Scatty Posted February 4, 2010 Report Share Posted February 4, 2010 Obviously, Chargers are monsters that gain effects when you activate "Charge". I know what you're thinking, ("These are just rip-offs of Koa'ki Meirus combined with Geminis"). Ohwell, you are right. And yes, they will all be Thunder. [spoiler=The card to end them all (Charge)] [spoiler=EN002][spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can activate "Charge" to have it be treated as an Effect Monster with this effect: - Any Battle Damage this card deals to your opponent is treated as 1200. [spoiler=EN003][spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can activate "Charge" to have it be treated as an Effect Monster with this effect: - This card can change it's Battle Position twice per turn, and even after it attacked. Increase this card's ATK by 100 for every face-up Thunder-Type monster you control. [spoiler=EN004][spoiler=Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can activate "Charge" to have it be treated as an Effect Monster with this effect: - This card can only be destroyed during the Battle Phase. Remove from play 1 Quick-Play Spell Card from your hand.to draw 1 "Charge" from your Deck or to put 1 "Charge" from your Graveyard into your Deck. It cannot be used this turn. [spoiler=EN005][spoiler=Lore]This card cannot be Normal Summoned or Set. It can only be Special Summoned by Tributing 1 "Charger - Dormant Robot Ver 1.0" you control after it has used its effect once. While this card is on the field, you can activate "Charge" to have it gain this effect: - This card can only be destroyed during your opponent's Battle Phase. Once per turn, you can remove from play 1 Quick-Play Spell card from your Graveyard to have this card gain 500 ATK or have this card lose 500 ATK to take any removed from play Quick-Play Spell Card and put it into your hand. Please, don't say that "Charge" is too bland, because THAT'S THE POINT. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 4, 2010 Report Share Posted February 4, 2010 First card, even if it's the main theme of the set, is boring... and quite op'ed...no cost, draw 1. thats almost as bad as pot of greed....second is better as a normal monster....it's effect is pointless.. unless it only does minimal damage which becomes 1200. but the effect itself isnt too creative.the third isnt too bad, abusable with some cards. i.e Guard Penalty. but yeah, this is pretty much a rip off of Geminis and even then.. sorry to say but Geminis > These. 7/10 Link to comment Share on other sites More sharing options...
Scatty Posted February 4, 2010 Author Report Share Posted February 4, 2010 If Draw 1 card would be overpowered, Jar of Greed would be banned. But it isn't. And as I said before, the first card is destined to have a short effect. It's merely a tool for the other cards to act. And my first monster's effect is very useful, even somewhat OP-ed, as you are likely to always deal less than 1200 Battle Damage. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 4, 2010 Report Share Posted February 4, 2010 but you've forgotten. Jar of Greed is a trap.This is a quickplay Trap =/= Quickplay, There's a huge difference. If Jar of Greed was a spell, i would main 3, no questions.the second card is hardly op'ed because he is too slow for the meta.he's got a decent attack base and all but most decks main 2x BTH, 1x Torrential, Mirror Force, Vortex etc. etc. etc. there's too much destruction around to warrant him being useful. i would rather crack PSZ out and Sync for Goyo. Link to comment Share on other sites More sharing options...
Scatty Posted February 4, 2010 Author Report Share Posted February 4, 2010 Meh, ok then, I have an idea of how to modify Charge. Will be done in 2 minutes. Yeah ready... Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 4, 2010 Report Share Posted February 4, 2010 thats a bit better. the lp boost is nice, but i'd rather draw the card so its all good. Link to comment Share on other sites More sharing options...
Lexadin Posted February 4, 2010 Report Share Posted February 4, 2010 1st card is ok.2nd: Nice pic, good and original effect. Ballanced.A 9/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 4, 2010 Report Share Posted February 4, 2010 2nd card's effect is balanced, don't know why you didn't say it's a Gemini-Type monster though the same is true for the 3rd card, but it's also balanced out 8/10 Link to comment Share on other sites More sharing options...
Scatty Posted February 5, 2010 Author Report Share Posted February 5, 2010 I don't say it's a Gemini because it cannot be double-summoned. Anyway...will be adding 2 more cards in 10 minutes. Ok my cardmaker has a glitch now concerning images...but the cards are made... Link to comment Share on other sites More sharing options...
usetheforcehan Posted February 5, 2010 Report Share Posted February 5, 2010 A much shorter activation and less cost than Gemini. This is a great effect because with a single "Charger" activation you gain a different type of monster with an effect. Good Example:While this card is face-up on the field, you can activate "Charge" to have it be treated as a Synchro Monster with this effect:- During your Main Phase 2, you can Special Summon 1 Level 4 or less Tuner Monster from your opponent's Graveyard. 9/10 for the Original Effect. ;) Link to comment Share on other sites More sharing options...
Scatty Posted February 5, 2010 Author Report Share Posted February 5, 2010 I will never add a Synchro to this because I hate Synchros. Anyway, 4th card added. Link to comment Share on other sites More sharing options...
usetheforcehan Posted February 5, 2010 Report Share Posted February 5, 2010 I will never add a Synchro to this because I hate Synchros. Anyway' date=' 4th card added.[/quote'] What i mean is this "Charger" concept has an ability to change the monster to anything. Not restricted to an Effect Monster only (also treated as Fusion, Tuner, Ritual, etc). Link to comment Share on other sites More sharing options...
Scatty Posted February 6, 2010 Author Report Share Posted February 6, 2010 Hm...good idea, I might add it. But not today! 5th card added. And the 1st card from the set that is ALWAYS an Effect monster... Link to comment Share on other sites More sharing options...
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