Summoned. During each of your End Phases, place 1 Training Counter (max. 2) on this card. When there are 2 Training Counters on this card, you can remove the Training Counters and Special Summon 1 “Twilight Soldier” from your Deck in Attack Position.

 

Castle Trap

Normal Trap Card

Activate only when an opponent's monster declares an attack and there is a "Twilight World - Royal Castle" on your side of the field. Activate the appropriate effect, based on the level of the attacking monster:

● Level 4 or higher: Negate the attack.

● Level 3 or lower: Negate the attack and pay 1000 Life Points to destroy the attacking monster. If you don't pay 1000 Life Points, only negate the attack.

 

Elite Guardian - Xavier, the Spear Master

LIGHT

Level: 5

[Warrior-Type/Effect]

This card can be Special Summoned by Tributing 2 "Twilight Guards" you control. If so, increase the ATK of this card by 500 during your next 3 turns. This card is also treated as a DARK monster.If this card destroys a monster in Attack Position, place 1 Fatigue Counter (max. 3) on this card. If there are 3 Fatigue Counters on this card during your End Phase, destroy this card. If this card does not attack during one of your turns, remove 1 Fatigue Counters from this card. When 2 monsters you control with "Twilight" in its name is destroyed by battle in the same turn, you can pay 700 Life Points to Special Summon a monster from your Deck with "Elite Guardian" in its name (except for "Elite Guardian - Xavier, the Spear Master").

ATK: 2100 DEF: 1800

 

Elite Guardian - Raphael, the Iron Sword Expert

LIGHT

Level: 5

[Warrior-Type/Effect]

This card can be Special Summoned by Tributing 2 "Twilight Guards" you control. If so, increase the ATK of this card by 500 during your next 2 turns. This card is also treated as a DARK monster. If this card destroys a Level 7 or higher monster your opponent controls, you and your opponent take damage equal to half of that monsters DEF. If a monster you control with "Twilight" in its name is declared as an attack target, you can pay 500 Life Points to change the attack target to another monster you control with an equal or lower Level than the attacking monster (except this card). When this card is destroyed, you take 100 damage for each monster this card destroyed by battle.

ATK: 2300 DEF: 1200

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