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[Chird97] Red Eyes


chrid97

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[align=center]Red Eyes' Royal Knight

Warrior/Effect/Dark/ATK 1900/DEF 1000

****

 

29a06e.jpg

 

This card is also treated as a Fiend-Type monster. Each time this card destroys a opponent's monster by battle, place 1 Red-Eyes Counter on it. (Max. 4). You can remove 4 Red-Eyes Counters from this card and send 2 cards from your hand to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand, Deck, or Graveyard.

 

Red-Eyes Black Knight Warrior

Warrior/Effect/Dark/ATK 3000/DEF 2500

**********

 

4jub7p.jpg

 

Red Eyes Black Dragon + Red Eyes' Royal Knight

This card is also treated as a Warrior-Type and Dragon-Type monster. When this card is successfully Fusion Summoned, Special Summon 2 Level 3 or lower Dragon-Type monsters from your deck. A monster Special Summoned by this effect cannot attack this turn. As long as this card remains face-up on the field Dragon-Type monsters other than this card cannot be a targeted by card effects.[/align]

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Guest Zeonark

only one question. HOW DA HELL THEY CAN BE RED EYES IF THEY DON'T EVEN HHAAVVEE RED EYES?!?!?!?

 

6.7/10

 

No one cares.

 

The first card has "send 2 cards". Add "to the Graveyard" so it can make sense. Anyway, It's a slow moving REBC but it does summon him from anywhere so I guess that's good.

 

I'm a bit iffy on the second card. I don't know if it affects itself or not with it's last effect. I'd add "all other Dragon-Type monsters cannot be targeted by card effects" just to clear it up.

 

Pretty... err... Decent.

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fusion monster are pretty easy to summon if they don't have a "Special Summon conditions". There are lots of good level 3 dragon monster (DON'T ASK WHAT MONSTERS), and dragon types are not affected by effects is too great, since this card is also treated as and Dragon-Type and when it's destroyed you can simply revive him with a trap or spell card next turn, making it difficult to destroy and too much easy to summon. OCG errors i'm not up to correct, ask raq for that, and this pictures are from jazin kay, and they DEFINATLY don't have Red-Eyes, making it pretty strange suiting the name.

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fusion monster are pretty easy to summon if they don't have a "Special Summon conditions". There are lots of good level 3 dragon monster (DON'T ASK WHAT MONSTERS)' date=' and dragon types are not affected by effects is too great, since this card is also treated as and Dragon-Type and when it's destroyed you can simply revive him with a trap or spell card next turn, making it difficult to destroy and too much easy to summon. OCG errors i'm not up to correct, ask raq for that, and this pictures are from jazin kay, and they DEFINATLY don't have Red-Eyes, making it pretty strange suiting the name.

[/quote']

 

WTF they don't need red eyes. You now what don't ever post in my threads unless you have something smart/good helpful to say.

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Guest Zeonark

fusion monster are pretty easy to summon if they don't have a "Special Summon conditions". There are lots of good level 3 dragon monster (DON'T ASK WHAT MONSTERS)' date=' and dragon types are not affected by effects is too great, since this card is also treated as and Dragon-Type and when it's destroyed you can simply revive him with a trap or spell card next turn, making it difficult to destroy and too much easy to summon. OCG errors i'm not up to correct, ask raq for that, and this pictures are from jazin kay, and they DEFINATLY don't have Red-Eyes, making it pretty strange suiting the name.

[/quote']

 

WTF they don't need red eyes. You now what don't ever post in my threads unless you have something smart/good helpful to say.

 

He did have something smart/helpful to say.(Even though he spelled "Definitely" wrong.). He explained how the Fusion is OP'd. Just tone it down a bit.

I fail to see why he cares so much about them having Red Eyes though.

And for OCG Fixes:

 

This card is also treated as a Fiend-Type monster. Each time this card destroys a monster by battle' date=' add 1 "Red Eyes Counter" to this card. (Max. 4) When this card has 4 counters, you can remove them and send 2 cards from you hand to the Graveyard to Special Summon 1 "Red Eyes Black Dragon" from your hand, Deck, or Graveyard.[/quote']

 

I changed the Max. From the fact that he can only have three, how is his 4 counter effect suppose to work? xD

 

This card is also treated as a Warrior-Type and Dragon-Type monster. When this card is succesfully Fusion Summoned' date=' Special Summon 2 Level 3 or lower Dragon-Type monsters from your Deck. The monsters Special Summoned by this cards effect cannot attack the turn they are Summoned. As long as this card remains face-up on the field Dragon-Type monsters cannot be a targeted by card effects.[/quote']

 

Not sure if that's completely right.

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i know, about bother in red eyes, it's because red-eyes is a real yu-gi-oh "arch-type" and i didn't have seen any of then that don't have red-eyes since the name already says RED-EYES, if you count in first season, there was only red-eyes black dragon, so if he had green eyes it would be strange.

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OCG fix:

 

Royal Knight:

This card is also treated as a Fiend-Type monster. Each time this card destroys a opponent's monster by battle, place 1 Red-Eyes Counter on it. (Max. 3). You can remove 4 Red-Eyes Counters from this card and send 2 cards from your hand to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand, Deck, or Graveyard.

 

Black Knight:

Red Eyes Black Dragon + Red Eyes' Royal Knight

This card is also treated as a Warrior-Type and Dragon-Type monster. When this card is successfully Fusion Summoned, Special Summon 2 Level 3 or lower Dragon-Type monsters (from where?). A monster Special Summoned by this effect cannot attack this turn.As long as this card remains face-up on the field (this phrase has been discontinued by Konami) Dragon-Type monsters cannot be a targeted by card effects.

 

Just 2 questions:

-Why people insist in giving multiple types to a monster? Most of the Time is just a waste of space, and I bet they do it because the creature in the image resemble many kinds of monsters, not because of strategy or support.

 

-How can you collect 4 Red-Eyes counters if the Knight can only hold a maximum of 3?

 

Also, the "Warrior" word in the name of the Fusion is unnecessary, in my opinion; "Red-Eyes Black Knight" sounds better.

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OCG fix:

 

Royal Knight:

This card is also treated as a Fiend-Type monster. Each time this card destroys a opponent's monster by battle' date=' place 1 Red-Eyes Counter on it. (Max. 3). You can remove 4 Red-Eyes Counters from this card and send 2 cards from your hand to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand, Deck, or Graveyard.

 

Black Knight:

Red Eyes Black Dragon + Red Eyes' Royal Knight

This card is also treated as a Warrior-Type and Dragon-Type monster. When this card is successfully Fusion Summoned, Special Summon 2 Level 3 or lower Dragon-Type monsters [b'](from where?)[/b]. A monster Special Summoned by this effect cannot attack this turn.As long as this card remains face-up on the field (this phrase has been discontinued by Konami) Dragon-Type monsters cannot be a targeted by card effects. Oops I forgot

 

Just 2 questions:

-Why people insist in giving multiple types to a monster? Most of the Time is just a waste of space, and I bet they do it because the creature in the image resemble many kinds of monsters, not because of strategy or support.

IDK

-How can you collect 4 Red-Eyes counters if the Knight can only hold a maximum of 3?

Typo, I put 3 instead of 4

Also, the "Warrior" word in the name of the Fusion is unnecessary, in my opinion; "Red-Eyes Black Knight" sounds better.

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