Tourmaline Posted January 30, 2010 Report Share Posted January 30, 2010 If there's a place for these, kindly do tell me. I'm going to post my personal favorite cards that I create, all in one topic, obviously. First, though, I'll start off with a card I just created. Add 3 'Boredom Counters' to all face-up monsters you control. Every turn, give one monster who already has a Boredom Counter 1 more counter. By destroying all the Boredom Counters on a monster, skip as many turns as the number of Boredom Counters Tributed for this effect. You can tribute three Boredom Counters and destroy this card to draw 2 cards. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 30, 2010 Report Share Posted January 30, 2010 not destroying the counters, you mean removing the counters and why would you want to remove counters off your own monsters when their effect is to skip YOUR turns? That seems to do FAR more harm than good (OCG errors aside) 4/10 Link to comment Share on other sites More sharing options...
Tourmaline Posted January 30, 2010 Author Report Share Posted January 30, 2010 Seems I worded it horribly. Is just like Pyro Clock of Destiny, grammatical error(s) intended. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 30, 2010 Report Share Posted January 30, 2010 Pyro Clock of Destiny only speeds time up by 1 turn, it doesn't skip turns Link to comment Share on other sites More sharing options...
Tourmaline Posted January 30, 2010 Author Report Share Posted January 30, 2010 Then I worded it horribly, since what you said was basically the intent. It would be decent for getting around Threatening Roar or Rush Recklessly, if any fool actually runs that. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 30, 2010 Report Share Posted January 30, 2010 Threatening Roar doesn't skip your opponent's turn completely, they just can't attack that turn Link to comment Share on other sites More sharing options...
Tourmaline Posted January 30, 2010 Author Report Share Posted January 30, 2010 The turn the card is activated, right?Pyro Clock of Destiny would go to the next turn, skipping Threatening Roar's effect, no?That is one of the few things in this card game I don't understand. If you don't use Pyro Clock for cards like Threatening Roar, it may as well be there to do nothing. Link to comment Share on other sites More sharing options...
lpitn Posted January 30, 2010 Report Share Posted January 30, 2010 The Effect is to confusing 5/10 Link to comment Share on other sites More sharing options...
:^) Posted March 23, 2010 Report Share Posted March 23, 2010 The Effect is to confusing 5/10 No it isn't. Every face-up monster gets 3 B Counters. Then every turn add 1 B Counter to it. Skip the ammount of turns for every B Counter removed or remove 3 B Counters to destroy this card and draw 2 cards. Not confusing, just ridiculous. 4/10 Link to comment Share on other sites More sharing options...
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