Sander Posted January 30, 2010 Report Share Posted January 30, 2010 17 3x Hino-Kagu-Tsuchi2x Yamata Dragon2x Tragoedia1x Gorz the Emissary of Darkness1x Dark Dust Spirit 3x Asura Priest2x Gravekeeper's Spy1x Sangan1x Spirit Reaper1x Izanami 15 3x Future Visions3x Soul Exhange2x Allure of Darkness2x Gold Sarcophagus 1x Brain Control1x Terraforming1x Giant Trunade1x Heavy Storm1x Mystical Space Typhoon 10 3x Dimensional Prison3x Royal Oppression2x Ultimate Offering1x Mirror Force1x Torrential Tribute *generic Extra Deck* Link to comment Share on other sites More sharing options...
Aero~ Posted January 30, 2010 Report Share Posted January 30, 2010 bretty good as far as I can see. Link to comment Share on other sites More sharing options...
.dek Posted January 30, 2010 Report Share Posted January 30, 2010 generic x deck, but no tuners... Link to comment Share on other sites More sharing options...
Sander Posted January 30, 2010 Author Report Share Posted January 30, 2010 generic x deck' date=' but no tuners...[/quote'] I just added that just in case. I mean, why the funk not? Link to comment Share on other sites More sharing options...
.dek Posted January 30, 2010 Report Share Posted January 30, 2010 good point... u could use brain control to take over a tuner and then synch Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 30, 2010 Report Share Posted January 30, 2010 I would consider some of those mirrors that let you skip their return effect. could be useful. unless future visions somehow does that, but I'm not sure since I'm not sure on how spirits interact with the field spell. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted January 30, 2010 Report Share Posted January 30, 2010 I would consider some of those mirrors that let you skip their return effect. could be useful. unless future visions somehow does that' date=' but I'm not sure since I'm not sure on how spirits interact with the field spell.[/quote'] They are removed and then put back the next turn. Since it isn't the same turn they are normal summoned, their self-bounce effect doesn't apply and they stay on the field. Link to comment Share on other sites More sharing options...
Sander Posted January 30, 2010 Author Report Share Posted January 30, 2010 unless future visions somehow does that' date=' but I'm not sure since I'm not sure on how spirits interact with the field spell.[/quote'] Future Visions does that. Since they get removed from play, they can't return to my hand during my End Phase, and when they return to the field in my next standby phase, they won't return to my hand anymore. EDIT: Dammit, I was ninjad. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted January 30, 2010 Report Share Posted January 30, 2010 EDIT: Dammit' date=' I was ninjad.[/quote'] ;D Link to comment Share on other sites More sharing options...
Coffee Black Posted January 31, 2010 Report Share Posted January 31, 2010 can u describe the 2 ultimate offering? Link to comment Share on other sites More sharing options...
b0b3rt Posted January 31, 2010 Report Share Posted January 31, 2010 ...lets him swarm Link to comment Share on other sites More sharing options...
Coffee Black Posted January 31, 2010 Report Share Posted January 31, 2010 ...lets him swarm visions would make that kind of slow. Link to comment Share on other sites More sharing options...
b0b3rt Posted January 31, 2010 Report Share Posted January 31, 2010 Nevertheless he can 1-up his opponent with oppression. Link to comment Share on other sites More sharing options...
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