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[Max Darkness] Memories of the Incas (Updated, Introducing Dark Synchro Tuners)


Max Darkness

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[align=center]Yes, from the person who brought you the first YCM Accel Synchro and a viable Level 1 Synchro Monster comes more ways to screw the rules regarding Synchro Summoning.

 

Two new things this time round. Since I can't be bothered to wait and pay for Dark Synchros, I've made the cards on MSE (which also does wonders with the effect text). Also, this is support for the Inca Archetype, something I don't do often (support for existing archetypes).

 

I don't normally post in this section, but since Dark Synchros and Dark Tuners are technically not Realistic, I'm doing so this time.

 

Enjoy.[/align]

 

 

[spoiler=[b]Treasure Guardian Urcaguary[/b]]

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p><p>[center][img]<a href=http://i46.tinypic.com/14e78sj.jpg' alt='14e78sj.jpg'>[/center]

 

Effect: 1 "Inca" Dark Synchro Tuner Monster + 1 non-Tuner Dark Synchro Monster

This card cannot be Summoned except by Dark Accel Synchro Summon. During the turn this card is Summoned, you can negate the effects of Spell, Trap or Effect Monster Cards that target this card. When this card is Summoned, you can add all the cards in your Graveyard and Removed from Play Zone to your Deck to send an equal number of cards from the top of your opponent’s Deck to the Graveyard. Shuffle your Deck afterwards. If you do, destroy and remove from play this card. This effect cannot be negated. If this card battles with an opponent’s monster, you can negate the effect of that monster. This card cannot be destroyed by the effects of LIGHT and DARK monsters.

 

 

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I actually found 2 errors on your last addition: (Those are bolded)

 

When this card declares an attack,you can switch all EARTH and WIND monsters your opponent controls to Attack Position. (Flip Effects are not activated.) If you do, any Battle Damage monsters you control inflicts to your opponent is halved.

 

Other than that, nice work, the Inca's are really cool.

 

O.

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When this card declares an attack' date='[/b'] you can switch all EARTH and WIND monsters your opponent controls to Attack Position. (Flip Effects are not activated.) If you do, any Battle Damage monsters you control inflicts to your opponent is halved.

 

Other than that, nice work, the Inca's are really cool.

 

O.

 

I'll accept the comma, but you've confused the plural in the last sentance. As in, multiple monsters are attacking, therefore they inflict damage, not 'inflicts'.

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