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Rise of the Divine Beast Archetype


jsims

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Something I decided to try.

 

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Once per turn, you can destroy one spell or trap card. When this card is used for a synchro summon, you can increase or decrease its level by one.

 

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1 "Divine Beast" tuner + 1 or more non-tuners

 

Once per turn, you can remove from play 1 "Divine Beast" monster to destroy one card on the field. If this card is removed from the field, special summon one "Divine Beast" from your graveyard, except "Divine Beast-Dragon King".

 

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1 "Divine Beast" tuner + 1 or more non-tuners

 

Once per turn, you can discard one card to destroy all your opponent's monsters, or all their spells and traps.

 

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When this card is normal summoned or special summoned, destroy one card your opponent controls. Once per turn, you can destroy two cards on the field.

 

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When this card is normal summoned or special summoned, destroy one spell or trap card your opponent controls. As long as this card is on the field, all "Divine Beast" monsters gain 500 ATK.

 

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When this card is normal summoned or special summoned, take control of one monster your opponent controls until the end phase. During battle between this attacking card and a Defense Position monster with a DEF lower than the ATK of this card, inflict the difference as battle damage.

 

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When this card is normal summoned or special summoned, discard one random card from your opponent's hand. When this card destroys an opponent's monster, remove it from play.

 

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When this card is normal summoned, you can special summon one level 4 or lower "Divine Beast" monster from your graveyard.

 

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If a "Divine Beast" with 2000 or lower ATK would be destroyed by battle, you can discard this card from your hand to negate the attack and destroy the attacking monster.

 

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When this card is normal or special summoned, return one card on your opponent's side to their hand. During your standby phase, you can special summon this card from your graveyard if there is at least 1 "Divine Beast" monster on your side of the field.

 

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"Divine Beast" monster + "Divine Beast" monster + "Divine Beast" monster

 

If this card is fusion summoned successfully, special summon 1 "Divine Beast" monster from your graveyard. Once per turn, you can discard one "Divine Beast" to destroy one card on the field.

 

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Once per turn, if you control no monsters, you can special summon one "Divine Beast" with 2000 or less ATK from your hand, deck, or graveyard, and destroy one card your opponent controls.

 

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"Divine Beast" monsters cannot be destroyed by battle. "Divine Beast" monsters gain 300 ATK for each "Divine Beast" monster on the field.

 

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If 1 or more "Divine Beast" monsters would be destroyed by the effect of a spell, trap, or monster, negate and destroy it.

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