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Zero Swamp


morfowt

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This is probably a weak idea, but it's in interesting one so I wanted to try it. Inspiration came from dueling someone who played Venom Swamp.

 

This deck revolves around Venom Swamp and (ab)using a certain ruling I found on it:

If a monster's original ATK is 0, or its ATK has been reduced to 0 by another card effect(s) and a Venom Counter is placed on it, it will not be destroyed by “Venom Swamp”.

Its win condition is burn damage through cemetery bomb and secret barrel (and maybe turbo cannon too... maybe)

 

20 Monsters

3xCyber Valley

3xBattle Fader

2xMind Protector

3xZero Gardna

2xGround Spider

2xRoyal Magical Library

2xGhost Gardna

1xTurbo Rocket

2xVortex Trooper

 

7 Spells

3xVenom Swamp

2xVengeful Bog Spirit

2xTerraforming

 

15 Traps

2xLight Of Intervention

3xCemetery Bomb

2xSpirit Barrier

3xSecret Barrel

1xMirror Force

1xTorrential Tribute

3xVenom Burn

 

Extra Deck

2xTurbo Cannon

 

If you think the deck sucks, don't be afraid to say it. I think it does too. which is why I'd like help on it...

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I too, was expecting a EH-AZ/VS combo.

But, this is a clever idea.

So, all the monsters are 0, and with high defences, to take the damage difference, and more increased when their ATK is down, and a slow burn.

It seems risky, however.

 

I agree, three Terraforming is way too many.

You draw Venom Swamps once too often in Decks like this.

Maybe add Venom Burn?

This way the monsters on your side won't be destroyed, but may have never-ending counter adds, this way you can inflict tons of damage.

 

Woah, just thought of powerhungry pwnage combo for this Deck.

Venom Burn+Trap Reclamation=WOAH DAMAGE.

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sorry for disappointing you guys. I'll think about using absolute 0 next deck I post...

 

huh... I originally didn't add venom burn because I wanted my opponents to be weakened/destroyed by venom counters, but I never thought of removing them from my own monsters... thanks

 

I'm not too sure about dark snake syndrome since it inflicts damage to me too. and with 0 atk, if I don't have the right cards, that could backfire...

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