burnpsy Posted March 1, 2010 Report Share Posted March 1, 2010 Well that Archer fairy comes out in the same set' date=' she's a level 3 as well. though her effect doesn't really synergize with a deck built around him[/quote'] Archer became horrible after the ruling. Link to comment Share on other sites More sharing options...
Tronta Posted March 1, 2010 Report Share Posted March 1, 2010 well she was broken before the ruling. i just wish they knew how to make a real card. Link to comment Share on other sites More sharing options...
byak Posted March 1, 2010 Report Share Posted March 1, 2010 ... *shot* Link to comment Share on other sites More sharing options...
Tronta Posted March 1, 2010 Report Share Posted March 1, 2010 it doesnt need attack points. just keep it in defense. Link to comment Share on other sites More sharing options...
MrCodyPwns Posted March 1, 2010 Report Share Posted March 1, 2010 why not run that level 3 LS Fairy *the Spirit, w/e thing* i mean she would help mill your Djinn to the grave, and also support not only your Tethys Engine, but also add fodder for your Sky Scrouges IF you may chose to run them. Link to comment Share on other sites More sharing options...
Tronta Posted March 1, 2010 Report Share Posted March 1, 2010 useless. ryko is better. he's not a fairy but he actually does something. Link to comment Share on other sites More sharing options...
White Void Posted March 1, 2010 Report Share Posted March 1, 2010 useless. ryko is better. he's not a fairy but he actually does something. Actually in this case it looks like Shire may actually trump Ryko, though I quite obviously agree that Ryko is the better choice in almost any other build. Shire is a level 3 which means she syncs up to 6 with Releaser who is the Djinn we definitely would want to use in this case. Ryko being a level 2 doesn't work out as well since Perfect Herald needs exactly 6. Being a Fairy means once you play Herald you can just use Herald Promise to get her back and use her as fuel for Herald's effect. Being a Fairy and a Lightsworn just makes her more useful as she allows Call of the Light Brigade and Solar Recharge to be added to speed up the deck and dump our necessary Djinn. And running those in turn means we can run Wulf to have something to keep pressure on our opponent. Shire may not have a purpose herself but she essentially can work to fuel the entire deck, sorta like putting D-Hero Draw Engine (back when it was fully viable) in a deck where the D-Heroes don't really serve any purpose. Honestly I see running her with a slight Lightsworn Engine as being the only way to truly make this card have a competitive shot. Tethys doesn't seem quick enough to me but that might just be me. Link to comment Share on other sites More sharing options...
-Griffin Posted March 1, 2010 Report Share Posted March 1, 2010 Ryko means you can use trap-stopper-thing too.Just saying. Link to comment Share on other sites More sharing options...
Bladecom Posted March 1, 2010 Report Share Posted March 1, 2010 I like how you all assume you will mill the Realeaser, without milling over the ritual, or something else that's useful. I also like how Le Pierrot says to run this with a LS engine, where you're giving yourself less fairies to work with, and at that point you might as well run LS period, and stop thinking about this ritual. Link to comment Share on other sites More sharing options...
-Griffin Posted March 1, 2010 Report Share Posted March 1, 2010 I like how you all assume you will mill the Realeaser' date=' without milling over the ritual, or something else that's useful. I also like how Le Pierrot says to run this with a LS engine, where you're giving yourself less fairies to work with, and at that point you might as well run LS period, and stop thinking about this ritual.[/quote'] LS have 2 Fairy's already, and I believe there's a spell to recover milled Ritual Spells, so that isn't a problem. Link to comment Share on other sites More sharing options...
Zanther Posted March 1, 2010 Author Report Share Posted March 1, 2010 Ya. Preparation of Rights lets you grab a Lv 7 or Lower Ritual Monster from the deck and then you can grab a Ritural Spell from the grave. Link to comment Share on other sites More sharing options...
Tronta Posted March 1, 2010 Report Share Posted March 1, 2010 funk another card i forgot. damnit. i need to keep retooling my fairies. ugh.shire might be alright i guess. i dunno. it needs testing. Link to comment Share on other sites More sharing options...
Canadian Posted March 1, 2010 Report Share Posted March 1, 2010 Fairy ritrual decks are going to be interesting, but Personally, If it had been a fusion, it'd be way cooler. But finally another ritual monster which isn't toilet paper D: Can somebody remind me again, what kind of fairy stall decks are any good? Link to comment Share on other sites More sharing options...
Tronta Posted March 2, 2010 Report Share Posted March 2, 2010 right now the fairy demographic seems to be moving toward control. counter fairies aside, a lot of cards like kristya are out or coming out that implement a degree of control. furthermore the heralds themselves are negation. tethys is a card that requires you to maintain field presence, so it looks like fairies will stay on as a controlling build for a while. the last demographic for fairies was more beatdown, with cards like athena and venus swarming and kicking ass. before that was counterfairies. in answer to your question, fairies arent really about stall. it doesnt accurately describe it. its more control oriented. what fairy decks are good at the moment? kristyasworn. thats about it. but it was damaged by the march list, so i dont really know. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted March 2, 2010 Report Share Posted March 2, 2010 Perhaps they plan to replace lightsworns with fairy controls when they decide to bannanate JD and other cards in lightsworns... Link to comment Share on other sites More sharing options...
Tronta Posted March 2, 2010 Report Share Posted March 2, 2010 ruining another type i like. thank you konami. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 2, 2010 Report Share Posted March 2, 2010 right now the fairy demographic seems to be moving toward control. counter fairies aside' date=' a lot of cards like kristya are out or coming out that implement a degree of control. furthermore the heralds themselves are negation. tethys is a card that requires you to maintain field presence, so it looks like fairies will stay on as a controlling build for a while. the last demographic for fairies was more beatdown, with cards like athena and venus swarming and kicking ass. before that was counterfairies. in answer to your question, fairies arent really about stall. it doesnt accurately describe it. its more control oriented. what fairy decks are good at the moment? kristyasworn. thats about it. but it was damaged by the march list, so i dont really know.[/quote'] *is reminded of White in MtG* Since it's all about law and order, though blue is more "control" in terms of YGO. Why not run Kristya in the Ritual deck? Sure it stops you from summoning Herald, but teching one and saving it for later might work for a quick 2800 beatstick that also gets you a Fairy when it's destroyed. Just a tech thought... Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted March 2, 2010 Report Share Posted March 2, 2010 ... *shot* This may be a good idea in wierd Equip Ritual Deck... *Nuked* Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted March 2, 2010 Report Share Posted March 2, 2010 NOTE: Defense Position exists. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted March 2, 2010 Report Share Posted March 2, 2010 NOTE: Defense Position exists. NOTE: Random "Spider" deck can overkill! *Nuked Twice* I was joking about the equip. Plus, it does increase DEF too. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted March 2, 2010 Report Share Posted March 2, 2010 It's good, but you can't really put up much of an offense while maintaining this. Link to comment Share on other sites More sharing options...
Tronta Posted March 2, 2010 Report Share Posted March 2, 2010 i do tech a kristya in the builds i made. its just more lockdown. and i disagree about the offensive. you cant risk keeping this guy in attack mode (unless you have honest in hand), but if you summon even one other guy, you can start beating away at your opponent (who's ideally reduced to beaters). same heraklinos logic, except that baka has 3k attack and is probably easier to summon. you just gotta have more hand advantage than them, and if you have a tethys on the field its very possible to get that. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted March 3, 2010 Report Share Posted March 3, 2010 i do tech a kristya in the builds i made. its just more lockdown. and i disagree about the offensive. you cant risk keeping this guy in attack mode (unless you have honest in hand)' date=' but if you summon even one other guy, you can start beating away at your opponent (who's ideally reduced to beaters). same heraklinos logic, except that fa**** has 3k attack and is probably easier to summon. you just gotta have more hand advantage than them, and if you have a tethys on the field its very possible to get that.[/quote'] No, the difference is that Heraklinos only needs more hand advantage. This guy needs more hand advantage purely in fairies than the other person has in their whole hand. Not very likely, and after negating a few times with this guy, you aren't likely to have much to summon. Link to comment Share on other sites More sharing options...
Tronta Posted March 3, 2010 Report Share Posted March 3, 2010 well since we're getting incredibly technical, the difference is that a heraklinos player needs more hand advantage in cards he's willing to give up. each card in hand becomes itself and a card that says discard-to-negate. you have to determine which of these two possibilities is the better choice. plus, if you end up running out your whole hand and they manage to stop heraklinos with monster effects alone, youre pretty funked. its a foolhardy play to just assume that more hand advantage is a victory. that aside, it's considerably less unlikely when you tone the deck to work with herald. tethys helps immensely. with her on the field, every fairy you draw becomes that fairy plus an additional card. so its actually probable, given the proper deck build, to have more fairies in hand then they have cards. true, after negating a few times with him you wont be able to summon, but if you have honest in hand, he's the only guy you need anyway. like, i get that he's inferior for needing fairies, but the right deck for him should have close to 20 fairies, and tethys on the field constantly. funk with a deck like that one good draw with tethys could +3 you. its not improbable. and the effect negation is amazing. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 3, 2010 Report Share Posted March 3, 2010 well since we're getting incredibly technical' date=' the difference is that a heraklinos player needs more hand advantage in cards he's willing to give up. each card in hand becomes itself and a card that says discard-to-negate. you have to determine which of these two possibilities is the better choice. plus, if you end up running out your whole hand and they manage to stop heraklinos with monster effects alone, youre pretty f***ed. its a foolhardy play to just assume that more hand advantage is a victory. that aside, it's considerably less unlikely when you tone the deck to work with herald. tethys helps immensely. with her on the field, every fairy you draw becomes that fairy plus an additional card. so its actually probable, given the proper deck build, to have more fairies in hand then they have cards. true, after negating a few times with him you wont be able to summon, but if you have honest in hand, he's the only guy you need anyway. like, i get that he's inferior for needing fairies, but the right deck for him should have close to 20 fairies, and tethys on the field constantly. f*** with a deck like that one good draw with tethys could +3 you. its not improbable. and the effect negation is amazing.[/quote'] And then there are cards like Beckoning Light which completly reload your hand. Link to comment Share on other sites More sharing options...
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