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Ritual City (NO Hero in deck)


LuffyLaxer

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I think I try my hand at Relinquished Decks

 

Monsters x19

1 DAD

1 Gorz

3 Relinquished

3 Manju

2 Djinn Releaser

2 Grephers

2 Tomato

1 Sangan

1 Necro Guardna

1 Gale

2 Krebons

 

Spells x14

1 Allure

1 PoA

1 Foolish

3 Black Illusion Ritual

2 Preparation of Rites

1 BfaDD

1 Storm

1 MST

1 Brain

1 Scapegoat

1 E-tele

 

Traps 8

2 Bottomless Trap Hole

1 TT

1 CotH

2 Dark Bribe

2 Threatening Roars

 

Side Deck

2 Kycoo

3 Junk Synchron

2 Prohibition

1 MBaaS

1 Mind Control

2 Oppresion

3 Dust Tornado

 

Comments.

 

I also need the other names of the other Djinns.

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Djinn Cursenchanter of Rituals (Negate Synchro effects)

Djinn Disserere of Rituals (unaffected by Traps)

Djinn Presider of Rituals (if Ritual destroys a monster, draw a card)

Djinn Prognosticator of Rituals (if Ritual deals damage, your opponent discards)

 

I'd go with Dissere and Prognosticator/Presider. Dissere is by far one of the best Djinn. Cursenchanter is redundant (that's why releaser is there) and as for the other two, it depends on what you want more: draw or discard.

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Djinn Cursenchanter of Rituals (Negate Synchro effects) <--4 star 1700/1000

Djinn Disserere of Rituals (unaffected by Traps) <-- 1 star 200/200

Djinn Presider of Rituals (if Ritual destroys a monster, draw a card) <--4 star 1800/1400

Djinn Prognosticator of Rituals (if Ritual deals damage, your opponent discards) <-- 3 star 400/300

Djinn Releaser of Rituals (Negate Special Summons) <-- 3 star 1200/2000

 

IMO - 3 Releasers, 2 Prognosticator, 1 of everyone else.

 

Reason: 3 Releaser is obvious, 2 Prognosticators since they have the best attack of all the Djinns and it's effect is easy to get off, 1 Disserere since he is a dead draw most of the time, 1 Cursenchanter because there will be times you miss out on Releaser. Now I like Prognosticator, however it can easily be another Prognosticator for another 1800 beat stick.

 

I also find your deck not focusing enough of the ritual, so why bother calling it a Ritual City? Preparation of the Rites is a +1/0 in ritual decks, basically if you have Relinquished, Black Illusion, a Djinn, and Preparation, you can get Two Relinquished out. Yes you lost your hand, but it's a ritual deck, what did you expect?

 

Some other card that would help is foolish burial, for DaD and to get Releaser in the graveyard. You can also do Metal Reflect Slime instead of scape goats, for a level 10 3k def monster, but you don't have the higher level Rituals, so it could easily be a waste of space. Other then that, Manju of 10,000 hands is amazing, 1400 light, search for a ritual monster or spell when he's normal summoned.

 

I also suggest checking out Garlandolf, King of Destruction, and Divine Grace - Northwemko. Note their ritual cards also have effects, and you can easily make a Twilight Ritual Deck, but at this point I'm trying to make you focus more on Rituals then on a Dark Deck + Relinquished, Sorry about that.

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IMO - 3 Releasers' date=' 2 Prognosticator, 1 of everyone else.

 

Reason: 3 Releaser is obvious, 2 Prognosticators since they have the best attack of all the Djinns [b']because that totally matters with Djinn[/b] and it's effect is easy to get off, 1 Disserere since he is a dead draw most of the time probably becuase you're ONLY RUNNING 1, 1 Cursenchanter because there will be times you miss out on ReleaserWith Dark Grepher and the changes I suggest, unlikely. Now I like Prognosticator, however it can easily be another Prognosticator for another 1800 beat stick.

 

I also find your deck not focusing enough of the ritual, so why bother calling it a Ritual City? Preparation of the Rites is a +1/0 in ritual decks, basically if you have Relinquished, Black Illusion, a Djinn, and Preparation, you can get Two Relinquished out. Yes you lost your hand, but it's a ritual deck, what did you expect? You don't need 2 Relinquished out at the same time, but he has a VERY strong point.

 

 

Some other card that would help is foolish burial, for DaD and to get Releaser in the graveyard. You can also do Metal Reflect Slime instead of scape goats, for a level 10 3k def monster, but you don't have the higher level Rituals, so it could easily be a waste of space. The goats can't be Tributed, so make of that what you will. Other then that, Manju of 10,000 hands is amazing, 1400 light, search for a ritual monster or spell when he's normal summoned.Agreed

 

I also suggest checking out Garlandolf, King of Destruction, and Divine Grace - Northwemko. Again, agreed Note their ritual cards also have effects, and you can easily make a Twilight Ritual Deck, but at this point I'm trying to make you focus more on Rituals then on a Dark Deck + Relinquished, Sorry about that.

 

So, to sum that up,

-2 Krebons

-2 Caius

 

+2 Manju

+2 Armageddon Knight (puts Djinns in grave early)

 

-1 Mind Control

-1 E-Tele (You won't be Synchroing much anymore)

 

+2 Preparation of Rites

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21

1 DAD

1 Chaos Sorcerer

1 Gorz

3 Relinquished

3 Manju

2 Djinn Releaser

3 Armageddon knight

2 Tomato

1 Sangan

1 Necro Guardna

1 Magical Exemplar

1 Gale

1 PSZ

 

13

1 Allure

1 PoA

1 RotA

1 Foolish

2 Black Illusion Ritual

2 Preparation of Rites

1 BfaDD

1 Storm

1 MST

1 Brain

1 Scapegoat

 

7

2 Bottomless Trap Hole

1 TT

1 CotH

1 Solemn

2 Dark Bribe

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All you did was steal my build... BTW, I have a more solid one now.

 

Your side sucks and makes no sense...

 

Use this:

 

2 Kycoo

2 Junk Synchron (Synch with something else after you have Summoned a Relinquished to get a Synchro and a fresh Relinquished.)

2 Prohibition

1 MBaaS

1 Mind Control (Side it in with Junk Synchron)

2 Oppresion

3 Dust Tornado

2 Roar/Mirror of Oaths/LIM

 

I don't know how well the Junk Synchron thing will work... It actually seems like something that would work better in the main deck...

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