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Stop messing x3 wait... a Mecha Archtype??


wero-vasto

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[align=center] Hello everybody!

 

Here's a new Archtype made by wero x3 I do not know where this idea came from but I just made it ^^

The majority of this Archtype will be Synchro monsters that need Mecha Synchron (Also show in this Archtype) as the Tuner Synchro Material ^^ This set will include only Machine-Type monsters with a new meta of add cards from your Deck to your hand ^^

 

[spoiler= Mecha Force]mechaforce.png

[spoiler=Mecha Technology]mechatech.png

 

 

Enjoy i, Love it, Hate it.... whatever... just comment my new Archtype!^^

 

Credit for the Ghost Rares to G

 

[spoiler=EN001 - Mecha Warrior]185605b.jpg91407369.png

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

This card is also treated as a Warrior-Type monster. Once per turn, you can remove from play up to 2 monsters you control to have this card gains an additional attack for each monster removed by this card effect until the end of this turn. Special Summon the removed from play monsters at the end of this turn.

 

 

 

[spoiler=EN002 - Data Searcher]185605s.jpg

 

If a card is send from your hand to the Graveyard, destroy this card. Once per turn, you can pay 700 Life Points to add a card from your Deck to your hand. You cannot play that card this turn.

 

 

 

[spoiler=EN003 - Mecha Gaia Knight]185605l.jpg69449325.png

 

"Mecha Synchron" + 2 or more non-Tuner monsters.

If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card inflicts battle damage to your opponent, you can add 1 Machine-Type monster from you Deck to you hand OR you can add 1 Machine-Type monster from your Graveyard to your Deck. Your Deck is then shuffled.

 

 

 

[spoiler=EN004 - Mecha Guardian]185605m.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, select 1 Machine-Type monster from your Deck and add it to your hand.

 

 

 

[spoiler=EN005 - Mecha Sonic]185605ev.jpg

 

If you do not control a monster, you can pay 500 Life Points to add this card from your Deck to your hand. If your opponent controls a monster you can Special Summon this card from your hand.

 

 

 

[spoiler=EN006 - Mecha Synchron]185605y.jpg

 

This card cannot be used as a Synchro Material except for the Synchro Summon of a Machine-Type monster. If this card is sent to the Graveyard for the Synchro Summon of a "Mecha" monster, Special Summon this card during your next Standby Phase.

 

 

 

[spoiler=EN007 - Mecha Warrior/Assault Mode]185605k.jpg

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". This card is also treated as a Warrior-Type monster. You can remove from play 1 monster you control to have this card attack all of your opponent monsters this turn. Special Summon the monster removed from play at the end of this turn. When this card on the field is destroyed, you can Special Summon 1 "Mecha Warrior" from your Graveyard.

 

 

 

[spoiler=EN008 - Mecha Wasp]185605d.jpg

 

When a card is added from your Deck to your hand, you can Special Summon this card from your hand. If this card is Special Summoned this way, you can pay 600 to Special Summon up to 2 Level 2 or lower Machine-Type monster from your hand, Deck or Graveyard other than "Mecha Wasp".

 

 

 

[spoiler=EN009 - Mecha Horse]185605rn.jpg

 

If this card is used for the Synchro Summon of "Mecha Gaia Knight" reduce this card level by 1. If this card is send to the Graveyard for the Synchro Summon of a "Mecha" monster, add this card to your hand instead.

 

 

 

[spoiler=EN010 - Mecha Bot Haro]185605.jpg

 

You can pay 600 Life Points and discard this card to the Graveyard to add 1 Machine-Type monster from your Deck to your hand. If a Machine-Type monster is Special Summoned, add this card from your Graveyard to your Deck and shuffle it.

 

 

 

[spoiler=EN011 - Mecha Force Fortress]185605r.jpg

 

Increase the ATK and DEF of each "Mecha" monster on the field by 300. Each time a "Mecha" monster is destroyed and sent to the Graveyard, you can add a Machine-Type monster from your Deck to your hand. You can pay 1000 and send this card to the Graveyard to add all "Mecha" monsters on your Graveyard to your Deck and shuffle it.

 

 

 

[spoiler=EN012 - Mecha Force Fortress Beam]185605f.jpg

 

You can only activate this card if a "Mecha Force Fortress" is on the field. Tribute 1 "Mecha" monster you control. Reduce the ATK of all face-up monsters your opponent by the ATK of the "Mecha" monster you Tribute. Destroy a monster if its ATK becomes 0 by this effect. If this card is in your hand, you can discard it to add 1 "Mecha Force Fortress" from your Deck or Graveyard to your hand.

 

 

 

[spoiler=EN013 - Mecha Recycling]185605l.jpg

 

Activate only when a "Mecha" monster is destroyed and send to the Graveyard. Add up to 2 Level 4 or lower Machine-Type monster from your Deck to your hand.

 

 

 

[spoiler=EN014 - Mecha Spider Turret]185605k.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned destroy up to 2 Spell or Trap Cards on your opponent side of the field. If this card inflicts 1000 or more of Battle Damage to your opponent Life Points, add 1 Machine-Type monster from your Deck to your hand.

 

 

 

[spoiler=EN015 - Mecha Shiva Drakuun]185605w.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

This card can attack all monsters on your opponent's side of the field once each.

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card inflicts Direct Damage, add 1 Machine-Type monster from your Deck to your hand.

 

 

 

[spoiler=EN016 - Mecha Rainbow Fighter]185605x.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

This card cannot be destroyed by battle (Damage Calculation is applied normally). Once per turn, you can add 1 card from your Deck to your hand OR add 1 card from your Graveyard to your Deck and shuffle it.

 

 

 

[spoiler=EN017 - Mecha Snar-G06]185605w.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, add 1 card from your Graveyard to your Deck. Once per turn, you can discard 1 card from your hand to add 1 card from your Graveyard to your Deck. Each time this card destroys a Level 6 or higher monster by battle, add 1 card from your Deck to your hand.

 

 

 

[spoiler=EN018 - Mecha Snar-G06/Assault Mode]185605c.jpg

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Summoned, add 1 card from your Graveyard to your Deck. Once per turn, you can add 1 card from your Graveyard to your Deck and draw 1 card. Each time this card destroys monster by battle, add 1 card from your Deck or Graveyard to your hand. When this card on the field is destroyed, you can Special Summon 1 "Mecha Snar-G06" from your Graveyard.

 

 

 

[spoiler=EN019 - Mecha Grut-W23]185605s.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, add 1 card from your Graveyard to your Deck. Once per turn, you can add 1"Mecha" monster from your hand to your Deck to return all Spell and Trap Cards on the field to their owners hand.

 

 

 

[spoiler=EN020 - Mecha Grut-Y12]185605o.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, add 1 card from your Graveyard to your Deck. Once per turn, you can add 1"Mecha" monster from your hand to your Deck to return 1 monster on the field to their owners hand.

 

 

 

[spoiler=EN021 - Mecha Grut-V37]185605ib.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, add 1 card from your Graveyard to your Deck. Once per turn, you can add 1"Mecha" monster from your hand to your Deck to inflict 500 of damage to your opponent Life Points.

 

 

 

[spoiler=EN022 - Mecha Grut-Z45]185605k.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, add 1 card from your Graveyard to your Deck. Once per turn, you can add 1"Mecha" monster from your hand to your Deck to have 1 monster attack twice this turn.

 

 

 

[spoiler=EN023 - Mecha Grut-X82]185605j.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, add 1 card from your Graveyard to your Deck. Once per turn, you can add 1"Mecha" monster from your hand to your Deck to increase the ATK of 1 monster on the field by 500.

 

 

 

[spoiler=EN024 - Mecha Grut-U93]185605q.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, add 1 card from your Graveyard to your Deck. Once per turn, you can add 1"Mecha" monster from your hand to your Deck to draw 1 card.

 

 

 

[spoiler=EN025 - Mecha Perfect Grut]185605b.jpg

 

"Mecha Synchron" + 1 "Mecha Grut" monster.

When this card is Synchro Summoned, add 2 card from your Graveyard to your Deck. Once per turn, you can add 2 "Mecha" monster from your hand to destroy all the Spell and Trap Cards on your opponent side of the field. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card destroys a monster by battle, add 1 Machine-Type monster from your Deck or Graveyard to your hand.

 

 

 

[spoiler=EN026 - Mecha Prototype Grut]185605t.jpg

 

If you control a "Mecha" monster, you can Special Summon this card from your hand or Graveyard. If this card is send to the Graveyard for the Synchro Summon of a "Mecha Grut" monster, increase that monster ATK by 500.

 

 

 

[spoiler=EN027 - Mecha Orb *NEW*]185605d.jpg

 

Add 2 cards from your Deck to your hand. Draw 1 card. You can only activate 1 "Mecha Orb" per turn and only if you control a "Mecha" monster.

 

 

 

[spoiler=EN028 - Mecha Grut-Y12 Perfect]185605t.jpg

 

"Mecha Synchron" + "Mecha Grut-Y12".

When this card is Synchro Summoned, add 1 card from your Graveyard to your Deck and draw 1 card. Once per turn, you can send 1 "Mecha" monster from your Deck to your Graveyard to destroy 1 card on the field. When this card destroys a monster by battle, add 1 card from your Graveyard to your Deck.

 

 

 

[spoiler=EN029 - Mecha Burst]185605w.jpg

 

Halve the ATK of a "Mecha" monster you control until the end of this turn. That monster can attack directly to your opponent this turn.

 

 

 

[spoiler=EN030 - Mecha Nubis]185605x.jpg

 

Once per turn, you can add 1 "Mecha" monster from your hand to your Deck to reduce the level of 1 face-up monster by 1.

 

 

 

[spoiler=EN031 - Mecha Prototype]185605d.jpg

 

You can discard this card to the Graveyard to add 1 card from your Deck to your hand. If a "Mecha" monster is added from your Deck to your hand, Special Summon this card from your hand or Graveyard.

 

 

 

[spoiler=EN032 - Mecha Zer Crusher]185605c.jpg

 

You can add 1 card from your Graveyard to your Deck to Special Summon this card from your hand. If this card was Summoned this way destroy it at the End Phase of this turn.

 

 

 

[spoiler=EN033 - Mecha Aque-M34]185605j.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

When a "Mecha" monster would sent to the Graveyard, add it to your Deck instead. Once per turn, you can add 1 "Mecha" monster from you Graveyard to you Deck for each "Mecha" Synchro monster on the field.

 

 

 

[spoiler=EN034 - Mecha Enforcer Lu-34]185605k.jpg

 

"Mecha Synchron" + 1 or more non-Tuner monsters.

Increase the ATK of all face-up "Mecha" monster by 200 for each "Mecha" monster you control. When a "Mecha" monster destroys a monster by battle, add 1 card from you Deck or Graveyard to your hand. When this card is destroyed you can remove it from play instead to add 2 cards from your Graveyard to your Deck. Then draw 1 card.

 

 

 

[spoiler=EN035 - Mecha Decoding Summon]185605e.jpg

 

Special Summon a Synchro "Mecha" monster from your Graveyard in face-up attack position. That monster loses 500 ATK and DEF.

 

 

 

[spoiler=EN036 - Mecha Trash]185605ug.jpg

 

Special Summon 2 "Mecha Trash Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 1000) in Attack Position on your side of the field. The tokens cannot be Tributed for a Tribute Summon. Once per turn, you can Tribute 1 "Mecha Trash Token" to add 1 card from your Deck to your hand.

 

 

 

[spoiler=EN037 - Mecha Saot-34]185605p.jpg

 

"Mecha Synchro" + 1 or more non-Tuner monsters.

When a "Mecha" monster is Summoned, inflict 600 of damage to your opponents Life Points. When a "Mecha" monster destroys a monster by battle, inflict 300 of damage to your opponent Life Points. Oncer per turn, you can add 1 card from your Deck to your hand. Then add 1 card from your hand to your Deck.

 

 

 

[spoiler=EN038 - Mecha Brut-M35]185605k.jpg

 

"Mecha Synchro" + 2 or more non-Tuner monsters.

When this card is Synchro Summoned draw 2 cards. Once per turn, you can add 2 cards from your Graveyard to your Deck. Each time this card destroy a monster by battle, add 1 card from your Deck to your hand. If that card is a Level 4 or lower "Mecha" monster, Special Summon it to your opponent side of the field. That monster returns to it's owner hand at the end of the Battle Phase.

 

 

 

[spoiler=EN039]

 

 

 

 

 

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