burnpsy Posted February 24, 2010 Report Share Posted February 24, 2010 Complete and Utter Chaos! (40) Monsters (33) 3x Chaos Necromancer3x Giant Germ2x Lonefire Blossom3x Lord Poison3x Magical Merchant2x Mother Grizzly3x Mystic Tomato3x Nova Summoner1x Sangan3x Shining Angel1x Summoner Monk3x UFO Turtle3x UFOroid Spells (5) 1x Heavy Storm1x One for One2x Pot of Avarice1x Recurring Nightmare Traps (2) 2x Spirit Barrier Link to comment Share on other sites More sharing options...
burnpsy Posted February 25, 2010 Author Report Share Posted February 25, 2010 BUMP Link to comment Share on other sites More sharing options...
Mysty Posted February 25, 2010 Report Share Posted February 25, 2010 That idea is genius, especially since the modern Exodia FTK (without Elma) just lost 4 of its draw cards.I hope you can consistently do that combo. Maybe throw in the partial D-Draw engine by replacing Emissaries and some of the searching cycle (The Troop Dragons?)It would suck if the last card in your deck is an Exodia piece, especially the head. Link to comment Share on other sites More sharing options...
burnpsy Posted February 25, 2010 Author Report Share Posted February 25, 2010 I need more draw spells to do the combo consistently. >___> Also, my old build of this clogged with UFOroid too much. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted February 25, 2010 Report Share Posted February 25, 2010 Maybe add in some Gold Sarcophagus to make this combo work quicker.Also if you dont have the cards in your hand and your opponent has loads of monsters you need a way to defend. Link to comment Share on other sites More sharing options...
burnpsy Posted February 25, 2010 Author Report Share Posted February 25, 2010 Maybe add in some Gold Sarcophagus to make this combo work quicker.Also if you dont have the cards in your hand and your opponent has loads of monsters you need a way to defend. I have the full set of 18 blockers. can't get more defensive than that. Also, LV @3 says that they never get that far. Plus, Sarc is too slow. Link to comment Share on other sites More sharing options...
sbdnate Posted February 26, 2010 Report Share Posted February 26, 2010 I'm not liking lightning... Hand Destruction would be better... Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Author Report Share Posted February 26, 2010 From testing, my lack of LV left me wide open to a slow swarm by several opponents. LV has to stay at some number. Link to comment Share on other sites More sharing options...
sbdnate Posted February 26, 2010 Report Share Posted February 26, 2010 Wouldn't Wab be better? it ensures you can ram all you want without dropping to zero. Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Author Report Share Posted February 26, 2010 Wouldn't Wab be better? it ensures you can ram all you want without dropping to zero. No. They still keep their monsters, which was my problem. I tried Waboku, I tried many things. Further, I can't do the ramming with Waboku. This makes it outclassed by Spirit Barrier for that job. Even if I added Spirit Barrier, I still need at least 1 LV. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted February 26, 2010 Report Share Posted February 26, 2010 Maybe Take out 2 UFOroid And add in Call of the Haunted and Mirror ForceThe reason for CofH is Because it will be hard to get out The Bistro Butcher and Nova Summoned since once you summon 1 of them your opponent could just destroy them.Same with Mirror Force but you just get rid of there monsters and they wont be able to destroy your monster.And I took out 2 UFOroids because there are already enough cards to draw out your deck. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted February 26, 2010 Report Share Posted February 26, 2010 -3 Emissary+1 Summoner Monk+2 Hand Dor+1 Card D+2 Hand D seeing as most monsters in your Deck are level 4, summoner monk seems viable. Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Author Report Share Posted February 26, 2010 Maybe Take out 2 UFOroid I'll stop you right there. That would kill the deck. Further' date=' your Mirror Force argument ignores card effects. -3 Emissary+1 Summoner Monk+2 Hand Dor+1 Card D+2 Hand D seeing as most monsters in your Deck are level 4, summoner monk seems viable. I'll add those in. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted February 26, 2010 Report Share Posted February 26, 2010 Dont you think Monster Reincarnation is better than Dark Eruption Link to comment Share on other sites More sharing options...
Tronta Posted February 26, 2010 Report Share Posted February 26, 2010 lolwhy? he's only recovering exodia pieces.. how about poa? i know its sacrilegious in an exodia deck, but it might work given the engine. also, do we have a more effective way to make this engine exist than just bistro butcher? Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Author Report Share Posted February 26, 2010 Dont you think Monster Reincarnation is better than Dark Eruption I think you need to stop trying to help here... how about poa? i know its sacrilegious in an exodia deck' date=' but it might work given the engine. also, do we have a more effective way to make this engine exist than just bistro butcher?[/quote'] PoA? Seems like a good idea. I've tried the engine without Bistro Butcher, it had Chaos Necromancer. xPChainsaw Insect does a similar job here to Bistro Butcher's.Aside from that, I don't think so... Link to comment Share on other sites More sharing options...
Tronta Posted February 26, 2010 Report Share Posted February 26, 2010 i'm not saying without, i'm saying in addition to. how about 3 butchers and 2-3 insects? Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Author Report Share Posted February 26, 2010 OK, but what would I drop for them? Also, Chainsaw Insect hits me for about 1000 per monster in the chain, while Bistro hits for a mere 400 on most of these. Bistro lets me do the chain longer without dying... Plus there's nothing in the game that can fix that problem. >___> Link to comment Share on other sites More sharing options...
Pudpop Posted February 26, 2010 Report Share Posted February 26, 2010 I think you said earlier about something to do with low levels(I probably misread it), but since a lot of your monsters are 3-star or lower, maybe a Level-Limit Area B? Note: This user is not very good at helping with decks, but he tries =D Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Author Report Share Posted February 26, 2010 I think you said earlier about something to do with low levels(I probably misread it)' date=' but since a lot of your monsters are 3-star or lower, maybe a Level-Limit Area B? [i']Note: This user is not very good at helping with decks, but he tries =D[/i] This would put Bistro in defense mode, and thus the combo dies. XD Also, nice one on the italics. Link to comment Share on other sites More sharing options...
Tronta Posted February 26, 2010 Report Share Posted February 26, 2010 its kind of niev but.. ulti offering or double summon? you wanna cut as many turns as possible from this.maybe a pair of roars? Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Author Report Share Posted February 26, 2010 its kind of niev but.. ulti offering or double summon? you wanna cut as many turns as possible from this.maybe a pair of roars? Ultimate Offering could work. Roar seems like a good idea as well. So: 1 PoA2 Ulti2 Roar The question is - What is there in here that can be tossed for those 5? Link to comment Share on other sites More sharing options...
Tronta Posted February 26, 2010 Report Share Posted February 26, 2010 do you need the engine to have 18 cards? i know the chain is smexy and all, but is it super necessary to be a full chain? odds of starting at nova or shining are slim anyways. maybe cut out the two ufo searchers. this gives you two smaller chains. i'm not fond of it, i dunno. Link to comment Share on other sites More sharing options...
burnpsy Posted February 26, 2010 Author Report Share Posted February 26, 2010 do you need the engine to have 18 cards? i know the chain is smexy and all' date=' but is it super necessary to be a full chain? odds of starting at nova or shining are slim anyways. maybe cut out the two ufo searchers. this gives you two smaller chains. i'm not fond of it, i dunno.[/quote'] I think UFOroid leaving would be good for consistency sakes. That said, I'm still a bit iffy on UFO Turtle. I think I'd rather toss Troop Dragon than UFO Turtle. This gives me space for said 5 cards, I guess I'll put a 3rd Hand Destruction in the last slot. Link to comment Share on other sites More sharing options...
Tronta Posted February 27, 2010 Report Share Posted February 27, 2010 is there another pair of searchers that can grab each other? i've been working on it, but i cant figure it out. you coould do something like... mother grizzly > lord poison > tomato > giant germ/peten the dark clown/exodia piece that you crash and then dark eruption it:P Link to comment Share on other sites More sharing options...
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