Guest Chaos Pudding Posted February 18, 2010 Report Share Posted February 18, 2010 Phantom Beast Berfomet(Level 5/DARK/1400/1800)[beast / Effect]This card's name is also treated as "Berfomet".If you control a face-up "Phantom Beast" monster, you can Special Summon this card from your hand. When this card is Summoned, search your Deck for 1 "Gazelle the King of Mythical Beasts" and Special Summon it in Attack Position. You can only control 1 "Berfomet" card at a time. Phantom Beast King Gazelle(Level 4/DARK/1500/1200)[beast / Effect]This card's name is also treated as "Gazelle the King of Mythical Beasts". When this card is face-up on the field, "Phantom Beast" monster cannot be targeted by opponent's effects. Phantom Beast Zero-Talon(Level 2/EARTH/0/100)[beast-Warrior/Tuner/Effect]You can remove this card in your Graveyard from play to Special Summon 1 "Phantom Beast Zero-Talon" from your Deck in Defense Position. That card cannot be used as a Tribute for a Tribute Summon. You can only perform 1 Synchro Summon with a "Phantom Beast Zero-Talon" as a Synchro Material Monster per turn. If this card is used as a Synchro Material Monster, at least 1 other Synchro Material Monster must be a "Phantom Beast" monster. Phantom Beast Line-Skull(Level 4/DARK/1800/0)[beast-Warrior / Effect]When this card is Summoned, send 1 "Phantom Beast" card from your Deck to your Graveyard. Phantom Beast Cutting-Claw(Level 4/WIND/1700/1000)[beast-Warrior / Effect]Once per turn, if this card destroys an opponent's monster by battle, it can attack once again in a row. Phantom Beast Barrier-Hoof[Level 1/EARTH/0/0)[beast-Warrior / Effect]While this card is in your Graveyard, your opponent cannot remove cards in your Graveyard from play. Phantom Beast Piercing-Carapace(Level 4/EARTH/0/2400)[beast-Warrior / Effect]While this card is in your Graveyard, "Phantom Beast" monsters inflict Piercing Damage. Phantom Beast Majestic-Antler(Level 6/EARTH/2700/2000)[beast-Warrior / Synchro / Effect]1 Tuner + 1 or more "Phantom Beast" monster(s)Other "Phantom Beast" monsters gain 400 ATK. When a "Phantom Beast" monster destroys an opponent's monster by battle, inflict damage to your opponent's Life Points for each "Phantom Beast" card in your Graveyard X200. Once per turn, during your Main Phase 1, by skipping your Battle Phase, you can send 1 "Phantom Beast" card from your Deck to your Graveyard to destroy 1 card on the field. Phantom Beast Phasing-Jackal(Level 6/EARTH/2400/1000)[beast-Warrior / Effect]If this card is Tribute Summoned by Tributing a "Phantom Beast" monster, select 1 card in your opponent's hand and remove it from play. If this card is in your Graveyard, you can Tribute 1 "Phantom Beast" monster you control to add it to your hand. This card cannot be Special Summoned if it was returned to your hand this way. Phantom Beast Breaking-Lion(Level 8/EARTH/2800/1000)[beast-Warrior / Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you control 2 or more face-up "Phantom Beast" monsters and have 3 or more "Phantom Beast" monsters in your Graveyard. Every "Phantom Beast" monster gains 100 ATK for each "Phantom Beast" monster in the Graveyard. Once per turn, you can send 1 "Phantom Beast" monster from your Deck to your Graveyard to Special Summon 1 "Phantom Beast" monster from Graveyard. Call of the Phantom BeastNormal SpellActivate only if you control a face-up "Phantom Beast" monster. Discard 1 "Phantom Beast" monster, draw 2 cards, then send 1 "Phantom Beast" monster from your Deck to your Graveyard. Flow of the Phantom BeastContinuous SpellWhenever a "Phantom Beast" monster is sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points OR increase the ATK of a face-up "Phantom Beast" monster by 500. Cathedral of the Phantom BeastField SpellThis card gains the following effects, based on the number of unique "Phantom Beast" monsters in your Graveyard:*1 or more: This card cannot be destroyed. *2 or more: "Phantom Beast" monsters you control gain 300 ATK. *3 or more: When a "Phantom Beast" monster(s) would be destroyed, flip a coin. If the result is heads, that "Phantom Beast" monster(s) is not destroyed. *4 or more: Once per turn, you can Special Summon 1 "Phantom Beast Token" (Beast-Warrior-Type/DARK/Level 4/?/?) in Attack Position. That "Phantom Beast Token" gains the ATK, DEF, and effect of a target "Phantom Beast" monster you control. You can only control 1 "Phantom Beast Token" at a time. *5 or more: Once per turn, during your Main Phase, you can draw 1 card. Crossing of the Phantom BeastContinuous TrapSpecial Summon 1 "Phantom Beast" monster in your Graveryard, and send 1 "Phantom Beast" monster from your Deck to your Graveyard. If this card is removed from the field, destroy the Special Summoned "Phantom Beast" monster. Phantom Beast AuraCounter TrapActivate if you control a face-up "Phantom Beast" monster. Negate the activation and effect of an opponent's Spell Card, and destroy it it. Then, search your opponent's Deck for cards with the same name as the negated card. Send "Phantom Beast" monsters from your Deck to your Graveyard equal to the number of cards with the same name as the negated card in your opponent's Deck. Each player shuffles their Deck afterward. Link to comment
Guest Chaos Pudding Posted February 21, 2010 Report Share Posted February 21, 2010 Added 1 new card. Link to comment
Toffee. Posted February 21, 2010 Report Share Posted February 21, 2010 Phasing-Jackal looks like fun. Mostly because its a re-useable ThestalosAnd Piercing-Carapace is just epic. A 2400DEF wall that gives other Phantom Beasts the piercing effect. Nice ;) Link to comment
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