MarshyK-XS Posted February 10, 2010 Report Share Posted February 10, 2010 well ehre it is, sorry about the trap I couldn't get the bullit points to come up Trap card : Lore: Activate when you have 3000 Life Points or lower and have no Effect Monsters on your side of the field. Once per turn, when a level 6 or higher monster attacks, your opponent selects 1 of the following effects:● End the Battle Phase and inflict Life Points of damage x the level of the attacking monster● Your opponent can Special Summon a level 7 or lower monster from their Graveyard until the End Phase● Destroy the attacking monster Monster : Lore :This card cannot be Special Summoned except by the effect of a Trap Card. This card can only be Normal Summoned, Special Summoned or Set while you have 3000 Life Points or lower. If this card was Special Summoned by the effect of a Trap Card, draw 1 card. If it is a Trap Card, discard it and this card gains 600 ATK and DEF until the End Phase. When this card is sent from the field to the Graveyard, your opponent discards 1 card. Coments and rates plz MK p.s. How do you make a spoiler? Link to comment Share on other sites More sharing options...
Lexadin Posted February 10, 2010 Report Share Posted February 10, 2010 To be honoust, this card is extreemly UP. Becouse your opponent can choose, he/she/it will ALWAYS choose what will work best for him/her/it.Second card is ok, maybe a ad to UP.But I don't really see how these cards could help you?A 7/10, nice pics. Link to comment Share on other sites More sharing options...
JIMMYTRON Posted February 10, 2010 Report Share Posted February 10, 2010 Just put [spoiler*=...]then [/spoiler*] W/O the * ofcourse eh...not so sure w/ the trap...but i liek the monster 8/10 [align=right]Did it for the lulz,JIMMYTRON[/align] Link to comment Share on other sites More sharing options...
MarshyK-XS Posted February 10, 2010 Author Report Share Posted February 10, 2010 Yeah I just thought of the trap card half or nothing and thought about giving it ago @ jimmytron thanks fro the help MK Link to comment Share on other sites More sharing options...
Coffee Black Posted February 13, 2010 Report Share Posted February 13, 2010 The spell caster is alright. Keep the summoning conditions, make it's effect more game breaking. Give it some ridiculous, maybe OP effect since it would be hard to summon. It's underpowered right now, so 4.5/10. What Trap card could summon this? If your gonna make some, make more than 1 trap that could summon it. Link to comment Share on other sites More sharing options...
DDevil27 Posted February 13, 2010 Report Share Posted February 13, 2010 The pics are OK, the Trap card is a little strange cause some of the options are good for the opponent. The caster is underpowered a bit but nice ideas at all. 5/10 Link to comment Share on other sites More sharing options...
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