Omenhiikoyashi Posted February 24, 2010 Report Share Posted February 24, 2010 Okay well it was my Girlfriend who inspired me into making a Sailor Moon Set and I think it's going to be a fun challenge for me cause there is so much I can use. Anyways all the images on these cards heck on all the cards I make are from google, and if you see any OCG errors please just let me know which ones they are and I'll fix them up right away if you don't they'll just have to wait until I have like 2 days to myself to fix all my cards' OCG errors other than that please enjoy my newest project and rate to your opinion of the cards. I am also open to any suggestions for effects for these cards, cause I believe that this set is going to be my masterpiece until I get another one going, so any help would be greatful. [spoiler=Sailor Scouts/Good Guys (12)][spoiler=SMSS-001] [spoiler=Lore]Lore: When this card is Summoned destroy 1 DARK monster on the field. Once per turn during your Main Phase you may pay 500 Life Points to destroy 1 DARK monster on the field. As long as you control another monster with "Sailor Scout" in it's name or "Tuxedo Mask" this card is uneffected by your opponent's Spell and monster effects, and cannot be destroy as a result of battle. [spoiler=SMSS-002] [spoiler=Lore]Lore: Once per turn you may negate the attack of 1 of your opponent's monster whose level 4 or lower. When this card is Special Summoned you may draw 1 card from your Deck to your hand. [spoiler=SMSS-003] [spoiler=Lore]Lore: Once per turn you may inflict 500 points of Damage to your opponent's Life Points, this card cannot attack this turn. When this card is destroyed as a result of battle you may discard 1 card from your hand and pay 300 Life Points to Special Summon it on your side of the field. [spoiler=SMSS-004] [spoiler=Lore]Lore: Once per turn you may discard 1 card from your hand to the Graveyard to return 1 card on your opponent's side of the field to his/her hand, this card cannot attack this turn. When this card is destroyed as a result of battle you may discard a WIND monster to the Graveyard to return this card back to the Deck, the Deck is then shuffled. [spoiler=SMSS-005] [spoiler=Lore]Lore: When this card is Summoned you may pay 500 Life Points to destroy 1 Spell or Trap card on the field. If this card is to be destroyed as a result of battle you may pay 1000 Life Points to return it to the owners hand. [spoiler=SMSS-006] [spoiler=Lore]Lore: If you control "Sailor Scout- Moon" you may Special Summoned this card from your hand or Graveyard. As long as this card remains face-up increase tha ATK and DEF of all monster with "Sailor Scout" in their names by 400 points. If "Tuxedo Mask" is face-up on the field this card cannot be destroyed as a result of battle. [spoiler=SMSS-007] [spoiler=Lore]Lore: When this card is Summoned you may destroy 1 monster with an ATK of 2000 or less. If this card would be destroyed you may discard 1 EARTH monster from your hand to the Graveyard instead. [spoiler=SMSS-008] [spoiler=Lore]Lore: Once per turn you may discard 1 card from your to the Graveyard and send the top 2 cards from your opponent's Deck to the Graveyard. This card cannot attack this turn. When this card is selected as an attack target you may switch it into defence position. [spoiler=SMSS-009] [spoiler=Lore]Lore: This card cannot be Special Summoned. If have no cards in your hand during your opponent's Standby Phase, end your opponent's turn then draw 5 cards. [spoiler=SMSS-010] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 DARK monsters from your Graveyard. When this card is Summoned you may add 1 Spell or Trap card from your Deck to your hand. Once per turn you may pay 500 Life Points to place a "Frozen Counter" on a set Spell or Trap card. Cards with a "Frozen Counter" on it cannot be activated except by paying 1000 Life Points to remove the counter. [spoiler=SMSS-011] [spoiler=Lore]Lore: As long as you control a monster with "Sailor Scout" in it's name you may Spceial Summon this card from your hand. When this card is destroyed you may add 1 "Tuxedo Mask" from your Deck to your hand. [spoiler=SMSS-012] [spoiler=Lore]Lore: Whenever a monster with "Sailor Scout" in it's name is sent to the Graveyard you may Special Summon this card from your hand or Graveyard. This card is uneffected by your opponent's Trap cards. As long as this card remain face-up your opponent cannot select and monster with "Sailor Scout" in it's name as an attack target. [spoiler=Dark Kingdom (13)][spoiler=SMSS-013] [spoiler=Lore]Lore: This card cannot be Special Summoned. When this card is Summoned you place a "Jadeite token" (Fiend-Type/DARK/Level 8/ATK 1500/DEF 2300) in Attack Position. The "Jadeite Tokens" cannot be used for a Tribute Summon (or Set). Once per turn you may pay 1000 Life Points to Special Summon 1 "Jadeite Token" to your side of the field. Once per turn you may Tribute 1 DARK monster on your side of the field to draw 1 card from your Deck. [spoiler=SMSS-014] [spoiler=Lore]Lore: This card cannot be Special Summoned. When this card is Summoned take control of 1 monster on your opponent's side of the field. As long as you control 1 of your opponent's monsters this card is uneffected by your opponent's cards. If you control none of your opponent's monsters you may pay 2000 Life Points and take control of 1 of your opponent's monsters. [spoiler=SMSS-015] [spoiler=Lore]Lore: This card cannot be Special Summoned. This card cannot be destroyed as a result of battle. Once per turn you may discard 3 cards from your hand to the Graveyard to Special Summon 1 monster with "Daiyouma" in it's name from your hand or Graveyard. You can only have 1 monster with "Daiyouma" in it's name on the field. [spoiler=SMSS-016] [spoiler=Lore]Lore: This card cannot be Special Summoned. Once per turn you may pay 1000 Life Points to destroy 1 Warrior-Type monster on the field. Increase the ATK of this card by 100 points for each DARK monster in your hand and Graveyard [spoiler=SMSS-017] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Kingdom- Zoisite General of the South". As long as this card remains face-up your opponent cannot target another monster other than this one. This card gains 200 ATK points for every monster in your opponent's Graveyard. [spoiler=SMSS-018] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Kingdom- Zoisite General of the South". As long as this card remains face-up on the field your opponent cannot target another monster other than this one. This card gains 300 ATK points for every monster on your opponent's side of the field. [spoiler=SMSS-019] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Kingdom- Zoisite General of the South". As long as this card remains face-up your opponent cannot target another monster other than this one. This card gains 400 ATK points for every Spell or Trap card on your opponent's side of the field. [spoiler=SMSS-020] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Kingdom- Zoisite General of the South". As long as this card remains face-up your opponent cannot target another monster other than this one. This card gains 500 ATK points for every card in your opponent's hand. [spoiler=SMSS-021] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Kingdom- Zoisite General of the South". As long as this card remains face-up your opponent cannot target another monster other than this one. This card gains 600 ATK points if you have 1 or less cards in your hand. [spoiler=SMSS-022] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Kingdom- Zoisite General of the South". As long as this card remains face-up your opponent cannot target another monster other than this one. This card gains 700 ATK points if you have no Spell cards in your Graveyard. [spoiler=SMSS-023] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Kingdom- Zoisite General of the South". As long as this card remains face-up your opponent cannot target another monster other than this one. This card gains 800 ATK and DEF points if you have no cards in your hand and no Trap cards in your Graveyard. [spoiler=SMSS-024] [spoiler=Lore]Lore: Once per turn if you control no monster you may discard 2 cards from your hand to the Graveyard and Special Summon 1 monster with "Daiyouma" to your side of the field from your hand or Graveyard while ignoring the Summoning conditions. [spoiler=SMSS-025] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card can only be Spceial Summoned by removing 4 DARK monsters from your Graveyard from play. You may pay 2000 Life Points to remove all other DARK monster on the field and in your Graveyard from play. This card gains 300 ATK and DEF for each DARK monster removed from play [spoiler=Other/Support (31)][spoiler=SMSS-026] [spoiler=Lore]Lore: All monster with "Sailor Scout" in their names gain 300 ATK and DEF and are uneffected by your opponent's monster effects. [spoiler=SMSS- 027] [spoiler=Lore]Lore: When this card is Summoned you may Special Summon 1 "Sailor Scout- Moon" from your hand, Deck, or Graveyard. As long as this card remains face-up increase the ATK of all monsters with "Sailor Scout" in their names by 400 points. [spoiler=SMSS- 028] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Venus" in it's name. When your opponent declares an attack you may reduce that monsters ATK by half until the end of turn. [spoiler=SMSS- 029] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Mars" in it's name. Inflict damage to your opponent's Life Points equal to the total Level's of your opponent's face-up monsters x200. [spoiler=SMSS- 030] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Jupiter" in it's name. Activate during your opponent's Battle Phase, negate your opponent's monster attack and end their Battle Phase. Destroy 1 Spell or Trap card on each side of the field. [spoiler=SMSS- 031] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Mercury" in it's name. Activate during your opponent's Battle Phase, negate your opponent's monster attack and end their Battle Phase. Switch Battle Positions of all face-up monsters on the field. [spoiler=SMSS- 032] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Pluto" in it's name. Pay 1500 Life Points and destroy all Spell and Trap cards on the field. Draw 1 card. [spoiler=SMSS- 033] [spoiler=Lore]Lore: When this card is sent form the field to the Graveyard as a result of battle you may add 1 "Sailor Scout- Jupiter" from your Deck to your hand. When this card inflicts Battle Damage to your opponent, randomly discard 1 card from their hand to the Graveyard. [spoiler=SMSS- 034] [spoiler=Lore]Lore: When this card is sent from the field to the Graveyard as a result of battle you may add 1 "Sailor Scout- Moon" from your Deck to your hand. This card can attack your opponent directly. [spoiler=SMSS- 035] [spoiler=SMSS- 036] [spoiler=Lore]Lore: You can only activate this card if you control a face-up "Naru Osaka" and "Gurio Umino" on your side of the field. Increase the ATK of "Gurio Umino" by 1000 points until your 3rd Standby Phase , then destroy this card. Both "Naru Osaka" and "Gurio Umino" cannot be destroyed by batlle and are uneffected by any other card effects. [spoiler=SMSS- 037] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Tuxedo Mask" while "Moon Kindom" is face-up on the field. If your opponent select's a monster with "Sailor Scout" in it's name as an attack target, flip a coin and call it, if you call it right destroy the attacking monster and inflict half of the monsters ATK to you opponent's Life Points. If you call it wrong negate the attack and destroy this card. [spoiler=SMSS- 038] [spoiler=Lore]Lore: When this card is sent from the field to the Graveyard as a result of battle, you may add 1 "Sailor Scout- Mars" from your Deck to your hand. Your opponent cannot activate Trap Cards during the Battle Phase. [spoiler=SMSS- 039] [spoiler=Lore]Lore: Flip: Add 1 "Sailor Scout" Spell card from your Deck to your hand. When this card is sent from the field to the Graveyard you may add 1 "Sailor Scout- Mercury" from your Deck to your hand. [spoiler=SMSS- 040] [spoiler=Lore]Lore: Flip: Add 1 "Sailor Scout" Trap card from your Deck to your hand. When this card is sent from the field to the Graveyard you may add 1 "Sailor Scout- Venus" from your Deck to your hand. [spoiler=SMSS- 041] [spoiler=Lore]Lore: Flip: You may return 1 "Sailor Scout" card from your Graveyard to your Deck. When this card is sent from the field to the Graveyard as a result of battle, you may add 1 "Sailor Scout- Chibi Moon" from your Deck to your hand. [spoiler=SMSS- 042] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Sailor Scout- Chibi Moon" and removing 3 DARK monsters from your Graveyard from play. This card is counted as any "Sailor Scout" monster. When this card is Summoned you may add 5 "Sailor Scout" Spell cards from your Deck or Graveyard to your hand. This card is uneffected by your opponent's Spell cards. [spoiler=SMSS- 043] [spoiler=Lore]Lore: Discard 1 WATER monster and Special Summon 1 "Sailor Scout- Mercury" from your Deck. [spoiler=SMSS- 044] [spoiler=Lore]Lore: Discard 1 FIRE monster and Special Summon 1 "Sailor Scout- Mars" from your Deck. [spoiler=SMSS- 045] [spoiler=Lore]Lore: Discard 1 WIND monster and Special Summon 1 "Sailor Scout- Jupiter" from your Deck. [spoiler=SMSS- 046] [spoiler=Lore]Lore: Discard 1 LIGHT monster and Special Summon 1 "Sailor Scout- Venus" from your Deck. [spoiler=SMSS- 047] [spoiler=Lore]Lore: Discard 1 EARTH monster and Special Summon 1 "Sailor Scout- Uranus" from your Deck. [spoiler=SMSS- 048] [spoiler=Lore]Lore: Discard 1 DARK monster and Special Summon 1 "Sailor Scout- Pluto" from your Deck. [spoiler=SMSS- 049] [spoiler=Lore]Lore: Discard 1 WATER monster and Special Summon 1 "Sailor Scout- Neptune" from your Deck. [spoiler=SMSS- 050] [spoiler=Lore]Lore: Discard 1 DARK monster and Special Summon 1 "Sailor Scout- Saturn" from your Deck. [spoiler=SMSS- 051] [spoiler=Lore]Lore: Discard 1 LIGHT monsters and Special Summon 1 "Sailor Scout- Moon" from your Deck. [spoiler=SMSS- 052] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Neptune" in it's name. When you opponent Summons a effect monster destroy that card and send the top cards of your opponent's Deck to the Graveyard equal to the destroyed monsters Level. Discard 2 cards from your hand. [spoiler=SMSS- 053] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Uranus" in it's name. Destroy 1 attacking monster with 2000 or more ATK points. [spoiler=SMSS- 054] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Saturn" in it's name. Destroy all cards with "Frozen Counters" on them. You cannot conduct your Battle Phase this turn. [spoiler=SMSS- 055] [spoiler=Lore]Lore: You can only activate this card if you control a monster with "Moon" in it's name. When a effect DARK monster activates it's effect remove it from play. [spoiler=SMSS- 056] [spoiler=Lore]Lore: You can only activate this card if you control a monster with " Chibi Moon" in it's name. Tribute 1 LIGHT monster you control and destroy all Fiend-Type monsters on the field. [spoiler=Super Sailor Scouts(5)][spoiler=SMSS- 057] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Moon". When this card is Summoned destroy up to 2 DARK monsters on the field. When your opponent Summons a DARK monster you may pay 700 Life Points to negate the Summon and destroy the card. As long as you control another monster with "Sailor Scout" in it's name or "Tuxedo Mask" this card is uneffected by your opponent's Spell and monster effects and cannot be destroyed as a result of battle. [spoiler=SMSS- 058] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Mercury". Once per turn you may negate the attack of 1 of your opponent's monsters whose Level 6 or lower. When this card is Special Summoned Draw 2 cards. [spoiler=SMSS- 059] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Mars". When this card is Special Summoned inflict 1000 points of Damage to your opponent's Life Points. This card is uneffected by your opponent's Trap cards. [spoiler=SMSS- 060] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Jupiter". When this card is Summoned return up to 2 cards on the field to the owners Deck. When this card is destroyed as a result of battle return 1 "Sailor Scout- Jupiter" to your Deck from your Graveyard. [spoiler=SMSS- 061] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Venus". When this card is Summoned destroy 2 Spell or Trap cards on the field. This card cannot be destroyed as a result of battle. [spoiler=More Support and Others (Sailor Moon S) (14)][spoiler=SMSS- 062] [spoiler=Lore]Lore: This card can only be euipped to a monster with "Sailor Scout- Uranus" in it's name. The equipped monster gains 400 ATK and DEF points. Once per turn you may discard 1 EARTH monster to destroy 1 monster on the field with 2000 or less ATK. [spoiler=SMSS- 063] [spoiler=Lore]Lore: This card can only be euipped to a monster with "Sailor Scout- Neptune" in it's name. The equipped monster gains 400 DEF points. If the equipped monster is selected as an attack target you may pay 800 Life Points to change the battle positions of the attacking monster. [spoiler=SMSS- 064] [spoiler=Lore]Lore: This card can only be euipped to a monster with "Sailor Scout- Pluto" in it's name. The equipped monster gains 400 ATK points. When the equipped monster attacks your opponent directly draw 1 card. [spoiler=SMSS- 065] [spoiler=Lore]Lore: This card can only be equipped to "Sailor Scout- Saturn". The equipped monster gains 700 ATK points. Remove 1 "Frozen Counter" from any card and return 1 Spell card from your Graveyard to your hand. Neither player can play Spell card until your next Standby Phase. [spoiler=SMSS- 066] [spoiler=Lore]Lore: This card can only be equipped to "Tuxedo Mask". Once per turn you may decrease the equipped monster DEF by 500 points to add 1 "Rose Petal" to this card. Equipped monster gains 300 ATK for every "Rose Petal" on this card. [spoiler=SMSS- 067] [spoiler=Lore]Lore: This card can only be activated while you control a face-up "Sailor Scout- Chibi Moon". Increase the ATK and DEF of all face-up "Sailor Scout" monsters on the field by 500 points until the end of your next turn. Monsters on your side of the field cannot be destroyed by the effects of Spell cards. [spoiler=SMSS- 068] [spoiler=Lore]Lore: Increase the ATK and DEF of all monsters with "Sailor Scout" in their names by 500 points. When a "Sailor Scout" monster is sent from the field to the Graveyard Draw 1 card. [spoiler=SMSS- 069] [spoiler=Lore]Lore: You can only activate this card if you control "Sailor Scout- Moon" and the difference between your Life Points and your opponent's is 4000 or more. Destroy all cards on your side of the field. Tribute 1 "Sailor Scout- Moon" to Special Summon 1 "Neo-Queen Serenity" from your hand, Deck, or Graveyard. This card cannot be countered [spoiler=SMSS- 070] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Imperium Silver Crystal". When this card is Summoned, Special Summon "Super Sailor Scout- Mercury" "Super Sailor Scout- Mars" "Super Sailor Scout- Jupiter" and "Super Sailor Scout- Venus" from your hand, Deck, or Graveyard. This card gains 800 ATK and DEF points for every monster on your side of the field and in your Graveyard. This card is uneffected by your opponent's Spell and Trap cards. [spoiler=SMSS- 071] [spoiler=Lore]Lore: This card cannot be Special Summoned. As long as this card remains face-up your opponent cannot select a monster with "Ayakashi Sister" in it's name as an attack target. This card gains 500 ATK for every monster on your side of the field with "Ayakashi Sister" in it's name. [spoiler=SMSS- 072] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Sailor Scout- Jupiter" on your side of the field. When this card is Summoned return up to 2 cards from your Graveyard to your Deck. This card cannot be destroyed as a result of battle. [spoiler=SMSS- 073] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Sailor Scout- Venus" on your side of the field. When this card is Summoned destroy 1 card on the field. This card is uneffected by your opponent's Spell cards. [spoiler=SMSS- 074] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Sailor Scout- Mercury" on your side of the field. When this card is Summoned select 1 monster on your side of the field (other than this card) as long as this card remains face-up on the field the selected monster can attack twice in the same Battle Phase. This card is uneffected by your opponent's Trap cards. [spoiler=SMSS- 075] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Sailor Scout- Mars" on your side of the field. When this card deals battle damage to your opponent's Life Points your opponent must randomly discard 1 card from their hand to the Graveyard. This card is uneffected by your opponent's monster effects [spoiler=Newest Stuff (all good guys) (32)][spoiler=SMSS- 076] [spoiler=Lore]Lore: This card can only be Special Summoned by Tributing 1 "Super Sailor Scout- Moon" on your side of the field. When this card is Summoned destroy all DARK monsters on your opponent's side of the field. Ocnce per turn you may pay 1000 Life Points to destroy 1 DARK monster and 1 Spell or Trap card on your opponent's side of the field. If you control another monster with "Sailor Scout" in it's name this card is uneffected by your opponent's Spell cards. [spoiler=SMSS- 077] [spoiler=Lore]Lore: This card can only be Special Summoned by Tributing 1 "Super Sailor Scout- Mercury" on your side of the field. You may discard 2 Spell cards from your hand to the Graveyard, your opponent cannot conduct their Battle Phase during their next turn. When this card is destroyed by a monster effect Draw 3 cards. [spoiler=SMSS- 078] [spoiler=Lore]Lore: This card can only be Special Summoned by Tributing 1 "Super Sailor Scout- Mars" on your side of the field. Once per turn you may inflict 200 points of damage to your oppnent's Life Points for every monster in your Graveyard with "Sailor Scout" in their names, this monster cannot attack this turn. This card is uneffected by your opponent's Trap cards. [spoiler=SMSS- 079] [spoiler=Lore]Lore: This card can only be Special Summoned by Tributing 1 "Super Sailor Scout- Jupiter" on your side of the field. When this card is Summoned you may either return 2 cards on your opponent's side of the field and 1 card in their hand to their Deck or you may return 3 cards from your Graveyard to your Deck. [spoiler=SMSS- 080] [spoiler=Lore]Lore: This card can only be Special Summoned by Tributing 1 "Super Sailor Scout- Venus" When this card is Summoned destroy 3 Spell or Trap cards on the field. Once per turn you may discard 1 card from your hand to the Graveyard and pay 500 Life Points to destroy 1 Spell or Trap card on the field. [spoiler=SMSS- 081] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Uranus". When this card is Summoned destroy 2 monster on the field whose DEF is less than this cards ATK. If this card would be destroyed you may discard 2 EARTH monsters from your hand to the Graveyard instead. [spoiler=SMSS- 082] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Neptune". When this card is Summoned send the top 3 cards from your opponent's Deck to the Graveyard. Once per turn you may pay 500 Life Points to send the top card of your opponent's Deck to the Graveyard. This card cannot be selected as an attack target as long you control a monster with "Uranus" in it's name. [spoiler=SMSS- 083] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Pluto". You may pay 1500 Life Points to skip your opponent's next turn, you can only use this effect during your Main Phase. [spoiler=SMSS- 084] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Saturn". When this card is Summoned you may add 2 Spell cards from your Graveyard to your hand. Once per turn you may pay 700 Life Points to place a "Frozen Counter" on all Set cards on your opponent's side of the field. This card cannot be destroyed as a result of battle. [spoiler=SMSS- 085] [spoiler=Lore]Lore: You may Special Summon this card from your Graveyard by Tributing 1 "Sailor Scout- Chibi Moon". As long as this card remains face-up increase the ATK and DEF of all monster with "Sailor Scout" in their names by 800 points. This card is uneffected by your opponent's Spell and Trap cards as long as you control another monster with "Sailor Scout" in it's name. [spoiler=SMSS- 086] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Eternal Sailor Scout- Mercury" and removing all cards from your Graveyard with "Mercury" in their names from play. When this card is Summoned destroy all non-WATER monsters on your opponent's side of the field. If you draw a card outside of your Draw Phase your opponent cannot conduct their Battle Phase. Once per turn you may pay 1000 Life Points to draw 1 card. When this card is sent from the field to the Graveyard Special Summon 1 "Ami Mizuno" from your hand, Deck or Graveyard. [spoiler=SMSS- 087] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Eternal Sailor Scout- Mars" and removing all cards from your Graveyard with "Mars" in their names from play. When this card is Summoned destroy all non-FIRE monsters on your opponent's side of the field. Once per turn you may inflict 400 points of damage to your opponent for every monster in your Graveyard with "Sailor Scout" in thier name this card cannot attack this turn. When this card is sent from the field to the Graveyard Special Summon 1 "Rei Hino" from your hand, Deck or Graveyard. [spoiler=SMSS- 088] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Eternal Sailor Scout- Jupiter" and removing all cards from your Graveyard with "Jupiter" in their names from play. When this card is Summoned destroy all non-WIND monsters on your opponent's side of the field. Return all cards from your Graveyard with "Sailor Scout" in their names to your Deck. When this card is sent from the field to the Graveyard Special Summon 1 "Makoto Kino" from your hand, Deck or Graveyard. [spoiler=SMSS- 089] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Eternal Sailor Scout- Venus" and removing all cards from your Graveyard with "Venus" in their names from play. When this card is Summoned destroy all non-LIGHT monsters on your opponent's side of the field. When this card is Summoned destroy all Spell and Trap cards on the field. Pay 500 LIfe Points to add 1 Spell card from your Graveyard to your hand, you can only use this effect twice per turn. When this card is sent from the field to the Graveyard Special Summon 1 "MInako Aino" from your hand, Deck or Graveyard. [spoiler=SMSS- 090] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Super Sailor Scout- Uranus" and removing all cards from your Graveyard with "Uranus" in their names from play. When this card is Summoned destroy all non-EARTH monsters on your opponent's side of the field. When your opponent Summons a non-EARTH monster you may discard 1 EARTH monster to destroy it. When this card is sent from the field to the Graveyard Special Summon 1 "Haruka Tenoh" from your hand, Deck or Graveyard. [spoiler=SMSS- 091] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Super Sailor Scout- Neptune" and removing all cards from your Graveyard with "Neptune" in their names from play. When this card is Summoned destroy all non-WATER monsters on your opponent's side of the field. Send the top 8 cards of your opponent's Deck to the Graveyard. Once per turn you may discard 3 WATER monsters to send the top 3 cards of your opponent's Deck to the Graveyard. When this card is sent from the field to the Graveyard Special Summon 1 "Michiru Kaioh" from your hand, Deck or Graveyard. [spoiler=SMSS- 092] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Super Sailor Scout- Pluto" and removing all cards from your Graveyard with "Pluto" in their names from play. When this card is Summoned destroy all non-DARK monsters on your opponent's side of the field. You may pay 2000 Life Points to have this card attack all monster on your opponent's side of the field once each, draw 1 card for each monster destroyed that is sent to the Graveyard this turn. When this card is sent from the field to the Graveyard Special Summon 1 "Setsuna Meioh" from your hand, Deck or Graveyard. [spoiler=SMSS- 093] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Super Sailor Scout- Saturn" and removing all cards from your Graveyard with "Saturn" in their names from play. When this card is Summoned destroy all non-DARK monsters on your opponent's side of the field. Once per turn place a "Frozen Counter" on all cards on your opponent's side of the field. Once per turn you may pay 1500 LIfe Points to destroy all cards with "Frozen Counters" on them this card cannot attack this turn. When this card is sent from the field to the Graveyard Special Summon 1 "Hotaru Tomoe" from your hand, Deck or Graveyard. [spoiler=SMSS- 094] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Super Sailor Scout- Chibi Moon". As long as this card remains face-up increase the ATK and DEF of all monster with "Sailor Scout" in their names by 1000 points. If this is the only monster on your side of the field it is uneffected by your opponent's cards and cannot be destroyed as a result of battle. When this card is sent from the field to the Graveyard Special Summon 1 "Chibiusa" from your hand, Deck or Graveyard. [spoiler=SMSS- 095] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Prince Endymion of the Moon Kingdom" and paying 1500 Life Points. When this card is Summoned destroy all cards on your opponent's side of the field, you cannot conduct your Battle Phase this turn. As long as this card remains face-up your opponent cannot select any monster with "Sailor Scout" or "Princess" in it's name as an attack target [spoiler=SMSS- 096] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Luna ,the Cat". When this card is Summoned return all "Sailor Scout" Spell cards from your Graveyard to your Deck. This card is uneffected by your opponent's Spell cards. [spoiler=SMSS- 097] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Artemis ,the Cat". When this card is Summoned return all "Sailor Scout" Trap cards from your Graveyard to your Deck. This card is uneffected by your opponent's Trap cards. [spoiler=SMSS- 098] [spoiler=Lore]Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Diana ,the Kitten". When this card is Summoned return all "Sailor Scout" monster cards from your Graveyard to your Deck. This card is uneffected by your opponent's monster effects. [spoiler=SMSS- 099] [spoiler=SMSS- 100] [spoiler=SMSS- 101] [spoiler=SMSS- 102] [spoiler=SMSS- 103] [spoiler=SMSS- 104] [spoiler=SMSS- 105] [spoiler=SMSS- 106] [spoiler=SMSS- 107] [spoiler=New Support (25)][spoiler=SMSS- 108] [spoiler=SMSS- 109] [spoiler=SMSS- 110] [spoiler=SMSS- 111] [spoiler=SMSS- 112] [spoiler=SMSS- 113] [spoiler=SMSS- 114] [spoiler=SMSS- 115] [spoiler=SMSS- 116] [spoiler=SMSS- 117] [spoiler=SMSS- 118] [spoiler=SMSS- 119] [spoiler=SMSS- 120] [spoiler=SMSS- 121] [spoiler=SMSS- 122] [spoiler=SMSS- 123] [spoiler=SMSS- 124] [spoiler=SMSS- 125] [spoiler=SMSS- 126] [spoiler=SMSS- 127] [spoiler=SMSS- 128] [spoiler=SMSS- 129] [spoiler=SMSS- 130] [spoiler=SMSS- 131] [spoiler=SMSS- 132] Link to comment Share on other sites More sharing options...
Lucciola Posted February 24, 2010 Report Share Posted February 24, 2010 Is it just me (Or my computer) or are all the cards in this post not even half finished and I don't mine in the sense of writing, pics etc I mean the actual pictures themselves because for me even when I get the address to the pics it only does about 1/4 of the pic and then stops. So I don't know what the issue is but I wouldn't mind seeing your cards, it's just will I can't see them and if someone/everyone else can then I really need to throw this computer out of a high story building... Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted February 24, 2010 Author Report Share Posted February 24, 2010 I think it's your Computer mate cause the pics seem just fin for me but who knows we'll just have to see what others think also, but other than that how are the effects for them? Link to comment Share on other sites More sharing options...
animetorr Posted February 24, 2010 Report Share Posted February 24, 2010 Hey, great pictures! :) I think the ocg uses "can" instead of "may." Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted February 24, 2010 Author Report Share Posted February 24, 2010 awsome thank you but i think that's also the new OCG, i tend to use old OCG Link to comment Share on other sites More sharing options...
Lucciola Posted February 24, 2010 Report Share Posted February 24, 2010 Well I was able to see the whole of the first few but then it started cutting off the effect parts on the rest but you're right it must be this crappy computer of mine but from the ones I've seen they're quite good, and don't seem at all overly powerful though Sailor Moon has a few effects but her low points make up for it but I'd love to see the rest after Venus at least in way of lore. And I concur on the pic selection, quite good :) Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted February 24, 2010 Author Report Share Posted February 24, 2010 Well I was able to see the whole of the first few but then it started cutting off the effect parts on the rest but you're right it must be this crappy computer of mine but from the ones I've seen they're quite good' date=' and don't seem at all overly powerful though Sailor Moon has a few effects but her low points make up for it but I'd love to see the rest after Venus at least in way of lore. And I concur on the pic selection, quite good :)[/quote'] well i just a lore up for every card so that you can read the effects. Link to comment Share on other sites More sharing options...
Lucciola Posted February 25, 2010 Report Share Posted February 25, 2010 Thanks man, sorry for the inconvenience but you have a good set of cards there with some good effects and pictures so you could easily make a whole deck out of these cards if you wanted too, though I'd suggest attempting to remove the copyright info in some of the pics as it kinda messes up the picture a little (Though I know it's only fair to the creator but still) otherwise a good set of cards you have there. Link to comment Share on other sites More sharing options...
Astro Dude Posted February 25, 2010 Report Share Posted February 25, 2010 A bit too realistic for my taste. Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted March 1, 2010 Author Report Share Posted March 1, 2010 10 new cards posted they are in the support and other section... Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted March 1, 2010 Author Report Share Posted March 1, 2010 9 new cards posted they are in the support and other section... Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted March 1, 2010 Author Report Share Posted March 1, 2010 5 new cards posted they are in the support and other section... Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted March 1, 2010 Author Report Share Posted March 1, 2010 5 new cards posted/ new section Super Sailor Scouts... Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted March 1, 2010 Author Report Share Posted March 1, 2010 14 new cards posted/ new section More Support and Others... Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted March 6, 2010 Author Report Share Posted March 6, 2010 32 cards just added all in the newest section more to come sooner or later... Link to comment Share on other sites More sharing options...
Omenhiikoyashi Posted March 6, 2010 Author Report Share Posted March 6, 2010 25 new support cards added in the new support section... Link to comment Share on other sites More sharing options...
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