Jump to content

[March 2010 Legal] 30+ Monsters Create Complete and Utter Chaos!


burnpsy

Recommended Posts

Complete and Utter Chaos! (40)

 

Monsters (33)

 

3x Chaos Necromancer

3x Giant Germ

2x Lonefire Blossom

3x Lord Poison

3x Magical Merchant

2x Mother Grizzly

3x Mystic Tomato

3x Nova Summoner

1x Sangan

3x Shining Angel

1x Summoner Monk

3x UFO Turtle

3x UFOroid

 

Spells (5)

 

1x Heavy Storm

1x One for One

2x Pot of Avarice

1x Recurring Nightmare

 

Traps (2)

 

2x Spirit Barrier

Link to comment
Share on other sites

That idea is genius, especially since the modern Exodia FTK (without Elma) just lost 4 of its draw cards.

I hope you can consistently do that combo. Maybe throw in the partial D-Draw engine by replacing Emissaries and some of the searching cycle (The Troop Dragons?)

It would suck if the last card in your deck is an Exodia piece, especially the head.

Link to comment
Share on other sites

Maybe add in some Gold Sarcophagus to make this combo work quicker.

Also if you dont have the cards in your hand and your opponent has loads of monsters you need a way to defend.

 

I have the full set of 18 blockers. can't get more defensive than that.

 

Also, LV @3 says that they never get that far.

 

Plus, Sarc is too slow.

Link to comment
Share on other sites

Wouldn't Wab be better? it ensures you can ram all you want without dropping to zero.

 

No.

 

They still keep their monsters, which was my problem. I tried Waboku, I tried many things.

 

Further, I can't do the ramming with Waboku. This makes it outclassed by Spirit Barrier for that job. Even if I added Spirit Barrier, I still need at least 1 LV.

Link to comment
Share on other sites

Maybe

Take out 2 UFOroid

And add in

Call of the Haunted

and Mirror Force

The reason for CofH is Because it will be hard to get out The Bistro Butcher and Nova Summoned since once you summon 1 of them your opponent could just destroy them.

Same with Mirror Force but you just get rid of there monsters and they wont be able to destroy your monster.

And I took out 2 UFOroids because there are already enough cards to draw out your deck.

Link to comment
Share on other sites

Maybe

Take out 2 UFOroid

 

I'll stop you right there. That would kill the deck.

 

Further' date=' your Mirror Force argument ignores card effects.

 

-3 Emissary

+1 Summoner Monk

+2 Hand D

or

+1 Card D

+2 Hand D

 

seeing as most monsters in your Deck are level 4, summoner monk seems viable.

 

I'll add those in.

Link to comment
Share on other sites

Dont you think Monster Reincarnation is better than Dark Eruption

 

I think you need to stop trying to help here...

 

how about poa? i know its sacrilegious in an exodia deck' date=' but it might work given the engine. also, do we have a more effective way to make this engine exist than just bistro butcher?

[/quote']

 

PoA? Seems like a good idea.

 

I've tried the engine without Bistro Butcher, it had Chaos Necromancer. xP

Chainsaw Insect does a similar job here to Bistro Butcher's.

Aside from that, I don't think so...

Link to comment
Share on other sites

OK, but what would I drop for them?

 

Also, Chainsaw Insect hits me for about 1000 per monster in the chain, while Bistro hits for a mere 400 on most of these. Bistro lets me do the chain longer without dying... Plus there's nothing in the game that can fix that problem. >___>

Link to comment
Share on other sites

I think you said earlier about something to do with low levels(I probably misread it)' date=' but since a lot of your monsters are 3-star or lower, maybe a Level-Limit Area B?

 

[i']Note: This user is not very good at helping with decks, but he tries =D[/i]

 

This would put Bistro in defense mode, and thus the combo dies. XD

 

Also, nice one on the italics.

Link to comment
Share on other sites

its kind of niev but.. ulti offering or double summon? you wanna cut as many turns as possible from this.

maybe a pair of roars?

 

Ultimate Offering could work. Roar seems like a good idea as well.

 

So:

 

1 PoA

2 Ulti

2 Roar

 

The question is - What is there in here that can be tossed for those 5?

Link to comment
Share on other sites

do you need the engine to have 18 cards? i know the chain is smexy and all, but is it super necessary to be a full chain? odds of starting at nova or shining are slim anyways. maybe cut out the two ufo searchers. this gives you two smaller chains. i'm not fond of it, i dunno.

Link to comment
Share on other sites

do you need the engine to have 18 cards? i know the chain is smexy and all' date=' but is it super necessary to be a full chain? odds of starting at nova or shining are slim anyways. maybe cut out the two ufo searchers. this gives you two smaller chains. i'm not fond of it, i dunno.

[/quote']

 

I think UFOroid leaving would be good for consistency sakes. That said, I'm still a bit iffy on UFO Turtle. I think I'd rather toss Troop Dragon than UFO Turtle.

 

This gives me space for said 5 cards, I guess I'll put a 3rd Hand Destruction in the last slot.

Link to comment
Share on other sites

is there another pair of searchers that can grab each other? i've been working on it, but i cant figure it out.

 

you coould do something like...

 

mother grizzly > lord poison > tomato > giant germ/peten the dark clown/exodia piece that you crash and then dark eruption it

:P

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...